PC games not possible on console

GTA V on PC with all the bells @ whistles @ 1080P is night and day over the PS4 version @ 1080P.

Just the frame-rate alone not being capped at 30fps, makes the PC version hands down better.

Honestly the PC version doesn't look night and day better, it DOES look better but it's not vastly superior, and the PS4 version runs much higher than 30fps. It's not a solid 60 but it is high. Not sure about the Xbox ONE though, that's probably turd.

EDIT: NVM, had a quick google and the PS4 version does run at 30fps, that's weird! It feels much higher. I played it on PS3 at first and it felt horrible as I was gaming on PC also, but on the PS4 the framerate difference feels negligible and I own it on both PC and PS4 atm :confused:
 
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PC games not possible on console
ive always wondered after my son constantly tells me how superiour the so called PC master race is. however given how powerful the top end pcs are ive often wondered if there are actually any PC games that utilise the full power are therefore unplayable if ported over to the current gen consoles.

You can't see the difference between a PC running at 1080p+ at high settings with anti-aliasing vs a console running at medium settings with no anti-aliasing?

Go to specsavers :p
Exactly this ^^

PC's have a lot of advantages over consoles from graphical detail to control options.
Could anyone imagine playing a RTS like Starcraft 2 on a console control pad? or a MOBA like DOTA2 on a control pad? :confused:

It's clear consoles have benefits and for the average joe are more accessible. (but is the average joe missing the bigger picture? games cost a lot more, monthly fee for xblive / ps+ & overall games have lower textures and run at a lower FPS)

There are also community things with PC games like modding (steam workshop etc)

PC games not possible on console
Anything requiring keyboard + mouse (RTS, MOBA etc..)
 
Let's not be under the illusion that PC games are some Mecca of perfect games performance.

How many "tweaks" must one make for their set up to get games running smoothly?
 
At the end of the day, one should just play games on whatever platform they wish and pay no attention to this "mine is better than yours" larky.

/thread
 
Let's not be under the illusion that PC games are some Mecca of perfect games performance.

How many "tweaks" must one make for their set up to get games running smoothly?

Not many. Most experienced PC usets have some idea what sort of settings will cain performance compared to others, so there's little tweaking needed.
 
Well, the thread started with a quite sensible question. Are there any games that PCs can do that consoles can't?

Answer = no.

Only real limitation of consoles is input devices....but consoles have down some pretty serious sims....I forget the name but Xbox has a hardcore mech sim with a massive controller.
 
Well, the thread started with a quite sensible question. Are there any games that PCs can do that consoles can't?

Answer = no.

The question is worded in a narrow way in that it ignores the fact PC games are completely different to console games when it comes to graphics.

If you want to compare like for like then a console pales in comparison.

As people have already said, take GTAV or BF4 as an example

They are completely different in textures, FPS & resolution so it isn't like for like at all.

So no consoles don't & can't run newer high spec PC games in the same state & performance as they are on the PC (which is why porting games to consoles normally requires textures etc to be downscaled).
 
I've got a high spec PC and an xbox one. I like them both purely for their seating arrangements. Both are good, but I play FPS on the PC because of the mouse and driving games on the console because of the immersion.

Just buy both, it's not like they're expensive these days really. I paid less that £200 for my xbox new.

Forza horizon 2 looks brilliant on the xbox, GTA5 and BF4 look brilliant on the PC. They're both brilliant. I don't compare framerates and all that crap to say which is better I just enjoy them like they're designed for.
 
nothing can beat a kb and mouse for fps and real time strategies, everything else though you want a controller.

a half decent gaming pc will cost you £500-£1000

a console <£300, but the games are cheaper on pc but the pc will require regular upgrades over the life of a console.

it's swings and roundabouts. i used to love pc gaming when i was playing a lot, now that i don't play that often i prefer console.


if you cannot tell the difference between console and pc gaming it's either a crap pc or a crap monitor. you need to have a decent tv to get the best out of a console and the same goes for a pc you need to have a decent monitor.
 
Will the consoles do DX12?

But anyway Its not just graphics.

A PC also uses a keyboard. This means games like ARMA and Eve aren't really possible on the PS4 due to all the buttons needed to play it.

