Red Dead Redemption 2

Thinking of getting it while on sale. How will it perform with my 3570k at 4,2ghz with 16gb ddr3 and vega 56 pulse without undervolt or oc, so just stock. Gta 5 has issues tho thats just cos i got a 1440p screen and a amd card. I ran it great before at 1080p on a 670 then a 780ti but now it goes down in fps and stutters if a lot of action like shootin randoms to get cops to chase me to test busy action. And textures disappear and buildings if in a fast car flooring it on the fast roads in the city. Have to fix it with higher process priority and putting 50% power limit to avoid it. Just hoping i dont have to do the same for rdr2.

Red Dead is fairly low cpu use. If you look at benchmarks there isn't much difference between the processors.

Running the cpu at higher than 4.2 would obviously help.
 
what does this run like now on pc ? i upgraded the pc to a ryzen 9 3900x and a 2080 super ? should get pretty good performance ? or is it a bad port to PC ?

It run faiy well but it is a very demanding game.

On my gtx 1080 at 1440p I run at about 40-60fps with most things maxed out.

I think a 1080ti can run it maxed out 1440p 60-80fps.

It is a very nice looking game, especially in HDR.
 
Red Dead is fairly low cpu use. If you look at benchmarks there isn't much difference between the processors.

Running the cpu at higher than 4.2 would obviously help.

Bought it just need to install new ssds first, hope i like it as i like rs story missions generally and hope to enjoy that in rdr2.
 
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Bought it just need to install new ssds first, hope i like it as i like rs story missions generally and hope to enjoy that un rdr2.

Most guys here say the story is really good.

I'm more of an online guy my self. I like creating my own character and working towards better stuff.

I loved gta online and all the extra content they added over time with all the different businesses and stuff you could do and the nuclear missions they added.

The online on this needs more content, once you hit level 60ish there isn't much left to work ok. Hopefully the big update in 2 weeks time will bring more.
 
For what it's worth, I've been annoyed by the blurry textures on trees from having TAA at high (with highest sharpening on the slider). Came across this: https://www.reddit.com/r/reddeadredemption/comments/due8bg/best_antialiasing_settings/

In short, I'm now running TAA at medium (max sharpening on the slider still) and FXAA on. MSAA x4 and x8 just destroyed performance and I like to run over 60fps at all times with everything maxed. The change in TAA and FXAA didn't make it crisp like MSAA, but got much closer!
 
Bought it just need to install new ssds first, hope i like it as i like rs story missions generally and hope to enjoy that in rdr2.

Amazing story. Something that just flows so well, you can put hours and hours in without even realising it. One of my most favourite games in recent years.

I would urge you not to look up the game/story too much or read any YT comments on the game as i did and it ruined it somewhat for me.
 
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1400p quality slider default in middle.

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With slider all way to the right for quality preset.

Surprised how smooth it all was in bench tho. Is it like that when actually playing tho?

Red dead plays very smooth for me at low frames but I have 9700k so not sure if it would be the same for you.

I wouldn't use the presets, I would recommend look up the digital foundry settings and use them or ask someone here to post best settings for your setup.
 
Cheers, i do wonder then what would be best settings for 32in 144-p monitor 75hz with vega 56 pulse 16gb dd3 and my 3570k at 4.2ghz. Ive watched a DF vid of settings but seems long winded and rather just have a list i can just read quick and match ingame.
 
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Here are my Settings with a GTX 1080 at 1920x1080
On my last benchmark I had
Min FPS 48.5802
Max FPS 145.431
Average FPS 79.3344
(Vsync off for benchmarking)

