Thanks.Phil99 said:PAL = 576i![]()
I knew I was quoting NTSC LOL.Ah, but then comes the age-old argument by the Xbox 360 people that they can "play from the comfort of their couch, not at a desk." In which case a 17" or 19" TFT would be far too small.Phil99 said:The monitor + speakers will be exactly the same price as with a PC if you want to take them in to account with the cost of the 360, so the comparison should always be between 360 & tower.
360 will run at full resolution (1280x720) on a 17" TFT which I imagine is what 90% of PC gamers use.

I play my games at my desk with a keyboard and mouse, as I imagine almost all PC gamers do with a few exceptions, so a 16x10 19" 900p display is more than adequate for me and still gives a sharper picture than an Xbox 360 in any resolution as native 900p looks far sharper than 720p upscaled to 1080i does.
Scaling down to 576i = 576i though, it's not like it makes the lines half as thick, it just squishes it to fit. Same with upscaling from 720p to 1080i, it doesn't magically make the lines half as thin, it just stretches it which is why PS3 people preach native 1080i to no end.Phil99 said:The 360 always renders games at 1280x720 no matter what you output it at - it scales down to SD PAL on 'normal' TVs and up to 1080i depending on what you set it at, so it'll run at the same fps at any setting.
Also, as an aside; Does the lack of anisotropic filtering in Oblivion not just annoy the hell out of you?

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. Still more than a PC game but i could sell it on ebay for maybe £28 in a months or so time when I'm bored of it, so don't loose much.
The difference being he can't use a mouse, keyboard, or anisotropic filtering and I can (and a lot of non-game related stuff.)