Pc held back by consoles

Hopefulyl the silver lining is that big business can **** off and the mroe creative and organic indies can shake things up a bit!
 
Hopefulyl the silver lining is that big business can **** off and the mroe creative and organic indies can shake things up a bit!

Ahmen....

That is allready happening brother...

I am thinking the games industry is due a MASSIVE step back in the near future which will enable it to take stock and come back better than it is now.
 
http://www.neoseeker.com/news/15334-steam-rakes-in-73m-during-october-thanks-to-fallout-new-vegas/

PC is not exactly selling a lot of games on Steam when FNV only sells 308K copies (US based figures obviously so double for worldwide including retail) but even then 600K+ for FNV is 4.4M less than the consoles managed :eek: on a day & date best version of the game as well :eek: This is the main reason why the consoles are getting a lot of focus even when the PC is clearly 2 generations ahead right now of console hardware PC mutliplatform games do not sell in general anywhere near as many copies as the consoles & even the consoles are dying due to extreme piracy & buyer fatigue (most games are the same now no innovation anymore!).
Not sure how they got those figures as Steam never release any details though so its sounds a little dubious ................
Steam Software Top 10 October 2010
1. Fallout: New Vegas Bethesda Softworks 308,000 $49.99
2. Call of Duty: Modern Warfare 2 - Resurgence Pack Activision 228,000 $7.49
3. Left 4 Dead 2 Valve 178,000 $15.00
4. Counter-Strike Valve 114,000 $9.99
5. Half-Life 2: Deathmatch Valve 78,000 $4.99
6. DogFighter Dark Water Studios 67,000 $1.50
7. Frontlines: Fuel of War THQ 53,000 $2.99
8. Medal of Honor Electronic Arts 52,000 $59.99
9. Civilization V 2K Games 51,000 $49.99
10. Half-Life Valve 48,000 $4.99

That is ALL guess work by some research company.

Valve DO NOT RELEASE sales figures, that is information for the publishers only, maybe they released it but I doubt it and it has not been published elsewhere.

Someone pulled these figures from their ***.
 
Even if those figures were real, at £30 with no logistics, well you do the math, its a small figure compared to consoles but its still a serious amount of money

Anyway this is all good news to me, if the industry is starting to notice it then that means something might get done about it and thats nothing but a good thing, maybe we might go back to the days where PC games were ported to consoles, i'm not complaing at the moment though, the games i've played recently are NFS Hot Pursuit, MOH, BC2 and FONV and when I compare them to the 360 versions I have no issue with the PC versions graphically
 
The xbox 360 was an engineering miracle when it came out.... to cram a geforce7800gtx into a box that small, all for less than £250. It was no surprise they overheated all the time, it was essentially a top-end gaming PC with a £350 graphics card in an itx case..... selling for £200.
The xbox360 uses the xenos gpu custom built by ATI. Similar to the Radeon X1900 PC graphics card as far as features and performance are concerned.
 
It's time the pc hardware companys started helping out more, we buy their top end hardware but really no games need it because they are ports, nvidia-amd/ati need to start some massive funding of games, it's in their best interest if not people willl have no need to buy their hardware.

also they key is to make the game online based, so you have no option to buy it, but of course the dev's have to make a good game.

The PC needs a new FPS which is completly clan friendly, who every makes that will have a nice hit on their hands for a few years at least.
 
Nothing new here but its nice to show those few people that still think that consoles are the top platform, that even devs belive that consoles are holding gaming back:

http://acegamez.com/112010/news/pc-news/pc-held-back-by-consoles.html

Well hopefully the new toy for the Xbox is the Kennect which will push Xbox and to more arcade type games, but that's wishfull thinking, i think the next step for PC is 3d Vision (Nvidia have already released) but instead of using a mouse or keyboard you actually hold a gun and uses sensor's to detect your movement, imagine playing something like BF3 with an attachable scope which you could look through, know thats sniping.
 
