PC games not possible on console

I think overall, apart from money, there are just more things to attended to for a gaming PC than a console. Which is the norm as it is a PC.

For work, it makes sense, but for a leisure activity, I don't really want to "work" to get a game working to optimum.
 
For work, it makes sense, but for a leisure activity, I don't really want to "work" to get a game working to optimum.

I have no idea where you have got this idea from. From your posts, I get the feeling you are likely to have uttered the utterly inane statement "It just works" with reference to Apple computers. If so, I'm out :p
 
For work, it makes sense, but for a leisure activity, I don't really want to "work" to get a game working to optimum.

Indeed, this has been a massive stumbling block for PC gamers for the last few years (not the fault of the gamers though). However, R* have shown with GTAV that a well working PC game can be achieved, one that will run on multiple configurations on release. True there are people having issues but compared to every other AAA release in recent years it has been a resounding success. I would go as far to say that compatibility issues are simply down to lazy development and not a fault of the PC as a platform.

What GPU do you have in your MAC? I am pretty sure you could not run modern games on it unless it has a decent dedicated GPU.

It is nice to stick a disc in and relax on the sofa I agree. Maybe I am just lucky, I seem to have spent very little time getting games to work on my PC over the years, they have just been installed and played but then I have never been one for tweaking, and I never overclock so my system tends to be very stable.
 
I have no idea where you have got this idea from. From your posts, I get the feeling you are likely to have uttered the utterly inane statement "It just works" with reference to Apple computers. If so, I'm out :p

I mean with a PC (personal computer, not just Microsoft windows), there are lots of updates, not just for the game but the compute itself, there is maintenance to be done no matter how small. And there are tweaks to get the game running to the best for your spec, resolution, AA on or off, shape details etc etc etc, in order to get the best frame rate and resolution for your machine. With a console it's fixed and not something you need to be bothered with.

A console just works, sure there are updates but it's no more than Press X.
 
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Indeed, this has been a massive stumbling block for PC gamers for the last few years (not the fault of the gamers though). However, R* have shown with GTAV that a well working PC game can be achieved, one that will run on multiple configurations on release. True there are people having issues but compared to every other AAA release in recent years it has been a resounding success. I would go as far to say that compatibility issues are simply down to lazy development and not a fault of the PC as a platform.

What GPU do you have in your MAC? I am pretty sure you could not run modern games on it unless it has a decent dedicated GPU.

It is nice to stick a disc in and relax on the sofa I agree. Maybe I am just lucky, I seem to have spent very little time getting games to work on my PC over the years, they have just been installed and played but then I have never been one for tweaking, and I never overclock so my system tends to be very stable.

My machine is a couple years old now but i specced it with a dedicated GPU.

3.4GHz Quad-core Intel Core i7, Turbo Boost up to 3.9GHz
32GB 1600MHz DDR3 SDRAM
1TB Fusion Drive
NVIDIA GeForce GTX 680MX 2GB GDDR5
 
In my 8yr example have included the cost of games for both platforms, as well as the cost of the platform itself.

PC - £2,400 to build + £2320 in games over 8yrs = £4720
PS4 - £340 to buy (with a 2nd pad) + £3600 in games + £320 in essential PS+ subscription = £4260

In my personal example, I didn't include the cost of PC games for the same period, that is correct. Since December 2014 I have spent £60 on two PC games (BFH and GTAV). I haven't bought any more. My point was to really highlight that I have bought 40 decent PC titles for only £20 more than it cost me to buy 15 PS4 ones.

I'm sorry, but where are those crazy maths from.

To spend £3600 on PS4 games you'd have to have bought 90 of them. I'm not sure there are much more than 100 games ever released for PS4. Plus PS+ subscription is £30 for year, how the hell has that cost you £320 ? The PS4 hasn't been out 10 years ?

You're manipulating the figures here to make out they cost they same.
 
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My machine is a couple years old now but i specced it with a dedicated GPU.

3.4GHz Quad-core Intel Core i7, Turbo Boost up to 3.9GHz
32GB 1600MHz DDR3 SDRAM
1TB Fusion Drive
NVIDIA GeForce GTX 680MX 2GB GDDR5

You won't be runing modern games that well on a 2GB 680MX as your VRAM limits your texture quality. They won't be bad, though and arguably better than a PS4 due to uncapped FPS.
 
I'm sorry, but where are those crazy maths from.

To spend £3600 on PS4 games you'd have to have bought 90 of them. I'm not sure there are much more than 100 games ever released for PS4. Plus PS+ subscription is £30 for year, how the hell has that cost you £320 ? The PS4 hasn't been out 10 years ?

You're manipulating the figures here to make out they cost they same.

One can argue that you don't have to spend £2400 on a pc build either.
 
