I loved the 2013 game but early reviews (which have since been taken down due to breaking the NDA) are not kind most mention its just not fun to play due to bullet sponge enemies which take ages to dispatch. This probably explains the lack of PR so close to release & low launch price.
The forced co-op mode as well seems a little tacked on at the last minute. I hope I am wrong but not pre-ordering or buying until I can see real players telling me it is fun after all and early reviews are wrong!
I loved the 2013 game but early reviews (which have since been taken down due to breaking the NDA) are not kind most mention its just not fun to play due to bullet sponge enemies which take ages to dispatch. This probably explains the lack of PR so close to release & low launch price.
The forced co-op mode as well seems a little tacked on at the last minute. I hope I am wrong but not pre-ordering or buying until I can see real players telling me it is fun after all and early reviews are wrong!
Yeah I loved the last game so was very disappointed to read the negative reviews on this but some of it makes sense that they added the co-op reduced the dev time & produced an overall lesser gameplay experience which gives the lower RRP as the publisher expects lower sales.Seems sensible to wait and see what you are buying before buying then in this instance.
Will be doing the same, the last game was pretty cool.
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I know fans of the first game might not be as happy about the changes with SW2, but I'm actually the opposite - wasn't very interested in the first one, but am totally onboard with turning this into a 1st person melee/shooter loot style game. I loved Borderlands and would like to see more mashups of genres with loot-style progression systems.Promising review here http://www.gamerevolution.com/features/shadow-warrior-2-is-bloody-good-at-coop
The co-op sounds like it will be worth the price alone, offering a sort of Diabloesque loot based grind in procedurally generated levels. You can build your character how you want, melee ranged or both.
There's plenty of PC videos showing the gameplay, with mobs being despatched with ease whilst others taking a lot more time to take down. It's fast and fluid and looks as mad as the first game - 10-15 hours for single player campaign and then however long for Co-op shenanigans.