**** Original Starcraft 2 Thread ****

There is also a difference between stutter stepping and kiting. Stutter stepping is so that zealots don't get a surround and it makes it harder for storms to be placed in the best places.

Surely kiting is just stutter stepping with the purpose of staying outside the enemy's range? It's just a specific case. Stutter stepping is more general as it includes repositioning your army to get the units at the back in range etc etc.
 
The fact that Toss is imba :eek:

I guess the evidence is the abundance of GSLs Protoss has won over the last year :D

The level that Koreans are at in the GSL can make the imbalances less of a problem. Korean Terrans are incredible and it's the reason why they keep getting nerfed.

The fact is it's easier to play Protoss at a higher level without as much understanding/skill as Terran or Zerg.

Surely kiting is just stutter stepping with the purpose of staying outside the enemy's range? It's just a specific case. Stutter stepping is more general as it includes repositioning your army to get the units at the back in range etc etc.

I guess but i'd call it Kiting when theres a small number of troops. Stutter stepping with a huge force doesn't usually stop you from being damaged, it just stops surrounds and minimizes damage as much as possible.
 
I'm new to SC2 and what a freaking huge learning curve it is. I've been watching commentaries and replays galore but I still can't get the hang of it.

I'm playing Terran only.

Any tips/tricks?
 
I'm new to SC2 and what a freaking huge learning curve it is. I've been watching commentaries and replays galore but I still can't get the hang of it.

I'm playing Terran only.

Any tips/tricks?

Read up build orders on Liquipedia(the Starcraft 2 wiki). There's also a general mechanics part there which will guide you through a lot of the basics. Other than that it's just keep playing till you get the hang of it.

The two tips every newb needs though is don't get supply blocked and don't forget to make workers! XD
 
Anyone watch GSTL last night? So sick.

Yeah, haven't followed too much of the GSTL but following the storyline of Prime and MKP is pretty awesome, and the fact the guys in the teams are so close is really surprising and inspiring considering they were pretty much carried by MKP for a lot of it. I can't help but cheer on MKP though, to see someone that looked up to people like S_Boxer back in BW (as I did also) and become potentially equally good in SC2 is amazing, pure dedication.
 
Anyone watch GSTL last night? So sick.

Watched some of it today. Gutted for parting. The first game vs MKP which he was winning was an insanely good one. Hopefully Dustin Browder can appreciate (since he was there in person) that LAN is a NECESSITY for tournaments. It's just stupid not to allow it. All they need to do is give the tournament organisers a special key to set up a server.
 
Watched some of it today. Gutted for parting. The first game vs MKP which he was winning was an insanely good one. Hopefully Dustin Browder can appreciate (since he was there in person) that LAN is a NECESSITY for tournaments. It's just stupid not to allow it. All they need to do is give the tournament organisers a special key to set up a server.

MKP's computer lost connection to the network so LAN wouldn't have stopped him from dropping out.

Parting was behind most of that game and I think that the rematch was a fair decision even though I know Startale was never going to see it that way.
 
MKP's computer lost connection to the network so LAN wouldn't have stopped him from dropping out.

Parting was behind most of that game and I think that the rematch was a fair decision even though I know Startale was never going to see it that way.

Well they said it was a network problem not a computer problem. In my experience LAN is much less likely to screw up than interwebz. How often did stuff like this happen in BW?

I wouldn't say Parting was behind most of that game, it was very back and forth. Besides, it's only the end situation that matters and he was WAAY ahead. I think MKP could (unlikely) have held but there's no way he would have saved all of his bases so Parting would have the eco lead at least. I think with a warp prism inside his base though it would have been incredibly difficult for him to do that. I agree with the decision to regame though, as I'm 90% sure Parting would have won but you really have to be 100% otherwise it's not fair on MKP. What I meant in my post was that it sucks for Parting that he had pretty much won that game, then had to play it again and lost. Not MKP's fault though, obviously.
 
I'm new to SC2 and what a freaking huge learning curve it is. I've been watching commentaries and replays galore but I still can't get the hang of it.

I'm playing Terran only.

Any tips/tricks?

Stick with it. The game will eventually match you with people of similar skill and it's much easier to develop and learn. I think i lost my first 20 odd online games but once i learnt a basic build order everything started to click.

I would advise sticking to basic units until you understand how to use them. Marines, Marauder and Medivac was a great one when i was learning although i don't think it's used as much now.

