**** Original Starcraft 2 Thread ****

How am I supposed to wall off as Protoss on maps with a big ramp like scrap station? I just don't have an answer for Zerg if they rush me here as I can't get a wall up fast enough/enough units.
 
How am I supposed to wall off as Protoss on maps with a big ramp like scrap station? I just don't have an answer for Zerg if they rush me here as I can't get a wall up fast enough/enough units.

You don't. You warpgate all in and hope you kill them. Or you vote down the map.

It's worse against Terran though. 3 Rax push is pretty brutal.
 
Um, you don't want to wall in as Protoss, as you then can't expand..

Try not walling in against a zergling rush! :D Anyways I always try and leave a gap small enough for a zealot to block and big enough for the rest of my units to go through when they need to. I don't normally wall in against Terran or a Protoss mirror.
 
I'm just getting into SC2 now and it's pretty damn awesome! Got the beta but never played it at all and I'm wishing I had really.

currently Bronze 42 and getting pasted my most people :( My multitasking is shocking...
 
For those players that want to get more involved with the UK & Ireland SCII scene, you should sign up and start playing in the tournament every thursday

http://www.teamliquid.net/forum/viewmessage.php?topic_id=146336

You'll have chance to play some of the top UK players, which will inevitably make you better! :)

i know a few people from here already compete, and i took part in the BETA tournament they held. Really good fun and a good way to meet new players to spa with and improve on your game. Recommended to all levels of play :)
 
They're "nerfing" toss economy a bit too with chrono boost 0-20 cooldown

"250 mm Cannons may now be used on friendly and neutral structures and units" finally I can do that, now this game is balanced.
 
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'- Calldown MULE cooldown increased from 0 to 40 seconds.'

Seems a bit unnecessary going from 0-40.
Why? Terran players currently get rewarded for forgetting to use their MULE drops.
"Oh I forgot to use one, now I have 2, sweet!"

Zerg still lack effective late game anti-air. Corrupters are 'ok' but typically inferior to Protoss and Terran by that stage.
Protoss still lack effective mid-game anti-air (specifically muta counters), Phoenixes just aren't powerful enough - and only if you teched for them.
Terrans have Marines and Vikings by that point.
 
Yeah mule and chrono boost nerfs should make it on par with poor zergs spawn larve.

Finally some steps to help zergs out

Anti air? stalkers? Also there's a video of 1 phenix killing 100 mutas or so whatever the max is with flawless micro.

Its ok to talk about real issues but terran bashing and whining is not one of them.
 
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