Associate
Trailer makes it look very close to the original, which is a worry. But hands on previews have been very positive.
Can't wait!
I hope they don't remove too much, because the original was quite a long game, and received well, quite a task to re imagine it, RE 3 remake although i enjoyed my time with it, it was still a dissapointment, 2 many cut scenes and removed content, although this RE 4 footage does look good so far, i hope it turns out good !!!
I hope they don't remove too much, because the original was quite a long game, and received well, quite a task to re imagine it, RE 3 remake although i enjoyed my time with it, it was still a dissapointment, 2 many cut scenes and removed content, although this RE 4 footage does look good so far, i hope it turns out good !!!
My main worry at the moment is that it's too similar to the OG. Don't get me wrong, I don't want a new game from the ground up. But we haven't seen anything new yet... I hope there are at least a few surprises!
I couldn’t be more excited for this!
Will you buy it day one (at a high price) then play it 6 months later?
Unless I am confused that what you did with RE Village. Did you ever complete that by the way?
Being one of the biggest RE fans around, I’m sure you are all absolutely dying to know what I made of number 8. I had it on release day but I was only able to get round to it over new year! Ridiculous!
I went in pretty much 100% blind…. and I thoroughly enjoyed Village. It was exactly as I wanted: a hybrid of RE4 and RE7. I think the cocktail of horror / treasure hunting / weapon upgrading / spooks was probably the most appealing it has ever been to me and I would very much like the same going forward, albeit with better execution as there were some things that are a little off (especially on repeated play-throughs):
Far more playful with wider and traditional horror/monster lore. We have werewolf’s, vampires and ‘ghosts’ (in the form of hallucinations). I really enjoyed that they expanded from the now extremely tired ‘zombies by another name’. Zombies are so overrated anyway.
Lycans are a decent, dangerous core enemy - show strength, intelligence and agility.
The four ‘lords’ were like a silly, fun ‘universal classic monsters’ version of the Baker family from RE7.
The RE4 treasure hunting and weapon upgrading is back. Yes! Oh god, yes. The hunting for treats and treasures is most fun. Speaking of which…
The Duke - marvellous character. Odd, weird, unexplainable… I particularly enjoyed his line about the dead body having a good waistline.
Castle lady was terrifying! Her daughters were recreations of ‘Hookman’ from RE3.5, if anyone is familiar with that.
Decent humour and fan service sprinkled in, particularly when Heisenberg calls Chris a Boulder puncher
Superb ridiculousness at times - I had to pause as I was laughing uncontrollably at the reveal of the ludicrous tank vehicle you get to drive.
The castle section was sublime. The factory and village areas were also very good.
Excellent ‘special enemy’ encounters with the four footed werewolves and giant axe-men.
Not a truly solid story but it was an intriguing journey. I’m sad that Ethan is now out of the story.
Beautiful graphics and amazing audio, particularly the audio down in the dungeons in the castle when the female enemies spawn and the music swells in… terrifying.
There are quite lengthy ‘set piece’ sections of the game that take you away from the ‘meat’ of the good experience. The puppet section is tense when you don’t know what’s coming but it then feels a bit of a ‘creep chore’ on replays. The ‘fish section’ seems extravagant but isn’t hugely exciting… more fighting enemies, please. This wouldn’t be so much of a problem if the game was not…
…too short. It feels about half the length of RE4 (probably closer 2/3). If there was, maybe, a second village added to the map, or another ‘castle section’, the world would feel so much bigger. It upsets me on replays that nothing can touch the early ‘castle section’. I was thinking, and hoping, that every section would be just as involved.
The Chris section at the end of the game is so redundant. No treasure hunting, too much ammo, macho action music and ‘Navy Seals’ airdrops and weaponry…. Just, no. Please keep this out of the series as far as possible. The Heisenberg boss fight was a silly, laughable spectacle that I enjoyed but it felt like another chore on a replay when I knew there were few good bits remaining of the game from that point.
Please also keep the ‘conspiracy / agency’ stuff far away from the series too. I don’t care for the BSAA / corrupt organisation things. I don’t want to hear about ‘classified’ information or anything like that, it’s extremely generic and very boring.
*RE7 spoiler below*
Nothing got my adrenaline pumping and intrigue on max alert quite like the surprise move to the boat in RE7… which was a huge woooooah moment.
Even though it was subsequently explained, the reattachment of the hand was a bit too silly at the time.
If only the game was as substantial as RE4… phwoar, can you imagine.
For a first time play-throughough, brilliant, flaws revealed on replays. Definitely the right balance of what I want to see - I’m just wishing and willing them to increase the abundance of the good bits for number 9.
Good times
Haha well remembered! Yeah a GPU fail and life got in the way… but I did get there:
Give me the RE4 super limited “comes with Leon’s jacket” edition
I actually looked at buying a replica of that once. Then realised I’d just look like a fat, bald Leon that had really let go
There were some disasters in the RE series like 6, outbreaks, racoon city and the movies not too bad until you get to welcome to racoon city which was utterly terrible. I wish they would remake CV but though rumours and talk of it, like silent hill 1 they lost some of the source code so why did not remake it yet.