**** Original Starcraft 2 Thread ****

Nothing wrong with Double Elimination IMO.

What MLG does wrong is make it so damn complicated to follow. It should just be everyone starting in bracket play and no group play.
 
"Dan Patrick: With the first nine months of the Baseketball postseason out of the way, the playoff picture is starting to emerge.

Kenny Mayne: So, with last night's victory over Boston, next week the Milwaukee Beers must beat Indianapolis in order to advance to Charlotte. That's in an effort to reduce their magic number to three.

Dan Patrick: Right, and then the Beers can advance to the National Eastern Division North to play Tampa.

Kenny Mayne: So, if the Beers beat Detroit and Denver beats Atlanta in the American Southwestern Division East Northern, then Milwaukee goes to the Denslow Cup, unless Baltimore can upset Buffalo and Charlotte ties Toronto, then Oakland would play LA and Pittsburgh in a blind choice round robin. And if no clear winner emerges from all of this, a two-man sack race will be held on consecutive Sundays until a champion can be crowned."

Simples :D
 
MKP makes me realise how truly terrible I am at this game. Recently I've been concluding that my TvZ is behind due to not incorporating good tank use every game, then I see MKP beat the highest ranked zerg in the world twice in a row without any tanks whatsoever, amazing.
 
MKP makes me realise how truly terrible I am at this game. Recently I've been concluding that my TvZ is behind due to not incorporating good tank use every game, then I see MKP beat the highest ranked zerg in the world twice in a row without any tanks whatsoever, amazing.

The Kings splitting > Siege Tanking the Banelings.
 
mkp is insane, I have no idea what I'd do against him. My zvt is **** enough as it is. Zvp with the stephano 3 base build though lol, pretty crazy. I'm running rampant with about 85% win vs p.
 
I've only recently got into the whole pro gaming starcraft scene for about 2-3 months now and MLG was by far the most confusing system to follow. I paid for MLG Winter Arena and their streaming system is great. I didn't fork out the money for Columbus just for extra quality but the stream was extremely laggy at times for me.
 
Had the weirdest "put down" yesterday after winning a game.

Playing 1 v 1 against protoss, scouted and spotted him going for HT and blink stalkers, got a few ghosts and the usual MMM ball etc. Anyway beat him about 15 mins in and he sends me the following

"****ing usual MMM ball terran"

I said nothing, he says

"you'll make a great parent someday - W***er"

What????? Anyone know what that means?
 
Had the weirdest "put down" yesterday after winning a game.

Playing 1 v 1 against protoss, scouted and spotted him going for HT and blink stalkers, got a few ghosts and the usual MMM ball etc. Anyway beat him about 15 mins in and he sends me the following

"****ing usual MMM ball terran"

I said nothing, he says

"you'll make a great parent someday - W***er"

What????? Anyone know what that means?

Not a clue, but you almost made me choke on my corn flakes with laughter. :D
 
I've only recently got into the whole pro gaming starcraft scene for about 2-3 months now and MLG was by far the most confusing system to follow. I paid for MLG Winter Arena and their streaming system is great. I didn't fork out the money for Columbus just for extra quality but the stream was extremely laggy at times for me.

I wouldn't pay for MLG, it's the worst e-sports league IMO. I'd much wrather watch Playhem dailys (Semi-pros are entertaining to watch) or the dozen or so tournaments that go on everyday that are streamed.

Had the weirdest "put down" yesterday after winning a game.

Playing 1 v 1 against protoss, scouted and spotted him going for HT and blink stalkers, got a few ghosts and the usual MMM ball etc. Anyway beat him about 15 mins in and he sends me the following

"****ing usual MMM ball terran"

I said nothing, he says

"you'll make a great parent someday - W***er"

What????? Anyone know what that means?

Because you're the daddy of all those Marines,Marauders and Ghosts? XD

That guy doesn't know what he's talking about so just ignore him. There's no playstyle other than MMM variations against Protoss unless you want to try a quick win with a 111 variation.
 
i didn't take much notice i must admit but it did amuse me to the point where I wonder what was going on in his head when he posted that! haha

Anyway - back to grinding 1 v 1's in silver - not played 1 v 1 for ages - been sticking to 4 v 4's to get back some fun games etc.

Also finally got round to completing the single player and now working my way back thru the missions to get all the achievements. It's so much easier now that it was when I first got the game!!
 
u can play some 4v4 mono battles. search mono in the custom games. Each player gets ONE unit. So baneling / tank / battle cruiser / zealot etc. All other units cannot attack or produce anything.

VERY fun.
 
u can play some 4v4 mono battles. search mono in the custom games. Each player gets ONE unit. So baneling / tank / battle cruiser / zealot etc. All other units cannot attack or produce anything.

VERY fun.

