May I have it please?
Thanks.
You may I’ll send later when in.
Depends if you will like it or not.XCom 2 on sale at CDKeys for £7.99, worth a punt at that price?
I shall lol and just imagine the missing smileyDepends if you will like it or not.
They're super streamlined compared to the originals.I liked the original Xcom games of yester year, so hoping these will be good?
I have put 193 hours into XCOM: Enemy Unknown / Enemy Within and currently 113 hours into XCOM2 but I've only just started the expansion so this will increase
No this is just on the vanilla games, I haven't spent any time with the long war mod.Does your time spent with them include the Long War mods? If so how are they?
I liked the original Xcom games of yester year, so hoping these will be good?
That's factually inaccurate.I have put 193 hours into XCOM: Enemy Unknown / Enemy Within and currently 113 hours into XCOM2 but I've only just started the expansion so this will increase. The missing elements that FoxEye lists are pretty much all unlocked as you progress in both games (experimental ammo and grenades including incendiary / poison, taking up to 6 squad members on a mission, equipping soldiers with unlocked inventory items etc). I've certainly got my moneys worth from both games and at £8 I would say XCOM2 is well worth it.
That's factually inaccurate.
I won't talk about XCom 2 since I didn't play it, having seen all I needed to see with Firaxis first game.
1. There is no free aim ever in XCom1.
2. There is no incendiary ammo ever in XCom1.
3. There are no electro flares ever in XCom1.
3. There is only one base ever in XCom1.
4. You can never exceed 6 soldiers on a mission in X1, and you have to play for a while before you can take more than 4.
You also cannot ever pick up enemy equipment in X1, since you have no inventory and neither do the aliens.
You can never run out of ammo since guns have unlimited ammo.
I could go on, and on, but it would bore most people. XCom (Firaxis) is nothing - at all - like the original. It takes its name but it is a totally different game, with its own style.
I'm not saying it's terrible - some people like it more than the originals. I'm not one of them, but I'm not going to insist people like what I like The question was "is it like UFO (Mythos)". The answer is they are nothing alike.
As I said, not in XCom1. You've linked to a bunch of stuff about XCom2, which I freely admit I never played.I don't know how you can say what I wrote was factually incorrect when you obviously haven't played Enemy Unknown long enough to find or unlock many of the options that you say are missing.
- There is a variety of experimental ammo types including incendiary ammo (Dragon Rounds) - http://xcom.wikia.com/wiki/Experimental_Ammo
- There is a variety of experimental grenade types - http://xcom.wikia.com/wiki/Category:Grenades_(XCOM:_Enemy_Unknown)
- You can pick up items from fallen enemies, such as scopes, expanded ammo clips, and other weapon modifiers which you can add to your own soldiers weapons, however these drops are limited and you have a limited amount of turns to collect them.
- There is an inventory screen for soldiers where you manage load-outs, modify their weapons (as above), change their weapon and uniform colours & patterns etc.
- You do get to have more than 4 soldiers on your team.
There is no free aim, there is only one base, there is unlimited basic ammo, however the majority of negatives you list about the game are in fact included which is what I said.
The new monthly humble bundle seems good value already for $12 for Dark Souls 3 and Ashes of Ariandel dlc. Will be interested to see what else they add.
Do they give you Steam keys for these games and is it easy enough to cancel before the next month?