• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Resident Evil 2 Performance thread

I have a bottom end 1080 so probably about the same as a good 1070ti.

Plays rock solid 1080p 60fps with 130% image quality, max settings and taa and 2gb textures.

The game says it needs 6.6 gig of vram for these settings by the way. So it seems silly Nvidia only using 6gb for midrange cards.

Thanks, that's good to know. Will be playing at 1440p so may have to turn settings to medium to keep it at 60fps.
 
Downloaded and installed last night. Wow. It’s probably been around 16 years since I played the original. Never knew a game could still make me jump out of my skin!
 
Impressive looking game for a multi-platform remake. They did a lot of work on letting this engine scale across different hardware.

I was curious about the VRAM overestimates in the menu (which predicted 13gb+) and tried playing the game on both a 2080Ti and a TitanRTX at 5k. Although usually much lower, during play the Titan RTX hit 18gb(!) of VRAM usage for a few moments:

re18gb.jpg


However, I don't think this is so much what the textures and engine actually needs allocated as opposed to a bug or minor issue of some kind. When playing on the 2080Ti, VRAM usage generally hovered well within the 11gb buffer. It only suffered when alt-tabbing to answer a message or tend to something, whereupon there was sometimes a 2-3 second freeze and a visible spike in VRAM usage up to 11200mb (and presumably past the capacity).

On the TitanRTX, alt-tabbing was always completely smooth. Whether this quality-of-life aspect is significant probably depends on how many people are messaging you or how many things you need to tab over to check on. I also suspect that further optimisation in the engine could probably fix this, since it's more of an allocation bug than a genuine rendering need for more than 11gb of VRAM.

In terms of framerate, the TREX is a little quicker but within the margins you'd expect versus a 2085-2115mhz 2080Ti. I'd say the difference is in the order of 5-7%. More than some benchmarks but not a difference to enable a major resolution change or quality setting.
 
Resident Evil 2 Test GPU/CPU benchmarks

https://gamegpu.com/action-/-fps-/-tps/resident-evil-2-test-gpu-cpu

OMG look at these FXAA vs TAA slider comparisions!

Cant believed I had TAA turned on all the time, I thought TAA is better than FXAA! I dont realised TAA looked horrible much worse with blurriness and lose crispy on textures.

Now I turned FXAA on, textures looked much better, clean, sharp and crispy.
 
Resident Evil 2 Test GPU/CPU benchmarks

https://gamegpu.com/action-/-fps-/-tps/resident-evil-2-test-gpu-cpu

OMG look at these FXAA vs TAA slider comparisions!

Cant believed I had TAA turned on all the time, I thought TAA is better than FXAA! I dont realised TAA looked horrible much worse with blurriness and lose crispy on textures.

Now I turned FXAA on, textures looked much better, clean, sharp and crispy.

If done correctly I have always found Fxaa to be the better AA.
My favourite AA is Smaa, TAA most of the time has unwanted motion blur effects.
 
Resident Evil 2 Test GPU/CPU benchmarks

https://gamegpu.com/action-/-fps-/-tps/resident-evil-2-test-gpu-cpu

OMG look at these FXAA vs TAA slider comparisions!

Cant believed I had TAA turned on all the time, I thought TAA is better than FXAA! I dont realised TAA looked horrible much worse with blurriness and lose crispy on textures.

Now I turned FXAA on, textures looked much better, clean, sharp and crispy.

Im not sure if some setting is playing a part here but TAA looks spot on to me, very sharp without all the jaggies, FXAA looks slightly blury as does FXAA+TAA. Im playing at 1440 btw.
 
I eventually just turned of all AA. Some jaggies, but so much better image quality at 4K.
 
Did people play with M & KB or gamepad? I worry M & KB will be too easy to aim and skew the mechanics designed into the game, relying on the inherent badness of controller inputs.

And it looks good as they say? One YT review put it alongside RDR2 as a peak at next gen titles.
 
Did people play with M & KB or gamepad? I worry M & KB will be too easy to aim and skew the mechanics designed into the game, relying on the inherent badness of controller inputs.

And it looks good as they say? One YT review put it alongside RDR2 as a peak at next gen titles.
I played both as I completed many times. I enjoyed both, but usually like playing Resi games with a controller.
 
Back
Top Bottom