Discussion in 'Graphics Cards' started by Kaapstad, Mar 12, 2016.
lol no I was wondering if we had that information my friend
That's better scores, mate. My SLI setup still takes it by 35% approx. right enough, so no buyers remorse for me to contend with!
Thanks for taking the time.
Well I expect that Pascal is new and needs coding into this game. As far as ACE goes, NVidia do it differently to AMD but overall, AMD's approach does look to be the better way in truth but this game doesn't use Async (as far as I am aware), so I will go with Pascal does need enabling in this for DX12.
No probs and if it wasn't for me pushing my Youtube channel, I doubt very much that I would have moved over. I would personally waited for the Ti.
Not to get too far off topic, but yea I'm really looking forward to the 1080ti or possibly even the Titan but nvidia seem to have pitched it so tight that the 980ti SLI might even be trading blows with them.
Yer, sorry for OT Kaap but my fear with big pascal is clock speeds.... Surely they can't be hitting 2Ghz plus with a 600mm chip?
50% more silicon and 1800/2700 clockspeeds will be plenty for big Pascal.
Rise Of The Tomb Raider PC Patch Adds DX12 Multi-GPU & ASync Compute Support & More
Read more: http://wccftech.com/rise-of-the-tom...-multi-gpu-async-compute-vsync/#ixzz4DoY8NNJM
Boost in fps for AMD?
What you guys using to take a screenshot of the score screen ?
As I tried using both fraps & the normal print screen keyboard button and none them worked..
And where all the GTX 1070 & GTX 1080 scores ? Come on guys get benching with your new GPU's
AB and Precision both have built in screenshot capability.
yeah, patch has broken my screenshot capability.
anyway DX12 seems to have given a nice bump to fps.
firstname.lastname@example.orgGHZ, DDR4 3700
DX12: 71.93 fps
Insta crashes for me won't even launch
6700K @ 4.4ghz, DDR4 2666
DX12 Average score 62.49fps on 1080p.
You don't have enough Vram to run the bench settings.
lol I wish it was the bench that was crashing, I mean the entire game. Runs fine in dx11 (including benchmark) but if I click dx12 and try to launch game it goes black then closes. Nothing more.
Have you "verify integrity of game cache " ?
I did and everything was good so I even reinstalled the game. Very odd but next is retrying the driver. Just weird only ROTTR and only DX12 lol.
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