Overwatch

Wall running is awesome.. Can get from one end of the map to other without even touching ground..

Bind jump to mwheeldown ez pz
 
As a character I feel he is a bit broken. There are several people that he can just passively heal through the damage and take out which is just a bit wrong.

If you're losing to Lucio 1v1 then he's outplaying you. He heals for 12.5 per second, or 40 per second (for 3 seconds) when using e, that's nothing compared to any of the damage dealers.

The only time he should win a 1v1 where no one has surprise or anything is when he right clicks you off a cliff :D.
 
As a character I feel he is a bit broken. There are several people that he can just passively heal through the damage and take out which is just a bit wrong.

Can't say I agree with that. With his amped up healing pulse he can heal a fair amount but it can't handle sustained damage from the majority of sources.

It won't stop Pharah, Junk, Soldier, Reaper, Tracer, Roadhog, etc, killing you if they don't miss a lot. Dodging is really Lucio's only shot at survival.

Infact the only 1 I think it can reliably stop is Mei. It doesn't take much for her freeze + icicle to the eyesocket combo to not instagib the 200-250 health heroes.
Soldier 76 for example having the awareness (or cooldowns) to drop his heal really does make the difference between a dead soldier and a live one.
 
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As a character I feel he is a bit broken. There are several people that he can just passively heal through the damage and take out which is just a bit wrong.

Passively? What nonsense.

Lucio's heal boost (on a timer) is a nice self heal that can get him out of a tight spot. But it's not good enough to go toe-to-toe with anyone for long enough to have his mediocre dps kill you.

That's not to say Lucio can't get 1v1 kills because he can, but you normally need to duck and dive and can't just hope (or expect) to stand there and outheal someone else's damage. If a Lucio is doing that to you, you're doing something wrong.
 
I never said he won the 1 v 1 he is just insanely hard to actually put down.

Sheesh...

You said "there are several people that he can just passively heal through the damage and take out" which in this context is it not fair to assume you meant eliminate?
 
Had HUGE FPS issues tonight, I had to drop back the render % to 100%, and even then it was between 60-80fps... I'm on a 980 ti at 1080p...

Something is really not right, anyone else having the same issues?
 
Nope 100 fps all the time gsync nice and smooth and on an old 970 at 3440x1440p

Heard few people saying if u use obs then thats the cause of a lot of fps issues recently...
 
Obs being? Thanks for the info, I knew something was up.

Edit: Oh... Ran Witcher 3... same thing, seriously low fps... Something is up :(

Nvm, rebooted, setup afterburner again, problem solved. Back to 200fps!
 
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Pushing the cart on the second to last point and five teammates for the last three minutes of the game proceed to hunt down and get wiped out by a Junkrat. I wouldn't mind he wasn't anywhere near the flipping car and I was oblivious to the vendetta, just kept finding it very quiet on the allied forces front on the objective.
I said in chat at the end, where were you lot the for the last few minutes, to which I got Am I blind, the Junkrat kept taking them out. I wouldn't mind either, though they were all high ranks 70+-90+.

Was only playing for fun, learning Zaraya and still I got drawn in and infuriated. :D
 
You said "there are several people that he can just passively heal through the damage and take out" which in this context is it not fair to assume you meant eliminate?

So I did.... not actually what I meant....Maybe I am having a senior moment...
 
Since level 7 I've been put in groups with others who are level 25+ surely I could be matched with others of the same level.

Level is mostly irrelevant. You can get to high level (and gain portrait upgrades) just playing practice vs AI matches, so it's no indicator of PvP ability. The matchmaking uses other criteria, such as your win/loss ratio, stats, ping and certain hidden assessments.

One thing that does seem quite clear (although Blizz deny it) is that the matchmaking system tries to keep your overall Win/Loss ratio (in Quick Play) as near to 50% as it can. So sometimes you'll be put in with better players (if you've been losing a lot), sometimes with a team of noobs who can't even spell the word objective let alone capture one :)
 
Level is mostly irrelevant. You can get to high level (and gain portrait upgrades) just playing practice vs AI matches, so it's no indicator of PvP ability. The matchmaking uses other criteria, such as your win/loss ratio, stats, ping and certain hidden assessments.

One thing that does seem quite clear (although Blizz deny it) is that the matchmaking system tries to keep your overall Win/Loss ratio (in Quick Play) as near to 50% as it can. So sometimes you'll be put in with better players (if you've been losing a lot), sometimes with a team of noobs who can't even spell the word objective let alone capture one :)

Interesting - thanks for the info!
 
sometimes with a team of noobs who can't even spell the word objective let alone capture one :)

This is perhaps the only annoying thing for me. It seems to go a little extreme some times and your team has no hope at all.

I couldn't believe yesterday, I was Mercy, we're playing the KoTH type, I was standing near the point (but hidden), typing in 'wait, lets go in together' and I just watched as they kept running in, 1 at a time and dying... All of them... :rolleyes:
 
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