This is Valve, so the time it is released is more likely to be 11 PM PST, so 7am tomorrow morning.
http://developer.valvesoftware.com/wiki/Valve_Time
http://developer.valvesoftware.com/wiki/Valve_Time
so its 8 pm were is the update?
Like noodle said its probably a 7am job.
I really hate it when valve does this, WHY is is so seemingly impossible to give people a time?![]()
Valve said:Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Pyro
- Added 2 community maps: cp_fastlane and ctf_turbine
cp_well
- Added alt-fire compression blast to the basic flamethrower
- Added The Axtinguisher, The Backburner, and The Flare Gun
- Hadouken taunt now kills people it hits
- Tuned the flamethrower hit detection to improve detection versus retreating opponents
- Removed Flamethrower's damage falloff (was falling off to 25% by the end)
ctf_well
- Added a route from the forward central foyer up to the battlements
- Redistributed health and ammunition throughout the bases
Other Notes
- Added a route from the forward central foyer up to the battlements
- Removed central building, reduced overall map length
- Redistributed health and ammunition throughout the bases
- Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps
- In-game avatar images will now have a badge around them if the player is your friend
- Fixed bug that allowed players to move around in a reference pose
- Added custom death icons for unlockable weapons
- The player join team message now specifies whether the player used the auto team option
- Payload maps now support four control points per stage
- Achievement dialog will stay open when you're moving in & out of the game and the main menu
- Added full Russian localization, with both fonts & speech
- Returned the "Report a Bug" option to the main menu
I'm still updating. My friend jut messaged me saying he's already in game and has already got OMGWTFBBQ
Apparantly the new taunt kills them in one.
Removed Flamethrower's damage falloff (was falling off to 25% by the end)