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Project cars benchmarks

I hope nvidia never go under i'm not sure who else some users would blame otherwise for AMD's issues at times, The dev stated they AMD had not been in touch , is that nvidia's or intels or Apples fault... . Really end of the day its AMD's, doesnt make them a terrible company just means they dropped the ball on it for some reason and i'm sure there working on it now and all will be good in the world :)

They didn't drop the ball it's the way they have always operated except for a few sponsored games, it's otherwise rare that a game is released and works smoothly on their hardware from day one.

The only thing that's changed in recent times is that they have the GameWorks boogeyman and NVidia's proactive approach in getting their own GPU's working optimally to blame their own deficiencies on.
 
So WHAT actual facts do you have that history is repeating?

Seeing as i have already posted about what happened with the shift games in this thread you either did not read it or you have forgotten again already.
So no more wasting my time with you.
 
So you don't actually have any facts at all to counter what the game developers have to say. im basing what I say on hard fact, your counter is based on things you are telling yourself to make you feel better.

What i have is the history of the developer and prior actions to whether how much weight can be put on his current comments, you on the other hand have nothing accept his current comment, you have no facts about what was asked and any terms attached, so your hard facts as you put them are nothing at all.
 
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What you posted DOESN'T prove history is repeating.

Posting alledged facts from years ago is NOT proof - FACT


Now go and find your dummy and have a nap,

as you must be very tired after posting all this drivel.
 
Yes please stop wasting your and every bodies else's time with your tinfoil hat level conspiracy theories. Unless you have some facts to counter what the developers have to say, and not base it on ancient history.

It is interesting though that the Shift games were EA, and for what ever reason at the time EA were working with NV. It's not as if EA have worked with another GPU vendor recently at the expense of the other now is it? But I guess in that case everything is golden.

This was a self funded title, they were not beholden to any publishers orders. Now given that NV paid them no money and just offered engineering manpower I fail to believe they would have turned down the same from AMD if the offer was there.
 
They didn't drop the ball it's the way they have always operated except for a few sponsored games, it's otherwise rare that a game is released and works smoothly on their hardware from day one.

The only thing that's changed in recent times is that they have the GameWorks boogeyman and NVidia's proactive approach in getting their own GPU's working optimally to blame their own deficiencies on.

The majority of NV sponsored tiles with GameWorks run terribly on relase even for NV users.
 
What you posted DOESN'T prove history is repeating.

Posting alledged facts from years ago is NOT proof - FACT


Now go and find your dummy and have a nap,

as you must be very tired after posting all this drivel.

Don't let it get to ya Neil. I ended up with a 7 day suspension the last time he carried on like this. Probably best to just ignore.

When you get AMD_Roy tweeting this.



That tells me that AMD are holding their hands up and admitting they slipped up (fair play to them) and no conspiracy theory needed.
 
Yes please stop wasting your and every bodies else's time with your tinfoil hat level conspiracy theories. Unless you have some facts to counter what the developers have to say, and not base it on ancient history.

It is interesting though that the Shift games were EA, and for what ever reason at the time EA were working with NV. It's not as if EA have worked with another GPU vendor recently at the expense of the other now is it? But I guess in that case everything is golden.

This was a self funded title, they were not beholden to any publishers orders. Now given that NV paid them no money and just offered engineering manpower I fail to believe they would have turned down the same from AMD if the offer was there.

EA was the publisher, both games were made by the same developer and both games needed patches specifically for ATI/AMD.

You dont know what AMD was offered and why it was turned down, you have nothing to go on except your believes which you are trying to pass off as facts, when you have something beside your believes then we can continue.
 
When you get AMD_Roy tweeting this.

That tells me that AMD are holding their hands up and admitting they slipped up (fair play to them) and no conspiracy theory needed.

Yes im sure there is optimization to be made with the driver, the fact is the game is not optimized period even for NV users regardless that it runs better on there hardware.
Im even reading comments from Console gamers about the fps dips and bugs dispite the developers claims of good optimization on the consoles.
 
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What you posted DOESN'T prove history is repeating.

Posting alledged facts from years ago is NOT proof - FACT


Now go and find your dummy and have a nap,

as you must be very tired after posting all this drivel.

Way too early in the morning for getting stressed, AMD love the gullible. :p

Playing the victim is their forte.
 
EA was the publisher, both games were made by the same developer and both games needed patches specifically for ATI/AMD.

You dont know what AMD was offered and why it was turned down, you have nothing to go on except your believes which you are trying to pass off as facts, when you have something beside your believes then we can continue.

When you work for a publisher such as EA, you do exactly what they instruct, IHV's will deal with the publisher not the developer at the first point of contact. As for me having nothing to go on, I guess you are right, if you count the exact words written by the developer as nothing. :)
The fact is old chap you know even less (or to be more accurate, are willing to accept less) then I. At least I am basing my argument on what the developers have explicitly stated, yours is based on your wishes and ancient and not comparable history.


Also, see that tweet above.... yea
 
Yes im sure there is optimization to be made with the driver, when isn't there, the fact is the game is not optimized period even for NV users regardless that it runs better on there hardware.
Im even reading comments from Console gamers about the fps dips and bugs dispite the developers claims of good optimization on the consoles.
its running by a very sophisticated physics system. So not surprising that the consoles with their hilariously weak CPU's struggle at times. Plus at least it aims for 60fps when the majority of console racers are lucky to hit 30. Compare PCars to another 60fps racer like Forza5. PCars smashes it in looks.
 
