sim city 4

On a side note is there any knack to getting the rail working?

Sim's seem to prefer stations closer to edges of city's for some reason. If the road/bus netwrok is good, they will not use trains so tends to be of more use in later game. Also, make sure your rail runs to the city's edges (i.e. connections) even if they are to Simnation.

Thing is I'm running out of space on this tile for development, can i just continue on the next tile right?

Yes, but demand stats etc will be different.
 
i dont think that pop is high enough yet to get the true skyscrapers, even in my region where i had 500k+ in my residential tile the commercial tile wasnt full of skyscrapers.

On a side note is there any knack to getting the rail working? Ive started a new region and laid out highway, avenue and rail networks right from the start, everything is working fine except rail absolutely no one is using it and i have stations in R/C/I. The stations are powered and i have a busstop nearby but i dont see any trains what gives?

I think this is a bug with nam. The same thing happened to me, i solved it by reinstalling but in the part where you choose which parts of nam to install check the box for you having the left hand drive (uk) version.
 
Ok, i have a huge city, 140k pop, a lot of demand for high wealth commercial! Problem is i see no sky scrapers developing.

I've got subway, buses, parks, schools, colleges and university but nothing yet, there are a few small towers though.

My pop keeps fluctuating between 120k-140k!

I have the same problem, even my city of 500k pop isnt producing more than few of the top level com buildings, i still dont have a solution unfortunately. Im trying to create more demand but its not happened yet!
 
I've just purchased this for my PC and it won't install DVD/RW drives read it but it won't run the install?? My PC is running Vista 64bit, 4gb ram / q6600 / gts(g92) all well above the speck required for this game.

Any ideas?

Cheers.
 
Commercial demand is largely generated by neighboring roads, highways, transportation, airports, etc... ( and some reward buildings like convention centers etcetc...). And your city must have reached the higher stages ( which by 120-180k pop u have I think, I can't recall the whole stage thing)...


Commercial office skyscrapers will only grow in central locations, surrounded by other high density buildings, they love setting near congested or busy avenues & roads and public transport stations. Your sims must be educated and healthy to get demand for it... They like a police station too... They like setting near parks but like plaza's most ( although plaza's do not raise the cap for them, they only improve desirability). Make sure to place a landmark or 2 too, as offices love the landmark effect, greatly improves the desirability for them and I'm not sure but I also think you get more demand.




Also a warning for you people, do not install the left hand drive of NAM if you have the US rhd version of the game, the LHD nam is only if your sc4 is already LHD... It will cause bugs possibly...
 
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I think i just got my first high rise business.

loaslf.JPG
 
Commercial office skyscrapers will only grow in central locations, surrounded by other high density buildings, they love setting near congested or busy avenues & roads and public transport stations. Your sims must be educated and healthy to get demand for it... They like a police station too... They like setting near parks but like plaza's most ( although plaza's do not raise the cap for them, they only improve desirability). Make sure to place a landmark or 2 too, as offices love the landmark effect, greatly improves the desirability for them and I'm not sure but I also think you get more demand..

They also need a clean city: loads of parks, no rubbish, low population etc.
 
They also need a clean city: loads of parks, no rubbish, low population etc.

No they don't. They grow better in high pop cities.
They also don't mind air pollution at all, if anything it increases desirability for them.

You're right about the no rubbish thing.

The parks do not make a difference... They do not raise the commercial cap at all and plaza's are far m ore desirable than parks for commercial offices.

See this:

Near the very polluted road they like to be even more, because of the traffic (it's brighter green):

http://pqhuhg.blu.livefilestore.com...eKB4KGQg/SimCity 4 2008-07-22 18-52-30-01.png

http://pqhuhg.blu.livefilestore.com...uYWH82OY/SimCity 4 2008-07-22 18-52-21-27.png
 
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ok this is the first city/town/thing i have made.

Im getting 9k a month and spending 6k a month

I've run out of room, and now some people have no jobs, and there is quite high pollution.

The whole populated map has water, there is a primary/high school/uni and a libary. Hospital and two small police kiosks and one fire section at the top left near the industry.

sim1ia2.jpg

sim2sn7.jpg
 
Yup, keep the res well away from the dirty industry, if possible put it on a different tile. Don't build universities or colleges too early into the game, you don't really need them for a while.
 
ive been using this "leapfrog" strategy to great effect.

1. Create a new region.

2. Choose whether you want it to be plains or water. Name your region. Next, click on a section of your region and choose "play".
First you will want to customize that part of your region and make it unique. Go to "God Mode" and begin shaping your landscape. Steep mountains and water cannot be zoned on. Remember that trees at this point are free, and also increase land value and health. Adding trees now will be very beneficial.

Once you are done with that, go to "Mayor Mode" and name your city. Then zone some low density residential. Put in a Natural Gas power plant to provide your residents with electricity. You should see a bit of development move in. The power plant only provides a few jobs, so growth will be small at this stage. Don't worry. This is normal.
Zone a very, very small amount of medium density industrial next to the power plant. This will actually provide quite a few jobs. Once development begins to taper off, save you city and exit to your region.

3. Start another city next to the first one and create a connection. You will want the land to be flat, so don't go crazy creating your landscape. Zone a lot of medium density industrial. Do not add any residential zones. Next add a coal power plant. You should see factories and other buildings develop very rapidly. This is because the demand for jobs in your other city is high because it offers only a handful of jobs. They will work in this industrial city. Once development tapers off, save and exit to your region.

4. Go back to your first city. Remove the small amount of industry you put there earlier. Most of your Sims now work in the industrial city. A very small amount still work at the power plant. Keep zoning low density residential until development tapers off. Once your residential city has a population of over 1,200 Sims, you can start zoning medium density. Make sure you provide those zones with water.

5. Continue going back and forth between your two cities. As your population grows, demand for industrial jobs grows. And in turn, the industrial development will attract new Sims to your Residential city. Once you seem to have a strong pattern going between your two cities, it is time to create a new city.
Name this new city and zone some low density commercial. Add a natural gas power plant. By now the demand for commercial development is probably very high. Your zone will develop quickly. Continue to play between your three cities. Soon you should add medium and high density commercial to your commercial city. This will attract offices and higher wealth Sims. The Sims will settle in your residential city and commute to your other two cities to work. Make sure you have good connections between your cities.

6. Now create and name a fourth city. Only develop agriculture in this city. By now your region should have a very healthy economy.
Continue play between your four cities. By now you should have several thousand Sims living in your Residential city. You will develop high-tech industry in your Industrial city. And once you have over 45,000 Sims working in your Commercial City, you will get skyscrapers.
At first your industrial city will have the most workers. Your commercial city will not be far behind. On the other hand, you won't have too many workers in your agricultural city. In time your Commercial city will overtake your Industrial city in the number of jobs. Your Residential city will grow to have 20,000 or more Sims living in it. It could even have over 100,000! Your region will be thriving by this point.

7.If you wish, continue to add new cities to your region. You can mix and match types of development to make it fun. Your region should continue to grow around your four core cities.
 
I can't get deluxe to install, just keeps saying insert tha play disk after I click install, doesn't even come up with the serial code bit :(
 
I really wish my gaming machine wasn't down, I've dug out my copy of sim city 4 and really want to play it :(
 
No they don't. They grow better in high pop cities.

Ooops Meant to type "low pollution"

They also don't mind air pollution at all, if anything it increases desirability for them.

You're right about the no rubbish thing.

The parks do not make a difference... They do not raise the commercial cap at all and plaza's are far m ore desirable than parks for commercial offices.

Parks/plazas do help. They low the pollution in their surrounding area , thus making it more desirable to high wealth.
 
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