What if they don't have focus on anything and the hardware runs the same games just better?
Like on PCs where you can upgrade the CPU or double up on graphics cards and still run the same games but better.
What if they don't have focus on anything and the hardware runs the same games just better?
Volta GPU? That's not out til 2018.
The most important thing for me at this point is that all future systems are backwards compatible. I'd be really annoyed if I couldn't play PS4 games on the next system and would probably change to PC although I really do not want to.
Like on PCs where you can upgrade the CPU or double up on graphics cards and still run the same games but better.
How is it any different right now? My PS3 never had backward compatibility and neither does the PS4.
Like on PCs where you can upgrade the CPU or double up on graphics cards and still run the same games but better.
How can you upgrade the CPU? You usually need a new motherboard.
They'd still need to cater for the different hardware though, the game won't just magically "know" it's running on faster hardware and crank up the levels of detail, texture resolution etc.
That second state of 'settings' still needs to be catered for the hardware though. They can't just bump everything up from 'medium' to 'high' and hope for the best.
The only major gripe us Sony should have forseen 4k built in . It got in from day 1 with blu ray on ps3 , so it's abit odd they missed the boat on this as they pushed the format ��
I just can't see them totally dividing their user base, it's not good business and would likely drive people away from the platform in future.
They'd still need to cater for the different hardware though, the game won't just magically "know" it's running on faster hardware and crank up the levels of detail, texture resolution etc.
I don't understand why the concept of running on both PS4 and 4.5 (assuming it has better hardware) is difficult to understand?
The majority of games are cross platform between PS4/Xbone, two completely different systems (but have familiar hardware architecture), surely then if 4.5 is just a hardware spec bump it'd be real easy for devs?
A 32GB MicroSD card is far cheaper than paying my network for more data.
I have unlimited 4G data on my phone contract and the connection isn't perfect. Last year on a drive across the country, I tried streaming a podcast. It kept on cutting out due to loss of data connection (and even reset to the start everytime it did so). As someone who listens to a lot of music on their phone, high storage is essential. I don't even have all of my music on my phone and it's 60+ GB on it's own. And that's just regular mp3, not even FLAC.
All my music is stored digitally on my PC, so if I wanted to stream my music, the PC would have to be turned on to stream from. A waste of electricity to leave a powerful PC turned on all day just to be able to stream music. A NAS might help in this regard though.
And here's the killer, using data on my phone causes the battery to deplete a lot faster. The funny thing is, just playing regular music stored on microSD is super efficient, to the point where I left music playing on full blast for 12+ hours and the battery didn't even drop a single %.
You can always use Apple Music / Spotify / Google Music / whatever and just set a playlist up of whatever you want to listen to. There's no need to have to stream from your PC.
This happened.
Indeed it did. Wrong thread too mate (I'm sure this was originally posted on the PS4 thread, wow that's very off-topic).
I guess it depends. I only pay £35 a month and that's for unlimited data, unlimited texts and 1,000 minutes. I stream pretty much everything, all throughout Cardiff I get 4G and for the drive home podcasts and Spotify all stream fine.