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- Joined
- 12 Jun 2006
- Posts
- 2,332
New units+new maps too.
Is HOTS going to add different multiplayer?



.PvZ is actually a joke now I swear. The multitude of builds zerg can do and the fact that now they're units are quite strong (lol infestor - the only unit in the game that can actually deal with everything) means you either get out macro'd or blitzkrieged and die immediately. Really is starting to grind me as i hate doing some 7 gate all-in off 2 base but apparently you can't play a macro game anymore against them.
Oh also the number of zergs have suddently quadrupled.....hmmmmm
/rant off![]()
Well, I'm starting to string a few wins together in bronze. I think my problem was trying to be too clever, if that makes sense. Now I'm just keeping it real simple... rushing Protos with waves of Speedlings until they get annoyed and leave, for example
Also came across a bug as well - wouldn't let me upgrade to Hive (the button was grayed out) and I couldn't figure out why.....in the end I hammered the grayed out button a few times out of frustration and it suddenly woke up and started building it![]()
It's amazing how in the space of a few pages on a thread every race has been accused of being op in some form.
Needless to say, struggling against a race is not the same as being OP for anyone less than grandmaster/master really.
It's not a bug,you need an infestation pit in order to upgrade to hive.You probably had your infestation pit finishing at that time,and when it was done the hive button was no longer grayed.
And yes, I'd had the spawning pool for a long time!
Can anyone help? Oops, I meant Lair, not HiveAnd yes, I'd had the spawning pool for a long time!
Oops, I meant Lair, not HiveAnd yes, I'd had the spawning pool for a long time!
6 pool is a pretty weak cheese compared to anything that terran or protoss can do to a zerg.They are getting nothing from it. Ohh look i can get 200mins, drop a pool and then produce ling... and i win...
Can't you just wall off with a couple of gateways and build stalkers?
They stoped protoss being able to 4gate chese - 4 gate or 3gate robo is our standard openers now. nothing more nothing less.
Quick question.
Whenever i watch casts, the pros are very good at deploying their siege tanks so enemy tanks are literally at the edge of their range, i was wondering whether this is simply a skill that they have devloped from lots of playing or whether there is a setting that will show what the range of the tank will be before it deploys?