Ghost walk ability has no place in a Quake game. It seems impossible to counter too.
Anyone else finding this a bit of a step down in sound placement/quality? The arena seems fuzzy somehow and there isnt the kind of clarity in footsteps and overall sound that I am used to. Even with music off im finding the sound strange somehow. Maybe its just me?
Not really that different to the invisibility pickup - not that I was a fan of that mind. Think I've only died once to ghost walk - bull rush is the only one I'd really change.