latest patch notes are up:
looks like the warpgate timing rumours were true. No marine nerf takes the biscuit though.
Interesting. Not at all sure why the warp gate timing needed to be brought up like that.
The only matchup it may really affect is PvP. Might make robo-based openings more viable. I'm interested in the build time decrease on gateway units as well. Will make very early aggression a bit more viable in PvT and help take on the likes of 6 pools.
I wonder where the massive business on Archons is coming from....Forcefields?



Good changes on Terran and Zerg. Spore crawler mobility can be a bit of a problem as it is and gas cost on Ghosts was a bit prohibitive. Dont think any terran can complain about ghosts now

And yea I'm not sure why marines need a nerf

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