Hi, thought I'd add something to this thread seeing as I'm a fairly regular WoW player.
Outland, the server I play on had lots of queues traditionally, then this patch came out and they came back.... with a vengeance. Had to wait 40mins to log in
As for the new talents, I'm really missing feral charge at 10points for the traditional PvP resto spec. However I tried a new one (avoiding tree form lol) 14/0/47 which i've been really enjoying in battlegrounds and 5v5 arena.
I think that there is a bit more balance in some areas of PvP, but some classes have become quite insane:
Moonkin- I found this spec truly dull when I played it pre TBC but during the last few seasons of arena there seem to have been some seriously good moonkin players. But now they are just sick in battlegrounds their damage is ruinous.
Retradin: They were always a pain in the backside and now they have become crazy good burst nuke. If you were to ask me, they have become the most op of all the PvP classes at the moment. This was reinforced when our 5v5 lot to a 5 retradin team
If you have a high level Paladin I'd advise you to get the welfare epix and start rinsing the PvP while it lasts (spec Retribution for the love of God)
Mutilate Rogue: Not the most popular spec before as Shadowstep and cheat death were sublime. The damage I've been taking of some poorly geared rogues beggars belief. I'd give it a go if you have a rogue with some daggers.
Arcane Mage: The least poplar of the specs for PvP. Well, not any more folks. Watch out for an Arcane Mage nuke as it's horrific. Whilst I still prefer a more traditional PvP Frost Spec, powered up arcane blast and super fast arcane missiles make this a really fun class in PvP.
I think that out of all of these the biggest improvement is with the Arcane Mages as they are awesome now: huge damage. Moonkin and Retradin closely follow with some sick dps and incredibly fast killing (like the Arcane too!).
The Wotlk losers:
MM Hunters: Previously an excellent class to play, full of cc and it took a lot of coordination to properly pull of in PvP. The previous downside was that you didn't have to pay much attention to your pet (apart from in arena of course). Their damage has been truly gimped from what I've seen and played.
I really think that this is the only real class/spec that isn't that good any more, it just doesn't do the same kind of damage as before and you lose Scatter Shot too (unless you lose out on the final talents etc in the MM tree) which I used to really love with my MM hunter.
Well, I for one am really enjoying the refreshed PvP as are all of you Mages and Paladins
Hope this is of some kind of use for you all, and I'd like to hear what the Hunters/ Shaman think of their new specs as I think MM is not good now and know squat about Shammies.
Cheers
Voltar
Outland, the server I play on had lots of queues traditionally, then this patch came out and they came back.... with a vengeance. Had to wait 40mins to log in
As for the new talents, I'm really missing feral charge at 10points for the traditional PvP resto spec. However I tried a new one (avoiding tree form lol) 14/0/47 which i've been really enjoying in battlegrounds and 5v5 arena.
I think that there is a bit more balance in some areas of PvP, but some classes have become quite insane:
Moonkin- I found this spec truly dull when I played it pre TBC but during the last few seasons of arena there seem to have been some seriously good moonkin players. But now they are just sick in battlegrounds their damage is ruinous.
Retradin: They were always a pain in the backside and now they have become crazy good burst nuke. If you were to ask me, they have become the most op of all the PvP classes at the moment. This was reinforced when our 5v5 lot to a 5 retradin team
If you have a high level Paladin I'd advise you to get the welfare epix and start rinsing the PvP while it lasts (spec Retribution for the love of God)
Mutilate Rogue: Not the most popular spec before as Shadowstep and cheat death were sublime. The damage I've been taking of some poorly geared rogues beggars belief. I'd give it a go if you have a rogue with some daggers.
Arcane Mage: The least poplar of the specs for PvP. Well, not any more folks. Watch out for an Arcane Mage nuke as it's horrific. Whilst I still prefer a more traditional PvP Frost Spec, powered up arcane blast and super fast arcane missiles make this a really fun class in PvP.
I think that out of all of these the biggest improvement is with the Arcane Mages as they are awesome now: huge damage. Moonkin and Retradin closely follow with some sick dps and incredibly fast killing (like the Arcane too!).
The Wotlk losers:
MM Hunters: Previously an excellent class to play, full of cc and it took a lot of coordination to properly pull of in PvP. The previous downside was that you didn't have to pay much attention to your pet (apart from in arena of course). Their damage has been truly gimped from what I've seen and played.
I really think that this is the only real class/spec that isn't that good any more, it just doesn't do the same kind of damage as before and you lose Scatter Shot too (unless you lose out on the final talents etc in the MM tree) which I used to really love with my MM hunter.
Well, I for one am really enjoying the refreshed PvP as are all of you Mages and Paladins
Hope this is of some kind of use for you all, and I'd like to hear what the Hunters/ Shaman think of their new specs as I think MM is not good now and know squat about Shammies.
Cheers
Voltar