I'm sorry, but where are those crazy maths from.

To spend £3600 on PS4 games you'd have to have bought 90 of them. I'm not sure there are much more than 100 games ever released for PS4. Plus PS+ subscription is £30 for year, how the hell has that cost you £320 ? The PS4 hasn't been out 10 years ?

You're manipulating the figures here to make out they cost they same.

Did you even read my post?

How much does a new PS4 game cost retail? As I said, £39.99 - £49.99. So I picked the middle ground of £45 per game on release.

Comparatively a PC game on release will be anywhere from £25 via Mexican proxy, to £30. I picked £29 as it was a fair reflection of what I have paid recently.

I said 10 new games a year over 8 years. That is 80 games. Not unreasonable in the life cycle of a console or PC. I already have 15 games for my PS4 and I have only had it 4 months!

PS+ is £39.99 a year x 8 years = £319.92 (I rounded up to £320 to make life easy).

It is £5.49 a month if you pay monthly which makes it a lot more expensive.

The maths are simple, I do not see what the problem is?
 
The 8 year argument is BS. Because you won't be running GTA V at ultra settings on a PC that you have not touched one jot in 8 years.

How well does a 768mb 8800 GTX and an original core 2 duo from 2007 run GTA V PC ??

Find me a PC gamer who builds a rig then doesn't spend a penny more on it for 8 years and still plays the latest games. It doesn't happen.

PC gaming is great, it opens up games that you can't get on consoles and enables many great things like 1440p gaming and gaming at 120fps. But console gaming is cheaper. You get what you pay for. The £10/£15 difference in PC games does not make PC gaming as cheap as console gaming.
 
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It really isn't. I ran a gaming Pc for 8yrs and it was still performing well. The key here is performing well compared to a console of the same age / time.

In 2005 I built a gaming rig and I spent £1300 on it. It served me well and out performed the Xbox 360 which I also had at a similar time. It continued to do so throughout it's life.

I upgraded it in 2013 to play Tribes Ascend. and then sold it on and built my current rig.

So from 2005-2013 my PC performed better than a 360.

I have no doubt I will see the same results with my current PC vs my PS4.
 
Ok in your example, you spent £3600 on games @ £45 each.

That's 80 games. Please show me your collection of 80 PS3 games from as far ago as 8 years sat on a shelf ?

You can't show me, because you don't. Because you traded them in. Completly ignoring your fallacy that PC gamers buy a PC and then don't spend a penny more on it for 8 years, you will have traded your console games in and got part of your money back.

Further more, you can buy pre owned games on console which puts the whole £45 a game maths out of the window. Something you can't do on PC.

This thread was never about pricing, so stop trying to kid yourself that PC gaming is no more expensive than console gaming because its just not.

And lets focus instead of what else can PCs do that consoles cant ?

Proper community run and owned dedicated servers. The sort that let you get that enables games like Arma and Day Z to run. These servers are owned or rented by players and run by them for others. BF3 + BF4 touched on this on console, but no other game on console has come close, and even then it wasn't quite the same since you could only change the settings in the UI and didn't have the same raft of server mods that the Battlefield server for PC had.

This sort of thing would just never work on consoles.
 
It is most definitely not a case of 'write for DirectX
Technically it is, game code make calls to graphics drivers through low level API (DX/GL), it doesn't talk to the OS or the drivers directly.
They have to write the game for the API, and compile it for the system they want to run it on. All the OS is used for is to execute the startup code.
The things game devs need to concentrate most on, is what options they have within the graphics drivers and how to call on them.
 
Ok in your example, you spent £3600 on games @ £45 each.

That's 80 games. Please show me your collection of 80 PS3 games from as far ago as 8 years sat on a shelf ?

You can't show me, because you don't. Because you traded them in. Completly ignoring your fallacy that PC gamers buy a PC and then don't spend a penny more on it for 8 years, you will have traded your console games in and got part of your money back.

Further more, you can buy pre owned games on console which puts the whole £45 a game maths out of the window. Something you can't do on PC.

This thread was never about pricing, so stop trying to kid yourself that PC gaming is no more expensive than console gaming because its just not.

And lets focus instead of what else can PCs do that consoles cant ?

Proper community run and owned dedicated servers. The sort that let you get that enables games like Arma and Day Z to run. These servers are owned or rented by players and run by them for others. BF3 + BF4 touched on this on console, but no other game on console has come close, and even then it wasn't quite the same since you could only change the settings in the UI and didn't have the same raft of server mods that the Battlefield server for PC had.

This sort of thing would just never work on consoles.

The truth is whatever savings you get from pre-owned games on console, PC users get more in low prices in Steam sales, game key websites and so on. If you want to go like for like, you might pay £15-£20 for a used PS4 game. I can get the same game in a steam sale for £5, so the costs of games are all relative.