Real time strategy games are pretty pants on console compared to the PC too, you do really need a mouse for that.

The consoles don't really have proper flight simulators like FSX and that DSC one. I'm guessing this is because publishers think this wouldn't be a market for this on consoles- too grown up maybe?

Edit- also things like mods- just cause 2 mod is something console gamers don't get.

Also 500+ player servers in multiplayer games.
 
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i swapped over to console gaming sometime and wont go back to pc

although pc gaming gfx wise was excellent and in most cases better than console i dont really notice it now and no longer have to spend hours setting up the settings and downloading certain drivers or deleting programs that caused problems .

yes its nice to play a very pretty game but gta 5 does not look shabby on a console and the gameplay is exactly the same which is why we buy these games for the gameplay ?
 
consoles are far far more efficient than pc's.

a developer only has to make the game run on 1 sku, so they can code it much easier and more efficiently.

on a pc though a developer has to make the game run on any pc anybody out there could have. this causes the code to become inefficient, have memory leaks, etc and basically you require 2-4 times the power to get the same result as an efficiently coded game on a console.

check out games like the last of us and bloodborne. how much would you need to spend on a PC to get games like that running at that sort of quality and frame rate? a lot more than £300.
 
i swapped over to console gaming sometime and wont go back to pc

although pc gaming gfx wise was excellent and in most cases better than console i dont really notice it now and no longer have to spend hours setting up the settings and downloading certain drivers or deleting programs that caused problems .
Not many. Most experienced PC usets have some idea what sort of settings will cain performance compared to others, so there's little tweaking needed.
^^this

I rarely have any problems with games on the PC :confused: (I actually don't remember the last time I had a problem with a game)
Really surprised people spend hours on setting up things to get stable fps etc, especially with things like NVIDIA GeForce Experience and AMD Gaming Evolved (which automatically set optimized settings)
 
i dont really notice it now and no longer have to spend hours setting up the settings and downloading certain drivers or deleting programs that caused problems .

tweaking in game settings shouldn't really take you more than a few minutes, if it's taking hours then just use auto detect, takes seconds and will probably do a better job than yourself.
 
on a pc though a developer has to make the game run on any pc anybody out there could have. this causes the code to become inefficient, have memory leaks, etc and basically you require 2-4 times the power to get the same result as an efficiently coded game on a console.

The internet will implode with this amount of guff. :)
 
i think i wrote the original question wrong there. what im meaning is almost all games nowadays start out on consoles and are then ported over to pc ( as far as i know ) which means they run on all platforms however what i was meaning to ask is there any games which were written specifically for the pc and would be a struggle to run if at all on the new gen consoles???
 
Not really as 99.9% of PC games scale from low spec PC's to high so they would all most likely "run" on consoles, however some games just dont suite the control scheme of consoles. There are also plenty of games that are not "ported" over.
 
reason i ask is my son keeps banging on about the pc being the so called master race along with his friends but he fails to mention one single game that the pc can run that is not possible on a current gen games console. which in my opionion kinda negates his argument hence why i came and posted asking if there was any games that would never be possible on a console

Keyboard and Mouse, end of argument.
 
ive always wondered after my son constantly tells me how superiour the so called PC master race is.

however given how powerful the top end pcs are ive often wondered if there are actually any PC games that utilise the full power are therefore unplayable if ported over to the current gen consoles.
reason i ask is my son keeps banging on about the pc being the so called master race along with his friends but he fails to mention one single game that the pc can run that is not possible on a current gen games console. which in my opionion kinda negates his argument hence why i came and posted asking if there was any games that would never be possible on a console

I think the problem is that the thing which makes "the PC master race" superior is not that PC's can or can't run certain games on potato mode (like consoles do).

Your son probably gets this, your question ignores this which is probably why it creates an argument.
 
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on a pc though a developer has to make the game run on any pc anybody out there could have.
Naah, they only have to make sure the code runs for Directx/opengl and is compiled for the right system, it's pretty much exactly the same code base as consoles.
They actually remove a lot of stuff to fit on consoles, like high end graphics settings, which is why there doesn't seem to be as many bugs.
 
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