Rust - multiplayer survival from the creator of Garry's Mod

Zombies Were Removed
nozombies

Yep. We did it. We decided we couldn’t hold off any longer. The longer we keep zombies in – the more complaints we’d get about removing them. We are forcing ourselves to deal with it. We are no longer a zombie survival game! They’ve been replaced with red bears and wolves. You hate them. We know. They’re just plugging a gap for now. All will be revvvealed.

Wildlife Was Improved
wildlifeplus

no longer exploitable by walking backwards
fears hostile wildlife
reacts to gunshots
hostile wildlife retreats if it cannot find a path to you
wildlife should not jump up and switch to random angles anymore
removed white wolf
Resource Objects Were Improved
oreicon

added new models for wood & stone resources
wood & stone resources change model to indicate their quantity
added another stone resource – contains mostly stone
Other Changes
fixed bugs with the level (such as rocks intersecting buildings)
the ‘oil tank’ area has been modified with cover
workbenches make you craft faster when standing next to them
added new player animations
improved melee attack animations
added locked backpacks and lockpicks test ( off by default )
when you die your backpack is locked for everyone else but you for a time
someone else can use a lockpick tool to bypass this time
lockpick tools are a default blueprint
you can’t use lockpicks on doors
the amount of time the backpack is locked for is per-server and can be set to 0
footstep sounds will never play the same sound as the one previously played
grass textures have been improved
 
Wow I just spawned on a map with a never ending supply of red wolves that are dropping everything you can think of, they are at resource valley. Fast as you kill them they just respawn.
 
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Updates from multiplay

Update - Rust is rolling out now but Oxide does not work so we will need to wait for a patch fix.

Update 2 - 'We will patch Oxide when the next Rust update is released, which should be sometime tonight.' Once the next update is released Oxide devs will update their mod. We will continue to post here with any updates.
 
Updates from multiplay

Update - Rust is rolling out now but Oxide does not work so we will need to wait for a patch fix.

Update 2 - 'We will patch Oxide when the next Rust update is released, which should be sometime tonight.' Once the next update is released Oxide devs will update their mod. We will continue to post here with any updates.

Does that mean the server won't be available until the next update from oxide is out?
 
Does that mean the server won't be available until the next update from oxide is out?

Will all be sorted tonight, sounds like there's another patch incoming


What server cluster you on now Cocky Roach

On por90 now


Update edit:

Update 3 - Both Rust and Oxide will be updating once again. Rust contains a hotfix because of the mass spawn of wolves.
 
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