When you work for a publisher such as EA, you do exactly what they instruct, IHV's will deal with the publisher not the developer at the first point of contact. As for me having nothing to go on, I guess you are right, if you count the exact words written by the developer as nothing. :)
The fact is old chap you know even less (or to be more accurate, are willing to accept less) then I. At least I am basing my argument on what the developers have explicitly stated, yours is based on your wishes and ancient and not comparable history.


Also, see that tweet above.... yea

As i said when you have something get back to me and the history is comparable and the one wishing is you, what i wish has nothing to do with it.

And the tweet i had read before it was even posted here, the majority of whats posted on OCUK i have read before it is posted here.
 
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its running by a very sophisticated physics system. So not surprising that the consoles with their hilariously weak CPU's struggle at times. Plus at least it aims for 60fps when the majority of console racers are lucky to hit 30. Compare PCars to another 60fps racer like Forza5. PCars smashes it in looks.

Phyxs was used for Shift 1&2 and complaints about the physics system, Implementations is what counts not just how sophisticated it is and again users are complaining about the physics system in Pcars.
 
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As i said when you have something get back to me and the history is comparable and the one wishing is you, what wish has nothing to do with it.

And the tweet i had read before it was even posted here, the majority of whats posted on OCUK i have read before it is posted here.

Posted earlier in this very thread: http://steamcommunity.com/app/234630/discussions/0/613957600528900678/#p1

Quotes taken directly from the developers themselves.

Best roll those eyes back in old chap.

Don't let it get to ya Neil. I ended up with a 7 day suspension the last time he carried on like this. Probably best to just ignore.

When you get AMD_Roy tweeting this.



That tells me that AMD are holding their hands up and admitting they slipped up (fair play to them) and no conspiracy theory needed.

All relating to this game (Project Cars). Roy states that they are not perfect and are now working with SMS. The SMS Devs and namely 'Ian' at SMS tells it like it is when talking about how AMD had no contact with them for the last 6 months.

Now let's call it a day shall we?
 
As i said when you have something get back to me and the history is comparable and the one wishing is you, what i wish has nothing to do with it.

No it's really not. The Shift games were published under instruction by EA. They dealt with NV because EA would have told them to, any use of PhysX would have been because of instruction from above. PCars is a self funded title. The two situations are about as far apart as is possible to be. Now I realise you have a fundamental inability to accept that AMD could possibly be to blame for any negative situation, but when you have the developers calling them out, and AMD's PR minions stating that they were far from perfect on this occasion you just have to give it up.

The physics are superb, actual racing drivers have commentated on that fact. They are pushing that side of things harder than any previous racing title.

Now once again, do you have any actual facts to counter what the developer has stated. Do you? Because so far you are rolling a big fat zero on that old chap, and the best you can come up with is something they did years ago whilst part of the borg collective, and sticking your fingers in your ears when faced with the words of the developer.
 
All relating to this game (Project Cars). Roy states that they are not perfect and are now working with SMS. The SMS Devs and namely 'Ian' at SMS tells it like it is when talking about how AMD had no contact with them for the last 6 months.

Now let's call it a day shall we?

Yes having no contact with AMD for six months is not in dispute, whats is in disputes is why and no one know why, so people are making up reasons and putting then across as hard fact.

Yes the driver needs optimizing, not surprising when it comes to new releases even if it runs great there is room for improvement.

What gets me is that the developer claims that Pcars was running better on an earlier driver but has fail to mention which one, even AMD is not able to tel us which one which makes me think its bull, but i could have missed it.


The fact is the game needs work regardless even if i was a NV user views would not change because just running better than the competition means nothing to me, running well is what counts period and the majority of NV sponsored games lately have been horrendous for the amount of GPU needed.
 
No it's really not.

I dont care who the publisher was that just arguing semantics, they were NV sponsored, its the same developers again releasing a NV sponsored driving game using physx just like before that needed patching, the only difference this time is that NV users are also getting hammered on release which is the new trend for NV sponsored gameworks titles.

Very rarely do you get an AMD sponsored title that runs bad regardless of the brand and im done with you going around is circles.
 
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NV sponsored in as far as NV got off their asses and assisted them. No money changed hands.

AMD did jack until their public shaming, even though they were given access to the game during development. GTAV has gameworks in it yet AND were able to deliver a day 1 driver. I guess they thought this would be a niche title, unfortunately their sub standard driver and developer relations got caught with their pants down.

You say you are done going around in circles, well the easy way to stop that is accept what both the developer (no contact from AMD) and AMD (pr minion accepts they were lacking) have to say. I mean c'mon they both paint a picture that AMD have made a poor showing of this, yet you still put the blame on Nvidia. It's sad that somebody can be so invested in how a corporation is perceived that they toss out fact and replace it with a narrative that fits their biases. Even the other AMD crazies have walked away from this one.

If the situation was how you wish it was, then surely AMD would be calling shenanigans, as they have not exactly been slow to point the finger in the past, yet they are not. In fact, they are putting their hands up and admitting that they could have done a lot better on this occasion, which actually makes me respect them far more than when they are pointing the finger at everyone but themselves.
 
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