Tis a shame its so buggy, very rare to get a full 4v4 there are usually at least 1 or 2 drops on loading... That and as i roll random there is always the risk of getting medivac :D
 
Monobattles are great if you don't have a team of idiots, which unfortunately a rare occurence. There's always someone that goes marine, ling or zealot and these people don't seem to mind building up 5000 gas. Even when I am going brood lord or ultra they never bother to feed me their spare gas. The result is that I have like 10000 minerals and no gas and they have the other way around, which is just stupid.

A few days ago something even worse happened. I was playing a 3v3 with a friend, plus another random team-mate. The game started and after 20 seconds my mate pointed out that our ally (he was called quest iirc) hadn't moved his SCVs. We figured he'd be back in a minute so we weren't too worried. Anyway after 7 minutes quest still hadn't moved so we were raging. Then a minute later I checked his base again, and one of his SCVs had moved about 3 squares to the left. That was it. He'd been in the game THE WHOLE TIME. We bm'd him over the chat but he never replied. A couple of minutes later he lifted off and went to a gold expo and started building nothign except SCVs and command centres. Needless to say, we lost the game :mad:
 
Argh, getting back into this after a hiatus can be really bumpy. Just before I stopped playing ladder around 3 months ago (not a conscious decision at the time, just seemed to happen) I'd managed to perfect my strategy against the most common, most annoying builds - mass roach, muta/ling for zerg, big bio (2 rax) and 1/1/1 for terran - but on my return I find I'm struggling just as much as I was 4 or 5 months ago. I even lost to a 4-gate in PvP earlier... eurgh.

My macro hasn't taken much of a hit though, surprisingly, and I'm yet to lose a game that goes past 15 minutes (other than a couple I've been trying to come back from behind since about the 10 minute mark). The death-ball is my friend.
 
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I assume you're using Protoss XD

The metagame has shifted in the past 3-4months and variations of a lot of the most common builds have become more common.

Some people say it's gotten harder in a lot of the lower leagues but i'm not sure.
 
I assume you're using Protoss XD

The metagame has shifted in the past 3-4months and variations of a lot of the most common builds have become more common.

Some people say it's gotten harder in a lot of the lower leagues but i'm not sure.

There is a constant (but slow) increase in the average skill of the whole playerbase. This is due to 1) smaller proportion of current players are new and most will have had the game for a while 2) players that stop playing the game are more likely to be casual, lower league players and 3) everyone has had more practice.

About 8 weeks ago I was hovering on the border between platinum and diamond. I was in the same situation around a year ago before I took a long hiatus, and I can say for sure I was WAAAY worse at the game back then. It takes more skill now to be in X league than it did to be in the same league in season 2. (I exclude season 1 because of the addition of the extra leagues which mixed things up).
 
edit: @Kamwah

Afraid so!

I guess the builds I'm losing to (or at least the way the player goes about using the build) are ones that aren't as prevalent in the higher leagues because they're easily countered and nullified with good use of skills such as storms and force-fields, or sometimes in the case of zerg simply opening with a stargate. I have no trouble with unit composition, or judging when to engage or not - it's just mis-micro that's doing me.

For example, most zerg players I play seem to mass roach, either going for an early bust or simply trying to get up 3 bases and hit me with 200/200, and I'm guessing they do so because it works against all the other Protoss players they come up against. A mass roach army is essentially A-move, with either running away or burrowing being the only other things the zerg will ever have to do, so it's not really a strategy that requires much skill to pull off when it comes to engaging. If I A-move a similar sized Protoss army (which it wouldn't be anyway, as my units are more expensive and I have to spend more on tech, so naturally I'm behind in supply if we haven't traded off and are on a similar macro level), I will be crushed. The pendulum swings back in the favour of the Protoss, especially in the early game, with the sentries - a good split makes it a piece of cake to clean up and I won't really lose too much myself. If I suck with sentries (which, relative to somebody like MC, I do), I'm going to struggle a lot more with the roaches than I should, and I'll probably lose my higher value army to his without him breaking much of a sweat.

Of course forcefields (and storms later on) are quite basic micro in the grand scheme of things, and I'm sure people who don't play Protoss will tell me they're OP or whatever ("you try hitting a good EMP", "you try splitting marines"), but they are absolutely key to surviving against most of the builds used against Protoss these days. It's simply botching of engagements that's costing me, whereas I don't really see what bit of mis-micro the mass-roach player, or a terran with a big MMM ball, can do to screw up an engagement on a similar scale, other than the act of deciding whether the engage or not in the first place. When you get to a higher level there are obviously ways in which players will do to get more out of their roaches than just try to hug my army, and there will be terran players who don't simply stim and a-move their ball into mine and generally hope for the best, but trust me when I say these builds are being quite effectively used at my level without the need for much micro ability whatsoever. Played about 15 games against terran in the past couple of days and I don't think there's been even a single attempt at a drop in my base.

FWIW I'm Plat, although hovering quite low at the moment after losing more than I've won in the past couple of days.
 
I play Terran mainly and Protoss but the fast 200 roach build from Stephano is hard to deal with. It's not unbeatable but it's damn hard to deal with if done properly.
 
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