I enjoy playing on my Xbox, but what ruins it for me is that the technology is so dated and so behind what I have in my PC. I know good graphics a good game do not make, but still, I hate to see so much potential wasted.
 
http://www.neoseeker.com/news/15334-steam-rakes-in-73m-during-october-thanks-to-fallout-new-vegas/

PC is not exactly selling a lot of games on Steam when FNV only sells 308K copies (US based figures obviously so double for worldwide including retail) but even then 600K+ for FNV is 4.4M less than the consoles managed :eek: on a day & date best version of the game as well :eek: This is the main reason why the consoles are getting a lot of focus even when the PC is clearly 2 generations ahead right now of console hardware PC mutliplatform games do not sell in general anywhere near as many copies as the consoles & even the consoles are dying due to extreme piracy & buyer fatigue (most games are the same now no innovation anymore!).
Not sure how they got those figures as Steam never release any details though so its sounds a little dubious ................
Steam Software Top 10 October 2010
1. Fallout: New Vegas Bethesda Softworks 308,000 $49.99
2. Call of Duty: Modern Warfare 2 - Resurgence Pack Activision 228,000 $7.49
3. Left 4 Dead 2 Valve 178,000 $15.00
4. Counter-Strike Valve 114,000 $9.99
5. Half-Life 2: Deathmatch Valve 78,000 $4.99
6. DogFighter Dark Water Studios 67,000 $1.50
7. Frontlines: Fuel of War THQ 53,000 $2.99
8. Medal of Honor Electronic Arts 52,000 $59.99
9. Civilization V 2K Games 51,000 $49.99
10. Half-Life Valve 48,000 $4.99

lol I think my corner shop had higher sales figures!
 
The xbox360 uses the xenos gpu custom built by ATI. Similar to the Radeon X1900 PC graphics card as far as features and performance are concerned.

As I was going to say, its a manufacturing marvel, which instantly ruled out the possibility of it being Nvidia based, as it was on time and working well, cheapness in build quality is the only reason they failed, nothing to do with the cores. LIkewise the PS3 was late late late late late, so naturally you can assume it has an Nvidia gpu in it and costs a shedload more :p


Anyway, as for sales, firstly Steam has around 70% of the DIGITAL distribution market share, NOT overall pc sales market share, retail is still huge, not least because retail is FAR cheaper than Steam.

Fallout New Vegas also only sold 1.4million copies from what I can see in its first week(which pretty much accounts for all of October as it was released on the 22nd most places).

You've also got to remember that MS and Sony take a HUGE cut of the profits on consoles, while that profit is left to the dev's/distro's on PC sales.

Accurate sales numbers are almost impossible to find but Fallout New Vegas would have turned a VERY tidy profit it it were a PC only game, just not as much profit. If more games were only made for the PC, more people would choose to buy the game for the PC aswell, because thats just how life works.
 
I've been a PC gamer for about 12 years and I play consoles now. I'm left handed and my machine isn't top notch. I hate having to spend about 2 hours tweaking the game to look good but also perform great.
It looks great then starts chugging in parts so you turn it down... then you get cheeky and turn it up again.
Being left handed I have to tweak the controls to do as much as possible to comfortably play and in the end I just want to sit on the couch, lie back and play a game.

I don't care about the graphics, the controls, I just want to turn it on and play and turn it off when I'm done with it. I'm bored, annoyed, stressed, I want to escape reality and I can turn that on and off without having to worry about anything... that's why I prefer console gaming now :D
 
Most design/gameplay isn't 'held back' by hardware limitations. I don't know about you, but I'm all about playing games rather than passively looking at them.

Working as a designer on a project right now, my challenges aren't something that 100000000000 times the graphics/cpu hardware could solve, all they'd do is mask any gameplay weaknesses better.

Some people seem to think that if consoles didn't exist, that we'd all be playing completely mind blowing new gameplay experiences, and, frankly that's largely nonsense.
 
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