** Resident Evil 6 PC - Thread **

Only bought it as its £13.85 & hoped Capcom had launched with the console patches integrated (they did not bother) I knew it would be a steaming POS & I was right its also the unpatched version 2 patches behind the console versions as you need to perform all QTE's (there are way too many) & cannot adjust the FOV properly so the camera is way too close to the player.

I'm guessing you discovered you can enable the QTE skipping and change the FOV once you finish the first part of the game right and get a proper main menu?
 
Game isn't bad, but as some have said, some of the textures are abysmal. And there is some artificial difficulty at times, as in moments where you get hurt and there was nothing you could have done to prevent it, and also some spammy enemies that can't be avoided at times.
 
Game isn't bad, but as some have said, some of the textures are abysmal. And there is some artificial difficulty at times, as in moments where you get hurt and there was nothing you could have done to prevent it, and also some spammy enemies that can't be avoided at times.

Pretty much sums up my thoughts on it as I progress through it slowly. Some of the enemies that chris has to fight in chris and piers campaign are just insane. The artificial difficulty you mention really does come apparent in his campaign far more than leons in my opinion. Not tried the others yet though!
 
I'm guessing you discovered you can enable the QTE skipping and change the FOV once you finish the first part of the game right and get a proper main menu?
Yep thought Capcom would have pre-patched that as first impressions are terribad. Even @ £13.85 its a poor game overall. Ada campaign is best the others are shovelware for most of the time. 600 people worked on this shovelware the mind boggles :eek:
 
I'll be starting from the beginning though...if you do not mind that is and i only work 3 days a week at the moment so.:p

I couldn't find your steam, strange.
 
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