Retro console and games thread

Loving the look of that mini NES, I hope they do the same for the SNES and of course the N64. That really would be something.
 
I like the look of the NES Mini but unless it can actually play NES carts then I'm not interest. Its just another emulator in my eyes. Cheaper to soft mod a Wii and use that.
 
I have pre-ordered the NES Mini on Amazon, plenty of time to cancel if I change my mind. Being an official Nintendo product I expect this to sell out over Christmas pretty quickly. My main concern with this is will it have crappy 50Hz PAL ROMS or proper 60Hz ones? Basically this is a deal breaker for me and the reason I sold my original PAL NES.
 
My hunts for a SNES or an N64 at a decent price continues. Not sure which I want, or just the one. Running out of room atm for consoles need a shelf!

I've seen some around Ebay (If I can mention competitors in this section..?) for £55 to £60 with a game or two. Or several have just the console then I'll scout for leads myself, but it's easier buying as one.

Edit: Just found a Gamecube, 1 controller all leads for £29.95.. oooh.
 
My hunts for a SNES or an N64 at a decent price continues. Not sure which I want, or just the one. Running out of room atm for consoles need a shelf!

I've seen some around Ebay (If I can mention competitors in this section..?) for £55 to £60 with a game or two. Or several have just the console then I'll scout for leads myself, but it's easier buying as one.

Edit: Just found a Gamecube, 1 controller all leads for £29.95.. oooh.

I think the SNES has a better library than the N64. It's only really the first party Nintendo titles that are any good on the N64. Plus like the original PlayStation, a lot of the 3D games don't age as well as 2D games.
 
Engadget said:
If you subscribed to Nintendo Power in the 90's, you probably remember reading about the Nintendo 64DD, a console disk-drive add-on design to bring higher storage capacity, a real-time clock and internet connectivity to the Nintendo 64. You may also remember that it flopped in Japan, badly. The N64DD never made it to the US market -- but it may have come closer to hitting store shelves than we previously thought. A collector in Seattle has stumbled upon a working US Nintendo 64DD prototype.

At glance, the unit looks almost identical to the Nintendo 64DD that hit Japan in 1999 -- so much so that when Jason "MetalJesusRocks" Lindsey found it, he assumed it was merely a US developer kit. Turns out, it's even more rare: the unit boots up without the aid of the "partner cartridge," developers needed to get devkits running. It also features an english-language menu screen, something not present in official development units or the original Japanese retail model. The unit is even region-locked to the US, and won't play japanese N64DD games. Lindsey (and Ars Technica) reached out to Mark DeLoura, a former Lead Engineer at Nintendo that worked on the n64DD, to figure out what was going on. The answer? This is most likely an unreleased retail unit, or at least a retail prototype.

That alone makes it a rare collectors item, but there's one more mystery surrounding this retail prototype: it came with a unreadable, blue game disk. The development cartridge is unlabeled, and Lindsey has been unable to get it to boot so far -- but DeLoura says the disk could contain a US retail-ready N64DD game or some of the demos he used to show the device to developers when he still worked for Nintendo. Lindsey says he's working with the gaming community to find a way to read the disk. With any luck, we'll have one more piece of Nintendo history to admire sometime in the near future. Until then? Check out Lindsey's YouTube channel for a full rundown of the rare, retail hardware.

http://www.engadget.com/2016/07/15/rare-us-n64-disk-drive-retail-prototype-found-in-seattle/Rare
 
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