Robo Recall on Oculus Rift- Wow

Soldato
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I have to make a thread about this. Just got an Oculus Rift out of sheer curiosity and tried this game thinking it would be alright and what can I say. Blew my mind. I actually can't believe it's free either.
I haven't been this impressed by a game since Doom 3 came out and it's the most fun i'v had playing a game in many years. Maybe ever.
The rift is worth every penny just for this. It's made a believer of VR out of me. Absolutely outstanding!
 
Soldato
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Soldato
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Joined
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My favourite VR experience too.

Most fun I’ve had gaming in 10 years or more, one of the most enjoyable games ever.

And it’s done so well with so many nuances and so much fun it has loads of replayability.

I find myself reinstalling the Rift just to have a giggle in there and try different play styles like seeing if I can complete a round without using any weapons, just grabbing the bots, using them as shields, pulling them apart... throwing them over the edge or at each other and catching the bullets to throw them back, or just swiping them out of the air.

Such a brilliant game... wish they had made a much longer campaign or maybe multiplayer.

Can’t wait to see what they use this platform to release in the future.
My favourite thing to do is to grab a robot, lift it up Arnold style then draw a shotgun from the back and just point blank blow it's head off :D
Also great fun trying to pre aim to the left or right before a teleport so I can appear behind them and then blam, another shotgun to the head.

“One of us, one of us”

Head on over to the VR section man!

Robo Recall blew me away at first too, it still does! Tearing a Robots leg off and beating him to death with if then using the robot as a shield before throwing it will never get old

If you want to be completely immersed and have a some tripy out of body experiences in your day to day life (doesn’t last for too long sadly), get Lone Echo, if you thought Robo Recall is amazing this will blow your socks off, I have never felt so engaged and part of a story.
Will do. Can't wait to try this one either. Seems right up my street TBH. Between that, the zombie game and Doom3 I'll be busy for ages.
 
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Soldato
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Omg the first few robots to get near you are so intimidating I just felt like ripping the headset off and curling up in the corner.
Sometimes I get flegged even when they run up close to you. It really does feel like they could actually hurt you.

I have access to an oculus, but no touch controllers.... I dont want to buy some just for this but want to try it out so BAD!

Haven't had mine long but I think the controllers really polish off the whole experience and without them, wouldn't be anywhere near as good.
 
Soldato
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Yeah I was just saying in the other thread if I need to get 3rd sensor I will, from what I got to experience earlier playing in full room mode felt really good.
If you want I can take a pic of my setup using 2 sensors. It isn't pretty because I don't have USB 3 extensions or mounts for the walls but I have the positions for working great 360 degrees.

I'll describe it. Basically one sensor up high on the wall as far as possible and facing towards you at a 45' angle looking down.
The other sensor is slightly behind you but off to the left or right side. This one is 90' in relation to the first one, also high up and at a 45' looking down. Overall the sensors are about 10-12 feet apart and give a pretty large deep blue area of tracking for all the way around.
Works a treat. Just need to switch off that annoying message in robo recall that only appears for 2 sensors.
 
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