I only got to Gold before taking a break but i found learning how to use marines is one of the most important things for a Terran. At first i overlooked them as a weak tier 1 unit and as soon as i had tech'ed up i stopped making them - big mistake.

Oh the other big thing to do is learn your enemy. I still don't know all the strengths and weaknesses of toss and zerg but playing with them just for a few games gives you a big insight into how to combat certain units especially in the early game.
 
I'm new to SC2 and what a freaking huge learning curve it is. I've been watching commentaries and replays galore but I still can't get the hang of it.

I'm playing Terran only.

Any tips/tricks?

As someone has already recommended, check out Apollo's four part Terran guide on YouTube (already been linked above).

You've picked the hardest race to master but it's by no means a bad thing. You'll face a tough learning curve but with great rewards at the end, as no race scales as well with skill and ability quite like Terran does.

Remember to keep playing for fun and never to get too dismayed by losses. 1v1 games are rather unforgiving and demoralising, so it's important to keep a sense of fun and shrug off losses in the early days.
 
I'm new to SC2 and what a freaking huge learning curve it is. I've been watching commentaries and replays galore but I still can't get the hang of it.

I'm playing Terran only.

Any tips/tricks?

Also if you want to do a few practise games then we can look through the replays and stuff , iam just silver so its not like its a stupid crazy gap and even though i play tos I am sure i could help you with the very basics and from there you could grab a terran and move further with your knowledge
 
Thanks for the tips guys, I've been playing with two friends who play Protoss and Zerg so they've been trying to teach me too and explaining how I can counter those two races.

I'll post some links to my replays later on. I think the biggest problem I have is with timings and expansion. Not knowing how to counter certain opponent builds is also another.

I think getting used to using the CTRL + 1-9 is also a big learning curve.

It's an extremely hard game to get to grips with that's for sure.
 
Personally i think Zerg is the hardest as you have to know the timings of when to build drones and when to build units.

Zerg is unconventional and not very newbie friendly either, but once you grasp the strange way of macroing as a Zerg you will generally be alright.

Of course the real art and skill of playing Zerg is gaining information and knowing exactly how to react to everything your opponent is doing at all times. As the most fragile race, the slightest mistake can often result in your downfall.

Terran is still the hardest to actually play though, mechanically they have the greatest need for micro and multi-pronged aggression. The trade off is that they also have the most power to be gained from that micro and multi-pronged aggression.
 
Thanks for the tips guys, I've been playing with two friends who play Protoss and Zerg so they've been trying to teach me too and explaining how I can counter those two races.

I'll post some links to my replays later on. I think the biggest problem I have is with timings and expansion. Not knowing how to counter certain opponent builds is also another.

I think getting used to using the CTRL + 1-9 is also a big learning curve.

It's an extremely hard game to get to grips with that's for sure.

When you are in game join this OcUK chat channel plenty of people in there who can give you advice and such :)
 
Well they said it was a network problem not a computer problem. In my experience LAN is much less likely to screw up than interwebz. How often did stuff like this happen in BW?

I wouldn't say Parting was behind most of that game, it was very back and forth. Besides, it's only the end situation that matters and he was WAAY ahead. I think MKP could (unlikely) have held but there's no way he would have saved all of his bases so Parting would have the eco lead at least. I think with a warp prism inside his base though it would have been incredibly difficult for him to do that. I agree with the decision to regame though, as I'm 90% sure Parting would have won but you really have to be 100% otherwise it's not fair on MKP. What I meant in my post was that it sucks for Parting that he had pretty much won that game, then had to play it again and lost. Not MKP's fault though, obviously.

He wasn't way ahead when the layout happened he was just in a great position to win due to defeating MKPs army. MKPS was definitely ahead economically most of the game. He got his bases quick every time.

Personally i think Zerg is the hardest as you have to know the timings of when to build drones and when to build units.

There isn't a timing, it's just hardest because you need to be able to read the flow of the battle and understand what build your opponent is doing to know when droning is needed and when an army is going to be.

I had a idiot Zerg call Terran OP last night cos I Thor all-ind him with blue flame hellions and he had like 6 banelings,10lings and 2 spines. The funny thing is he told me he'd scouted it and knew it was all-in but spines weren't going to help XD idiot.

I agree Zerg isnt newb friendly but there's so many Zergs on EU ladder now. Terrans in decline and has been for a while.
 
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