I have spent £384 on PC games since November 2011. It has bought me 40 titles, remembering that is only about 3.5 years so I am bang on target for 80 titles in 8 yrs as per my 'BS' example.

By comparison I have spent £364 on PS4 games/PS+ etc since December 2014 and it has bought me 15 titles - every one 2nd hand by the way. I agree I could trade them in, but I don't. I like to keep what I have bought, but I accept for others it is different. But even if I did trade them in, am I going to make the same kind of savings off a new PS4 game (or a used one) as I will see in a steam sale, or from CD-keys, or GOG, or GMG? I don't think I will to be honest.

I do not trade titles in, never have. I never had a PS3, I had a 360 and you are correct I do not have 80 360 titles. But not because I traded them in but because games on my PC were better and cheaper so I didn't really use the 360 very much. It only ever got used for Forza and fight night with my mates and lego games (the wife likes them - honestly! :p ) because everything else was better to have on my PC - better graphics, cheaper to buy, easier control method (IE KB/mouse). I also didn't need an online subscription on my PC. I think I have about 20-25 games on my 360, but I am not sure. I have lent my nephews quite a few and haven't seen them again :p

As for your last paragraph I agree entirely - the community side of gaming on PC tends to be far more evolved.

I was also completely honest about not touching my former PC. It remained the same system from day 1, but the only thing I did buy was a new mouse come to think of it. My MX518 lasted 6-7 years as I recall then died, so I had to buy a new one, but not a massive cost.
 
Technically it is, game code make calls to graphics drivers through low level API (DX/GL), it doesn't talk to the OS or the drivers directly.
They have to write the game for the API, and compile it for the system they want to run it on. All the OS is used for is to execute the startup code.
The things game devs need to concentrate most on, is what options they have within the graphics drivers and how to call on them.

Technically, and practically, that is most definitely not the case. DirectX improved things massively, but it is not simply a case of write once, run on any windows PC!

Would be nice if things were that simple :)
 
Flight sims? (ill include Elite Dangerous in that).
MMOs? Not familiar with any.

Elite dangerous is coming to consoles xb1 first. Quite a few mmos on console ff14, dc online, Elder scrolls online in a few weeks, to name a few. Any game can work on a console just depends on how the gfx and controls are implemented, Civ rev worked well, tropico, command and conquer have all been on console and worked fine.
 
Let's not be under the illusion that PC games are some Mecca of perfect games performance.

How many "tweaks" must one make for their set up to get games running smoothly?

One thing I don't miss from pc gaming is the cheating, aimbots were very annoying unless you owned he server.

Like someone mentioned, pc games are designed for low to high end machines, but consoles are designed for one build meaning you can get the most out of the performance.

Pc's will always win on performance overall but I prefer the pickup and play aspect on consoles. Plus, when you going for truly high spec it seems more like a job constantly getting that extra performance out of it. :p

Games are at a nice price on pc but then I never buy a console game for more than £35 even if I have to wait for it to be 2nd hand which is usually about three days on mm ;)

But like going from ps3 to ps4, with fast paced games you sometimes forget to stop and look around and quickly forget how much better they look. I did prefer the large scale games on pc but ps4 has reduced that gap.

Conclusion: Each to their own, both have pluses and minuses.
 
Pc gamers always trying to justify the high costs of their machine by using the lower new launch date game prices against console over a decade to get their money back as an argument.

That is only valid if one actually buys every single game on launch day at full price for 8 years straight.

The reality is that you can't get away from the high costs of a gaming PC but you can get away from the higher initial costs of a console game by buying it a few weeks later. That's a choice right there. A choice that you can take to get cheaper games.

I think I paid only £35 for GTA5 anyway, there was a £10 voucher from from hot UK deals. There's always some kind of deal, very rarely I pay £45 for a game. That's also another reality.

In conclusion, I think one can just drop the game prices as an argument altogether, everyone buy different number of games and some people sell, trade, some don't. So you can't apply 1 person's numbers to everyone else and say that's right. Using only the constant and known factors. A console is and will always be cheaper.

And a hell lot easier to maintain.
 
Costs aren't important and don't need to be justified.

If you have the money and want the best possible gaming experience then you buy a PC.

Much higher resolutions
Much higher framerates
Better visuals and effects
Multiple controller options
Multiple monitor setups
Ability to upgrade and not be locked down

On top of that it can be used for office based related work, a complete media center, stream videos, games etc...

Has the biggest catalogue of games and the best indie games.

It's a complete package and cheaper games are just a bonus.

If you want a more simple and cheaper approach to gaming then you buy a console, I'm sure everyone is happy with either choice.
 
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