drunkenmaster said " Likewise WHAT did it raytrace, was it not a highly accelerated for one specific purpose chip. Have a look at quicksync on Sandybridge, when you have hardware acceleration its magnitudes faster than general purpose hardware programmed in software to do the same job."
Anything and everything. The whole point of the Caustic technology is its a full real-time, fully interactive renderer for a wide range of 3D graphics applications. It's not highly accelerated for one specific purpose which is what's so impressive about Caustic technology ,it's made for 3D artists to designers and end users.
Its takes no shortcuts and does full raytraceing.
drunkenmaster said " What happens if a game has a new feature this fantastic, unavailable, not produced chip doesn't support, does fps go from 60fps to 0.00001fps?"
What a strange thing to say. What normally happens when a new feature comes out and your current chip does not support? As you know 0.00001fps would be an odd case. DX11 games don't drop my DX10 card from 60fps down to 0.00001fps.
What's more likely to happen is Nvidia will not have this nice feature so the games and software and go from 60fps with a PowerVR GPU to 0.1fps with a Nvidia GPU. Anyway for many of the platforms PowerVR are 100% market pretention so all the apps and software are made for PowerVR. The only time a new feature is going to be added is when a new generation of PowerVR hardware comes out. PowerVR are the market leaders in the space this will be used in.
drunkenmaster said "Your claim is so random, unquantified, and unknown."
My claims are 100% provable you just like to ignore anything that doesn't agree with you as this thread shows when you said the Ipad has low textures and low res even though you have been proven wrong many times on that.
drunkenmaster said " Why do people insist on ignoring logic. A basic tablet/smartphone ARM chip has advantages over desktop chips in power because they are designed to be that low power as the PRIMARY goal."
I am not ignoring logic, you are. The architecture of PowerVR is vastly different from ATI or Nvidia. PowerVR need vastly less power requirement to match ATI or NV .
PowerVR chips are magnitudes slower in raw speed then ATI and NV yet match them in 3D speed. Like its been pointed out a 100mhz PowerVR matches a 1000Mhz NV chip.
Sure desktops have access to more power but PowerVR don't need as much power and PowerVR are magnitudes faster at ray tracing.
drunkenmaster said " Its pretty simple, if this 75Mhz chip was THAT good, it would be out, making a killing and putting the other guys out of business."
It is out since 2009 and is the market leader in the hardware ray tracing world isn't it? Lots of software packages and people use it. Lots of companies use it.
drunkenmaster said "What you're talking about is a highly highly specialised, single function chip that can do one thing very well and can't in any way be released into an industry for gaming that doesn't give a monkeys about raytracing yet.c"
So what happens when 100% of Ipads 3/4 and/or 100% Iphones 6/7 have this chip? Do you really think no one will give monkeys about it? Do you really think no apps or games will come out that use it? All it will take is one nice looking app and lots of developers will get interested in ray tracing. Lots will be interested as 100% of that gen will be able to use it.
Considering how big the gaming market is for mobiles how can you say this isn't a chip for gaming? You might not like mobile gaming but it doesn't change the fact it's massive and predicted to overtake desktop gaming.
drunkenmaster said " A powervr card that is the slowest card in the past decade for any available game but can run some soon to be released game paid for by PowerVr really really well isn't interesting in the least."
You really have no concept of the markets do you? Or any real understand of technology. How am I meant to respond to something as wrong as what you just said? I have done a lot of research to this to the point where I am feel as safe as one can investing money in it. I guess one off two things are going happen, I am right and make a ton of money or you are right and I lose money. Time will tell.
I asked what it raytraced, its worth pointing out you have many many many times suggested they could over take desktop gaming cards. Well Intel already massively surpassed desktop gaming cards, in one specific area of performance, if you want to use that logic, thats fine. If you want to suggest that a very low power gpu can over take gpu's using what, 100x or more power, in gaming in general, its just fantasy.
So, name a game this fantastic 75Mhz card can raytrace, please, go on. The card takes no shortcuts and does full raytracing, thats fine, can it run DX11 game?
As for what happens when a new feature comes out, again you utterly utterly utterly fail to comprehend the very simple argument here.
When you make something small, dedicated hardware acceleration you can speed up ANYTHING and not that but VERY EASILY. Hardware acceleration is incredibly easy.
AMD/Nvidia hardware is not mostly dedicated hardware for specific function, the VAST majority of both companies cores are PROGRAMABLE hardware, which does two things, adds to complexity, size, power usage and most important, versatility.
What you seem to be suggesting is this one card runs ONE piece of software, and herein lies the problem, said company doesn't make games, nor does anyone own one of these cards for gaming, so penetrating the gaming market will be almost impossible.
AS for new features, actually most cards can be programmed to do just about anything, new DX features tend to add acceration and speed ups for certain things to improve their usage, some would be uber slow without them, some not.
As for Iphones and gaming, yes I hate mobile gaming and no it won't ever be serious, get over it, its already massive. Facebook gaming surpasses WoW players many many many times over.
Basic rubbish game playing is and really always has been way bigger than "gaming".
The Iphone will never, ever, ever run an engine anywhere near the power/complexity of a PC engine, its just not going to happen. Current Iphone games are a joke, nothing more or less, for people with the attention span of a turnip who can't read a book on the train because reading is too difficult these days for an embarassing number of people.
Being able to run minecraft on your iphone really well does not mean running Crysis is also possible, comparing these two things is ridiculous.
You're using the idea that a company can create a 75Mhz card, that you've provided next to no info on, but can supposedly do raytracing really really well, as a reason why a different chip will eventually surpass desktop cards performance.
Its lunacy, sorry but a chip with completely unconfirmed performance, that can run a insanely cut down engine which offers very little in terms of gameplay, as a reason to insist it will pummel AMD/Nvidia into the ground.