I think you guys are all just on the natural upswing of the meat-conveyor we call the crappy SR system in Overwatch... sure it could be the patch, or maybe following the big glut of losing streaks you were talking about a week or so ago you're now getting it back. Time will tell
After being stuck at 2750 for 100 or so games, I have gone from 2700 to 3285 in 2 days solo que. It has completely changed the game for me, Im loving it now it's back to brig brawls and stuff, lots more different comps now and knowledge of what beats what seems more important.
Before the patch it was very hard to carry with my favourite characters so I was just hard stuck 2750.
I've being saying that Brig would be a big winner from the new patch, not just for her own armour buff, but also because she gives out armour. Am I correct in thinking she did not get a shield nerf when the others did?
Yeah the armour buff actually buffs brig in 4 different ways and before patch double shield Brig couldnt get close enough to get a hit to switch the healing online.
Her shield is still 200hp which isn't much but it's more effective now with the new metas.
- I can't speak for everyone but I'd rather just play something else than play Quickplay (or any of the modes save for comp)... the game is designed around 2 teams trying to win and in my opinion totally falls apart when you go into quick play and it's highly likely that with nothing on the line either one or both teams won't really be playing "properly"... I just don't feel it holds up at that point - it's not really a game (for me) where you can just kick back and play semi-casually racking up some kills etc (thinking about the long sessions I used to play on TF2, Unreal, Tribes) because the rounds are over in barely any time at all (especially if one team is more focused on the objectives than the other) and there's not that much satisfaction in "outplaying" oppenents (most of the time it's just "I am playing a hero that shuts your hero down, gg")