Nonsense, 60fps is the baseline for consoles now, there's no way there will be games at 30fps with no 60fps performance option going forward.
I just played latest age of empires on my pc. A game that is ideal on a pc. I took my headphones off to find my Gpu and cpu making an absolute racket. I have a noctua nhu12a and a 3070fe. In comparison the Xbox sat silently through 3 hours of gaming last night.
Maybe my pc settings aren't all correct or something but that's one additional annoyance that my pc offers.
If aoe was on xbox that would be my preferred platform because the system is silent and I know they'd give it mouse support.
So how come right from the PS5 launch, Spider-Man: Miles Morales on PlayStation 5 was only able to run at 30fps with ray tracing in Fidelity mode, meaning that you’d have to pick between 60fps performance mode (smooth frame rate) or higher graphical fidelity (30fps) while playing through the game. This shows that Consoles are already struggling with higher graphical fidelity and will cap it to 30fps or put out watered down graphics to run faster.
With my PC, I can crank everthing up to Max settings,4K , ray traycing etc ...so say in a game like RE8, I get true max settings 4K, 120Hz and then still get above 90 fps and the PC runs very quiet. Say like in Call of Duty Modern Warfare, I set it all to max settings Ray Tracing, All Max settings and play at 100 -120fps at 4K. It's just that it's terrible witht he GPU market right now.
99% of games installed on my PC, run at 4K, max settings, 120 Hz, with well over 60fps. My PC never goes past 65% fan noise either (invest in good cooling). My CPU is overclocked from like 3.4Ghz to 4.6Ghz and never passes 65c with the coolers used in the link and mine is not even the most expensive cooler or CP either.
https://www.overclockers.co.uk/air-...h5IU7udDm7I-1635607248-0-gqNtZGzNAnujcnBszQ7l
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