Project Milo Canceled - Kinect

Pointless peripheral spawns pointless gimmick which is then canned. Not surprising really as you say. The sooner we get better consoles, the better.
 
It was all far too complicated to even be possible with todays technology, let alone on a console released in 2005.

I didn't see that statement in the article. Whilst presenting the last demo Molyneux said "There's a lot of huge mountains to climb before that happens. The reason for that is it is enormously contentious for us to do a game, a story, an experience, about a boy. You are immediately appealing to all the dark thoughts of humanity"
 
The thing is, the ai wasn't revolutionary - it was all scripted events and a weak illusion. The amount of effort to make a full length experience would never have been justified by the market for the game.
 
This was always going to fail, kate was over weight, that kid was annoying and milo is a ridiculous name.
 
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