https://www.reddit.com/r/pcgaming/c...eworks_project_cars_and_why_we_should/crc3ro1
Shots fired!!! And I showed how PhysX is run on the CPU but ignored in favour of brand bias.
The assumptions I'm seeing here are so inaccurate, I feel they merit a direct response from us.
I can definitively state that PhysX within Project Cars does not offload any computation to the GPU on any platform, including NVIDIA. I'm not sure how the OP came to the conclusion that it does, but this has never been claimed by the developer or us; nor is there any technical proof offered in this thread that shows this is the case.
I'm hearing a lot of calls for NVIDIA to free up our source for PhysX. It just so happens that we provide PhysX in source code form freely on GitHub (https://developer.nvidia.com/physx-source-github), so everyone is welcome to go inspect the code for themselves, and optimize or modify for their games any way they see fit.
Rev Lebaredian
Senior Director, GameWorks
NVIDIA
Shots fired!!! And I showed how PhysX is run on the CPU but ignored in favour of brand bias.