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Post your DSR and VSR sreenshots here

It is not an effect, it is replicating accurately what DSR and VSR does!

DSR applies sharpening - when downsampling you always have to sharpen - when the internet browser downsamples it will also sharpen.

The mere fact that you are saving the image as jepg and displaying in a browser means a number of effects are happening which you have no control of. Adding sharping to a downscaled image is a standard and required step in the process, which is why the driver options for DSR allow you to configure the amount of sharpening.

OK then why if I have my image on desktop side by side with chrome they is also no difference? If chrome is doing something to the image am not seeing it.

See my other reply.
 
And like I just said, adding effects isn't the answer. How do we know if we adding too much sharpening? And over doing it well beyond what we had in game?
If that's the case why not just start also adding in extra AA to all our in game screenshots..
Or increasing the colour depth etc

All you doing is ending up with an image that was nothing like the in-game image.

You just don't get it do you - DSR applies sharpening. You have to.
Firefox is applying sharpening, so does chrome, so does IE. The difference is they all apply different downscaling algorithms, different sharpening algorithms and different degrees of sharpening, all optimized for speed and not quality.
 
An answer to how we all should be displaying the image to better showcase the feature.

Adding in after effects isn't the correct away.

You just dont get it - sharpening is not adding an effect. It is part of the process of downsampling, it is unavoidable.
 
How does hitting Print Screen and then saving the resulting images in Paint work, would that show the difference ?

Nope just captures the raw high res rendering exactly the same as if you were running on a 4K panel or whatever. It gives no idea how well DSR or VSR reproduces what is in that buffer onto the lower native res of the screen.

Using the same screen cap, and using the same whatever to resize your image will give comparable results. It will show the effect DSR/VSR has. It might not be a 'true' result, but close.

Look at Greg's, big difference.

Not really - DSR uses a 13 tap Gaussian filter that has been slightly tweaked to preserve information in game type scenes, image editing apps typically will be using bicubic or Lanczos based algorithms geared for general use or photo editing browser resizing is often basic bilinear filtering.
 
Native res of 1920x1200.
PU1Ez4A.png

DSR 2560x1600.
mqGyrgR.png
 
I don't know what point you guys are trying to make to Shanks as he already knew his spoilers were not the right comparison. He did state to open them in different tabs end of story. Some people just like arguing for the sake of arguing.

Indeed.

I open both in new tabs as i always do and then tell the browser not to scale the images.
 
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