Planet Coaster

I'm playing at 1920x1200 with a R9 390 Nitro and the game automatically picks 'ultra' for my gfx settings. Smooth as butter so far.

i5 6600k at stock and 16GB DDR4

390X @ 1440P, not sure on settings. Will check in a second.

But I get anywhere from 25-40fps. Hopefully they do a bit more work on it.
 
Not convinced this will run well on my system.

Intel Pentium Anniversary G3258 Processor 3.2 GHz (Overclocked to up to 3.8GHz)
Asus B85M-G Basic Micro ATX Motherboard - Haswell CPU only
8GB PC3-10666 1333MHz DDR3 Memory (2 x 4GB sticks)
NVIDIA GeForce GTX 960 2GB Graphics Card

Any ideas ? :(
 
Not convinced this will run well on my system.

Intel Pentium Anniversary G3258 Processor 3.2 GHz (Overclocked to up to 3.8GHz)
Asus B85M-G Basic Micro ATX Motherboard - Haswell CPU only
8GB PC3-10666 1333MHz DDR3 Memory (2 x 4GB sticks)
NVIDIA GeForce GTX 960 2GB Graphics Card

Any ideas ? :(

Should be 'OK' with the settings down.

This is why games should have demos. But you can always do the steam refund thing, right?
 
Not convinced this will run well on my system.

Intel Pentium Anniversary G3258 Processor 3.2 GHz (Overclocked to up to 3.8GHz)
Asus B85M-G Basic Micro ATX Motherboard - Haswell CPU only
8GB PC3-10666 1333MHz DDR3 Memory (2 x 4GB sticks)
NVIDIA GeForce GTX 960 2GB Graphics Card

Any ideas ? :(

Try this: http://www.systemrequirementslab.com/cyri

You may scrape it, CPU is likely the limiting factor though, (old generation i5 minimum) assuming it's optimised for multi-core processors.
 
6700HQ with a 970M able to run this decently @ 1080p?

Rather not have to run at medium settings if possible.
 
3.1GB Update just dropped new beta content. Some awesome news!

We’re so happy that you’re all enjoying the beta! As we move even closer to Planet Coaster’s release date (only 3 days away now... exciting!), the developers have been working around the clock and we’re super excited to be revealing some final features into the game – it’s update time!
New rides: Rolling River, Invincible, Chair-O-Plane These three new attractions are the perfect addition to your parks; you can add the stunning new Rolling River water ride, create a new epic coaster with the Invincible, or add a more gentle touch with the Chair-O-Plane! How exciting!
BALLOONS!! The latest addition to the Planet Coaster shops is an all-time favourite, balloon shop Loony Blooons! We can’t wait to see your guests walking around with their colourful souvenirs. And even better, each balloon is on a string!
More Shop news: Themed hats, mayonnaise for Monsieur Frites We have also added a variety of hats to be purchased in the Hat Shops, themed to Western, Sci-fi, and Fantasy; so your guests will have loads more options for funky headwear! Lastly, your guests can now choose to top their fries with... mayonnaise (YES, HOLLAND REPRESENT!), to give them the best of flavours at Monsieur Frites shops.
Two new entertainers! You’ve already had some sneak previews of the two last additions to the park staff, but we’re so happy they are finally ready to join the family: give a warm welcome to Miss Elly, our Western hot shot patrolling the grounds, and Tiki Chicken, the fiery, community-created flavour maker.
Help System: to... help!
Scenario balancing to Pirate Battles and Monolith Thanks to your valuable feedback over the past few days of beta, we have made some balancing changes to the two Beta Scenarios even further; try your hand at them again and see if you can still pass them both with three stars!
UI flow improvements The panel in the info panel and park management will now remember the last tab you were on; so you will not have to search for your active tabs again.
More lights hooked up to Coaster Trigger system Get the most of triggered events with even more lighting options to spruce up your coaster ride!
VIP Staff Pass now supports facial hair Get all the beards going this Movember!
Polish, QOL and Balancing - more of this
More optimisations: the team has been working hard over the last few weeks to get framerate up even further for a smooth experience, and today's update has the latest fruits of their labours.
Stability and compatibility improvements
Boids: Flocking Pigeons!
And last but not least, by popular demand, your PARK AREA IS NOW OVER 2.5 TIMES BIGGER THAN BEFORE! As a result of the team's hard work on optimisations, they have increased your park sizes. You’ll have even more space to put down rides, build crazy coasters, and craft intricate landscapes your guests will absolutely love!
You may see further updates for fixes before launch. Don’t forget, the final launch update will include the additional scenarios (with release balancing) as well as Steam achievements and trading cards!
Planet Coaster is an important release for us, not just because we’re self-publishing the games that we love, but also because of the incredible community we have had the pleasure of being a part of over the past few months, who are equally passionate about the game, give us constant inspiration and feedback, and have helped us shape the game along the way. Every supportive post, share of your great content and kind word really does help spur the team on and is a vital part of the development of Planet Coaster. Thank you so so much for joining us for the ride, we can’t wait for November 17.
 
Im being dumb again....

Yesterday i built a coaster and during testing it you'd get an overlay of parts of the ride which where most exciting, scary, and sick enducing.

I cant seem to get that back up now? Just built a coaster no one will go on but i cant see exactly why or where the issue lies?
 
The recommended specs on Steam say a 980.

Would you say my PC is good enough for 1080p at high settings?

Why a 980 recommended, graphics dont look that good to me, will they be working on the graphics in the future anyone know ? looks a great game thou.
 
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Why a 980 recommended, graphics dont look that good to me

"Good graphics" can mean many things. It maybe needs all that horsepower because of all the geometry involved or physics calcs, as opposed to shiny high res textures or fancy lighting or whatever constitutes "good". Hopefully it'll scale down well for those that don't have expensive cards.
 
Annoyed I seem to be the only person who cant run it now. It crashes out on the Frontier logo every time for me since the Beta 4 update :-(
 
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