Game Build is 1207.60
Nvidia Driver 441.20 which came out yesterday
Texture Quality:  Ultra
Anisotropic Filtering:  16x
Lighting Quality:  Medium
Global Illumination Quality:  Medium
Shadow Quality:  High
Far Shadow Quality:  Low
SSAO:  Medium
Reflection Quality:  Low
Mirror Quality:  High
Water Quality:  Medium
Volumetrics Quality:  Custom
Particle Quality:  Medium
Tesselation Quality:  High
TAA:  High
FXAA:  Off
MSAA:  Off
Advanced Settings:  Unlocked
Graphics API:  Vulkan
Near Volumetric Resolution:  Low
Far Volumetric Resolution:  Low
Volumetric Lighting Quality:  High
Unlocked Volumetric Raymarch Resolution:  Off
Particle Lighting Quality:  Medium
Soft Shadows:  High
Grass Shadows:  Medium
Long Shadows:  Off
Full Resolution SSAO:  On
Water Refraction Quality:  High
Water Reflection Quality:  Medium
Water Physics Quality:  2/4
Resolution Scale:  Off
TAA Sharpening:  20/20
Motion Blur:  Off
Reflection MSAA:  Off
Geometry Level of Detail:  5/5
Grass Level of Detail:  2/10
Tree Quality:  Low
Parallax Occlusion Mapping Quality:  High
Decal Quality:  Ultra
Fur Quality:  High

The main differences being Anisotropic Filtering as it doesn't affect performance, TAA sharpening set highest, Motion Blur off as I tend to always turn it off, Ultra decals as the bullet holes better match the textures, and Fur on High. I get little performance difference with the adjusted settings but I gained a bit over the Geforce Experience 'Optimal' settings.

Saw these under a post that listed df settings, are these about ok? I got 59 fps avg in benchmark at 1440p with 60hz lock instead of 75. Should i keep that or push some settings higher? Tho i kept lighting (the one under af setting) still on ultra as i like the best lighting if i can.
 
Bill and Charles decided to share a tender moment this evening

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Just started this and with the hardware unboxed settings with grass at 5 instead of 4 it benched at an average of 58-59fps. It does seem to run very smoothly on gsync. The atmosphere, dialogue and story telling seems on another level.
 
Cheers, i do wonder then what would be best settings for 32in 144-p monitor 75hz with vega 56 pulse 16gb dd3 and my 3570k at 4.2ghz. Ive watched a DF vid of settings but seems long winded and rather just have a list i can just read quick and match ingame.

P6Ri77ktlDAeU92Cu1rrmX_NLGvTgxA8V4llngCS6qY.jpg

https://imgur.com/gallery/1fmg3Yq (though don't trust the numbers too much, he's not 100% on point with this methodology; but it's a good enough estimate)

Personally, I run that with the following changes but at 4K 30 since the game scales visually poorly going below that on a 4K TV (also with Vega 64):
Lighting Q & GI Q Ultra both, Soft Shadows Ultra, Grass Shadows High, Geometry & Grass LOD both max. And ofc Radeon Image Sharpening 100.
At 1440p that's gonna keep you somewhere around 45-50 fps iirc. Without my changes you can easily go to 60-70 fps. It's gonna have to depend on what you like more, the visuals or the smoothness. For me I've tried both but the decision was easy since the game is so blurry & also the lighting at night is so gorgeous in towns on Ultra but you can more easily strike the balance on a monitor. You'll see the lighting difference at night in Saint Denis, that I'm talking about.

One big thing you want to do, at least imo, is get the reduced vignetting mod. Game is so gorgeous but it was marred by R*'s awful choice to make Vignette permanent. Just really, really awful. Note: Have to run in DX12 for it to work. Reshade + Vulkan + AMD is a broken combo.

https://www.nexusmods.com/reddeadredemption2/mods/160

For what it's worth, I've been annoyed by the blurry textures on trees from having TAA at high (with highest sharpening on the slider). Came across this: https://www.reddit.com/r/reddeadredemption/comments/due8bg/best_antialiasing_settings/

In short, I'm now running TAA at medium (max sharpening on the slider still) and FXAA on. MSAA x4 and x8 just destroyed performance and I like to run over 60fps at all times with everything maxed. The change in TAA and FXAA didn't make it crisp like MSAA, but got much closer!

The worst part about MSAA is it's mostly bugged and it also reduces streaming loading distance. It's really only a choice for multi-gpu setups to really go all out & sharpen the game a bit. The TAA is just so awful, at least for vegetation during day light. It's one of the worst scenarios I've ever seen in a game using TAA, just stupidly bad. Tho I have to say, rest of the time it holds up well, so it may just be a smaller-evil situation.
 
£36.99 on cd keys - via RS launcher though as opposed to steam.

I did a bit of investigating, and it's going to cost so much more to get it on Steam than anywhere else! :confused:

What is the Rockstar Launcher like? I could also get it on Epic Launcher for the same price, but I've never used that either...
 
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