In a thread based solely on rumours and conjecture, I'm not sure it matters.
, fair point.
In a thread based solely on rumours and conjecture, I'm not sure it matters.
Everything I've quoted was posted in this thread.
How is it any different right now? My PS3 never had backward compatibility and neither does the PS4.
Can you? Didn't think we could play PS1 games on PS4.
Is there any reason though considering both MS and Sony run on DX12?
Roll back on topic indeed, So you know what i was thinking last night? How much of a waste this console is apart from an excuse for PR and a UHD Blu-Ray drive.
Is there any reason though considering both MS and Sony run on DX12? Do they not support SFR? So basically all they needed to do was give the ability to multi-link consoles. It should in theory be simple and incredibly effective. For example Uncharted etc simply need to re-do the Resolution support and HUD and you are done. Because if you need a 4x jump for 4K you basically link four consoles? And with SFR the screen goes into a split rendering mode where they each render a corner of the screen as it would be split into four.
It can easily split into two for 30fps games where someone wants 60fps, Simply link two consoles and you have it. And there is no reason why an external Sony UHD drive could not be put into production either. All in all it is sitting waiting for someone to implement instead of a whole re-working. Someone should ask them why take a complicated and expensive route instead of DX12 SFR where everyone can be included and no ones console is suddenly "outdated" as someone said.
New Samsung player just confirmed at £429. Or you can wait for the built in one on the PS4.5That player will cost you around 599 also :/ .
Earlier this year, rumors began to fly that Sony would release an upgraded version of the PlayStation 4, a console often called the PS4.5 or the PS4K by fans and press. Today, multiple sources have confirmed for us details of the project, which is internally referred to as the NEO. No price was provided, but previous reports indicate that the NEO would sell at $399. At time of publishing, Sony has not returned our request for comment, but we will update this story if the company responds.
The NEO will feature a higher clock speed than the original PS4, an improved GPU, and higher bandwidth on the memory. The documents we've received note that the HDD in the NEO is the same as that in the original PlayStation 4, but it's not clear if that means in terms of capacity or connection speed. Starting in October, every PS4 game is required to ship with both a “Base Mode” which will run on the currently available PS4 and a “NEO Mode” for use on the new console.
Games running in NEO mode will be able to use the hardware upgrades (and an additional 512 MiB in the memory budget) to offer increased and more stable frame rate and higher visual fidelity, at least when those games run at 1080p on HDTVs. The NEO will also support 4K image output, but games themselves are not required to be 4K native.
In the documents we’ve received, Sony offers suggestions for reaching 4K/UltraHD resolutions for NEO mode game builds, but they're also giving developers a degree of freedom with how to approach this. 4K TV owners should expect the NEO to upscale games to fit the format, but one place Sony is unwilling to bend is on frame rate. Throughout the documents, Sony repeatedly reminds developers that the frame rate of games in NEO Mode must meet or exceed the frame rate of the game on the original PS4 system.
The NEO will not supplant the current PS4, but will exist alongside of it and use the same user environment. The PS4 and NEO will use the same PSN store, connect to the same online communities, and offer the same user experience, so expect to see the same cross media bar that you’re used to. Players will be able to retain all of the purchases they made on the PS4.
Nope the specs are increased
Original PS4
CPU: 8 Jaguar Cores at 1.6 GHz
GPU: AMD GCN, 18 CUs at 800 MHz
Memory: 8 GB GDDR5, 176 GB/s
NEO
CPU: 8 Jaguar Cores at 2.1 GHz
GPU: Improved AMD GCN, 36 CUs at 911 MHz
Memory: 8 GB GDDR5, 218 GB/s