Lots of Love?
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Lots of Love?
LolLots of Love?
Early versions of this mod used the old rasterization technique, but now Darr has switched to a ray-traced model. “I used to spend countless hours tweaking various faked lighting techniques to achieve the look I wanted,” Darr explains. “With ray tracing, those endless hours of tweaking to find the right balance for fake lighting effects have vanished. Everything just looks right!”
Ray tracing can still help developers, even if many players can’t take advantage of it yet. Tamasi explained another technique during the development process called light baking. This involves precalculating what the lighting in a scene should look like and saving that information as a texture on the disk in what’s called a lightmap. Building lightmaps can take a long time, and changing them even slightly takes a long time. “Every time an artist changes the light or moves the position, or you change the material, you’ve got to rebake it,” Tamasi says. With real-time ray tracing, he adds, “What used to take hours can now take a couple minutes.” Even before real-time ray tracing reaches consumers, it can save developers loads of time.
Yep that's the future of ray tracing. When consoles,amd and Nvidia all have the hardware to run it real time.
Lots of Love?
I just hope it will be toned down in future iterations. Whilst the lighting is pretty great, the reflections are just stupid/hilarious in a lot of implementations.
It’ll get better when it’s widely adopted, optimised and performing well in a couple of years I’m sure.
I think it's nobody wants RTX though. Ray tracing will be great when games are built for it.No one wants RT, look at the response to it, it looks crap, it hardly makes a diff, its not worth the hit etc.... etc...., so why on earth its coming to the new consoles, and AMD are also going to release cards that can do it too, god only knows
No one wants RT, look at the response to it, it looks crap, it hardly makes a diff, its not worth the hit etc.... etc...., so why on earth its coming to the new consoles, and AMD are also going to release cards that can do it too, god only knows
No one wants RT, look at the response to it, it looks crap, it hardly makes a diff, its not worth the hit etc.... etc...., so why on earth its coming to the new consoles, and AMD are also going to release cards that can do it too, god only knows
Yes it's well worth paying hundreds of pounds extra on a GPU so we can see better lighting and reflections in one or two games.
That's the direction we're heading and AMD will get us there quickly
LOL. Totally. Any day now.
Does anyone know long it took to implement RTX into Quake II? I would love to re-play some other titles of the late 90s with it. Namely Unreal 1, System Shock 2 and Deus Ex 1
I think it's nobody wants RTX though. Ray tracing will be great when games are built for it.