Soldato
- Joined
- 14 Aug 2009
- Posts
- 3,207
Yeah I never really understood that system when playing on PS4. sometimes it seemed to work as you would expect, and other times it didnt matter what you did, they knew it was you instantly
I guess they try to keep some aspects of the gameplay tight with the main missions and less important for the free roam. They do still adhere to old, illogical gameplay designs so you end up with the impossibility to break a small door with guns or dynamite to rob a bank "just because" - like in a RPG game you can't enter a room through a locked, old and cracked door if you don't have X amount of lock pick skills, although normally you should be able to blow it up to pieces with explosives, guns or even bring it down through melee and such!
I guess devs are just afraid to move beyond the old tried and proven style of doing things. So many cliches!