PlayStation 4 Pro in-bound

What are you talking about? The only reason I used a beta driver was because they often have features and fixes that'll be featured in the upcoming versions of the driver, pretty much the same sort of thing as the developer program or whatever it's called for the Xbox One where regular people get access to the latest build of the OS. :confused:

I don't see what you're struggling with.

Why do you need these "beta fixes"... that immediately sounds like hassle you do not get on the consoles.
 
I don't see what you're struggling with.

Why do you need these "beta fixes"... that immediately sounds like hassle you do not get on the consoles.

I didn't need to download the beta drivers seeing as Windows 10 automatically installs GPU drivers, I just like to have the latest release of things when I can. Not sure how typing www.AMD.com/drivers and clicking one link is hassle. Are you slow?

Also lol @ that gif. :p
 
I didn't need to download the beta drivers seeing as Windows 10 automatically installs GPU drivers, I just like to have the latest release of things when I can. Not sure how typing www.AMD.com/drivers and clicking one link is hassle. Are you slow?

Recently I had a situation where game A would fail to start on the stable nVidia driver. I installed the beta driver and game A worked. Game B which had previously worked fine on the stable driver, now failed to start.

This is just the reality of an open, changing platform.
 
If this turns out to be true, I'll be going straight back to PC gaming. The main benefit of a console is it being a fixed platform. Games get more impressive over time as developers learn to eak more out of the tech and you don't have to worry about performance. It is what it is. Buy one and you're set for a generation. But now there's a better version of your console running games at a better frame rate - would you be happy playing on the lesser variant? I certainly wouldn't be (especially as the frame rate has never been that steller on the PS4 in the first place!) Will developers be pushing the hardware to it's limit on my sub par console, or coding for the new? We already know the answer to that.

You make it sound like it's any different on the PC? In fact, for the price of a Ti you can get both a PS4 and Xbox One. And that's just the graphics card.

A lot of tired and predictable Internet overreaction going on again.
 
I've enjoyed what I've played so far this gen. Looking forward to what is to come.

I don't think it's been that great. But I'm also mindful that I'm older now and require a certain depth and overall 'more' from my games. 5 years ago it was all about the graphics and frame rates. Now I want a story that's well thought out, well executed and have longevity. E.g, longevity throughout the playing of the game. I don't going into an agonizing meltdown if it doesn't run at 9 trillion frames per second with real time GI going on.

So far I've only bought a PS4 and the only games I've played and finished so far has been last gen Remasters. TLOU and Uncharted. There's two more coming this year I'd buy in Uncharted 4 and Horizon: Zero Dawn but really nothing else that jumps out at me.

I'll probably get an Xbox One purely for GOW 4 and Quantum Break (thanks to the mess that's the Windows Store) and sell it afterwards. Strange really as the 360 was my 'go to' console last gen.

But yea, not been the greatest 3 years so far compared to the previous generation.
 
So what do we know about the rumoured PlayStation 4.5? In the wake of last week's post-GDC outing of the hardware by Kotaku, we have independently established that it's real and that Sony's R&D labs have prototype devices, and we also have more than one source referring to it as PlayStation 4K, the name we'll be using for now. And this is where things become slightly strange - because while more GPU power is being offered to developers, realistically it is nowhere near enough to provide native 4K gaming at the same quality level as current 1080p titles. The full extent of the spec is a current focus of enquiry for us, but realistically, it is simply impossible to cram the equivalent of today's top-end PC graphics hardware into a console-sized, mass-market box.

Everything we've heard positions PlayStation 4K as a machine capable of playing current and next-generation ultra HD media, while also offering support for other aspects of the 4K spec, such as high-dynamic range and a wider colour gamut - aspects of the 4K spec that could be introduced to gaming. However, in terms of additional computational power, we've got be realistic about what Sony can deliver with a mid-generation refresh.

We can say that with some degree of certainty because PlayStation 4K will almost certainly use an evolved version of the APU technology used in the current console. Once again we will see semi-custom versions of AMD's CPU and GPU technology integrated into a single, console-friendly processor, and thanks to the firm's openness with its technology roadmaps, we have a good idea of the base building blocks Sony has access to in building its next PlayStation.

We also know about the fabrication technologies available. PlayStation 4 and Xbox One arrived when 28nm microprocessors were firmly established, and right now the industry is moving on to 14nm and 16nm chips using 3D 'FinFET' transistors. Shrinking transistors and innovative new architecture are what make generational leaps in computational power possible.
source
 
I'd be more interested in an official controller with better battery life. Not sure how long everyone else manages to get from one charge but with the light bar set to dim I get about 6 hours worth of use which is awful, conversely a pair of rechargeable Duracell in the Xbox One and 360 pads seem to last forever.
 
Seems more of a PS4 (slim) with 4K upscaling and support for 4k than anything else. More than fine with that idea than these iterative consoles. Seems much more like the PS3 Slim to PS3 phat.

ps3ud0 :cool:
 
I would say more like to push sales of their 4K TVs - but yeah its pretty obvious they need to position the PS4 to do so...

ps3ud0 :cool:

Pushing a 4K Media format to increase adoption will naturally increase sales of their TV's as well.

Easier to convince someone to buy a 4K TV when there is content available (as not everyone has fast enough internet for streaming services & 4k streaming content quality is mixed at present).
 
I'd be more interested in an official controller with better battery life. Not sure how long everyone else manages to get from one charge but with the light bar set to dim I get about 6 hours worth of use which is awful, conversely a pair of rechargeable Duracell in the Xbox One and 360 pads seem to last forever.

I too set the light to dim and usually get longer but if that problem arrives I switch controllers. Both are always fully charged.
 
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