Overwatch

In my opinion, I think it's fine without a hero limit - it's the way the game is designed. It's not a MOBA and it really gives a dynamic feel to the game in situations in which it works. Not to mention having more of the same hero on one team is more a disadvantage most of the time, than advantage. The freedom to have more of the same heroes on one team I think will really make Overwatch interesting, especially at an esports level. Every hero has a counter, so being dynamic in the game is one of it's best elements, sometimes the push might be to have a few of the same heroes and if it works, great, adds to the element of suprise.

Lots of MOBA players, who played League / DOTA 2 have the opinion that you shouldn't have more than one, or not changing at all (which is what the game is solely designed around)

Just my thoughts :-) of course not everyone will agree, and some will

I love the switching heroes aspect as well, and enjoy the fact that it makes the game more dynamic, certainly wasn't intending to argue against that in my post at all... It's a tough one though

Seems to be more often an issue on defense maps with certain stacked hero combinations that can make it almost impossible for the attackers, which might be more of an issue of balance than anything else I suppose... It's also worse when you're not with your usual party of friends because it makes it harder to co-ordinate an effective counter-strategy

Zarya is fast becoming one of my most enjoyed heroes... Diving out in front of high damage Ults like Junk-Rat's tyre and hitting the shield at the right time then getting all up in everyones face with the BWOOOAAAAAAMMMMMMM beam :D or sticking a shield on a team-mate caught by Reinhardt just before they hit the wall to save them :p
 
ive got my at ultra setting and get around 90fps

im well impressed that my 780ti is coping that well considering the game is new and card is old.
 
Me and my friends had this the other day but it was 5 Roadhogs and a Mercy, that was really annoying lol but we ended up winning in the end and when the team knew this, they changed it up abit. The next game was the same but this time it was a 5 Toblerones and a Mercy, 2 games in a row man, we couldn't believe it haha, won both so its all good. As long as your team is good, Hero stacking isn't a massive issue, they mess themselves up most of the time doing it. But having said that, i would still like it to come to an end as its just boring.
 
I've had some fps problems with my 7970. Usually get 110-120 but it sometimes drops to 70-80 and it feels sluggish at that fps.

turn off dynamic reflections gain good 20-30fps even on my 1080

GTX1080

1440p + 150% scaling
Epic settings
Reflections on low
120fps constant :)
 
lol im happy i finally got one!, you would be to if you saw the Fiasco in the GPU threads. the rx480 will be released before most people get their pre-orders.
 
Anyone had some FPS issues with Nvidia cards? I've had to roll back drivers as been it's playing up.

No but I do keep getting the odd freeze for about 5 seconds with my 970 which always happens at worst time possible. Don't have another card to test it with though to narrow it down to driver or card.
 
In my opinion, I think it's fine without a hero limit - it's the way the game is designed. It's not a MOBA and it really gives a dynamic feel to the game in situations in which it works. Not to mention having more of the same hero on one team is more a disadvantage most of the time, than advantage. The freedom to have more of the same heroes on one team I think will really make Overwatch interesting, especially at an esports level. Every hero has a counter, so being dynamic in the game is one of it's best elements, sometimes the push might be to have a few of the same heroes and if it works, great, adds to the element of suprise.

Lots of MOBA players, who played League / DOTA 2 have the opinion that you shouldn't have more than one, or not changing at all (which is what the game is solely designed around)

Just my thoughts :-) of course not everyone will agree, and some will

I only enjoy quick blasts on Quick play so this won't effect me but we won't know how broken being able to change heroes midgame without limits until the pro scene kicks off.

There might be some completely broken cheese strats that will guarantee a last point is captured and is almost impossible to counter that might need balanced.
 
No but I do keep getting the odd freeze for about 5 seconds with my 970 which always happens at worst time possible. Don't have another card to test it with though to narrow it down to driver or card.

Exactly what I have been having! Glad it's not just me.

I can't figure it out, I have assumed maybe I'm already dead?
 
The matchmaking it getting a little annoying now. I got ahead in my W:L and sure enough my next 4 matches I got battered without it even being close...

If it's that good at know how good people are, why not just make all matches really evenly balanced?
 
The matchmaking it getting a little annoying now. I got ahead in my W:L and sure enough my next 4 matches I got battered without it even being close...

If it's that good at know how good people are, why not just make all matches really evenly balanced?

If you go on a win streak you might be getting lifted to a higher skill bracket to see if you are ready for that next step up.
 
Back
Top Bottom