That's dlss 1.0, it should look much better if you disable it!
Thanks! Looks good to me regardless but I will switch!
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That's dlss 1.0, it should look much better if you disable it!
Now let’s see what AMD have to bring to the table.
Do you think it will be better RT performance?
No. not in its overall sense it will be behind in some way shape or form (compared to nvidia's method - they have had more time to throw at it).
Wha is going for it is the method will be same as consoles, and if they can do a hybrid mix to achieve similar results, the dGPU will be able to beat it should devs do it right. So it will be able to raytrace, jury is out though.
Thats overclocked high end 2080ti's on water vs probably stock (or mild oc) air cooled 3090's at this point. I'd give it a bit more time before you use the Port Royal thread because the 3090 scores will improve when people put them under water and we get high power limit cards.
edit: Yeah the top 2080ti score there is a water cooled Kingpin card and that 11k is freaking massive, thats 22% greater than my 2080ti which is overclocked and air cooled. An 11k 2080ti is not representative of the average 2080ti's owner score, its way above it.
So maybe wait until we see the score for a water cooled kingpin 3090.
As you can see in the Guru3d reviews, when the 2080ti and 3090 are both stock there is a 75% difference.
And as per my other explanation, even though the 3090 may be able to produce 4x pixels compared to Turing in a fully path traced tech demo - it will never translate like that into games because there is a lot of other things going on for the GPU to render. These differences become larger the more of the visuals are ray traced.
Ray Tracing has improved with Ampere but it is still a long way short of what is needed.
Now we have the 30 series testing done, it would appear Ampere has fallen a bit short. Like you mention it should be there next gen, just disappointing they were not honest but if Jensen didnt beguile you it would be another Turing flop (Turing - mainly overpriced, people could have stomached the RTX if prices were lower) so they need to shift the units again this gen, albeit power hungry too.
Wrong thread.Warframe is getting RTX Ray Tracing and DLSS 2.1, as confirmed by the developer today
Good video, I like Optimum Tech.A fair look at RTX:
Hopefully, like GSYNC, we'll end up with a vendor agnostic solution that works well enough. In the meantime I'm glad Nvidia is pushing the industry forwards.The problem I have with this vendor specific implementation is that it puts a big burden on developers. What happens when AMD come out with their own ray tracing super sampling techniques? Does that mean developers have to support two new technologies just so gamers on all types of hardware can play?
DLSS 2.0 is amazing true enough but I can't help but feeling all this vendor specific stuff is bad for end users in the end. Same sort of thing with GSYNC.... People with GSYNC monitors for example are basically stuck with NVidia cards. Again I admit GSYNC is very good but.... it's still a compromise on choice.