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SLI/CF is microstutter an issue for you?

Who on earth runs games with 8xMSAA+SGSSAA, it might push vram above 2gb but it's a sure fine way to gimp your fps to unplayable levels especially on super high resolutions.

You would be surprised how many people do.
If i pay £800 for a card i want the best visuals i can get.
It will gimp your card even on 1920*1200.


At the end of the day 2GB of ram is not enough for the 690 whichever way you look at it.

Research it and you will see:)
 
If you use Nvidia inspector and turn your 8xMSAA+SGSSAA on 99% of games you will run out of vram i guarantee it, go check for yourselves.

Even on 4xMSAA your going ot be hitting a Vram bottleneck at resolutions over 1920*1200.
Even playing old games like L4D2 with the above settings hits the Vram wall.

Then there is downsampling which eats up even more Vram.

Then there is the new consoles looming over the horizon where 2GB of Vram not be enough.

So buying a 2nd 690 now stands as a bad choice and bad advice to give to somebody.

Plenty of examples in this thread of 690 hitting vram limit early on.....
http://www.overclock.net/t/1249960/official-nvidia-gtx-690-owners-club

Gregster why are your barking? Calm down, Im giving good truthful advice here.

Why on earth would anyone start forcing 8xMSAA+SGSSAA on is beyond me?

I for one, pop the game settings at full and play and unless there is some other issue, I don't bother with NI.

I am far from barking and pulling you up on your supposed good advice...

Edit:

I for one would also not go SLI 690's purely for support of 4 way SLI and the fact it isn't needed at 1440P or below.
 
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You would be surprised how many people do.
If i pay £800 for a card i want the best visuals i can get.
It will gimp your card even on 1920*1200.


At the end of the day 2GB of ram is not enough for the 690 whichever way you look at it.

Research it and you will see:)

No I'll just listen to people that know what they're on about instead :D.
 
You would be surprised how many people do.
If i pay £800 for a card i want the best visuals i can get.
It will gimp your card even on 1920*1200.


At the end of the day 2GB of ram is not enough for the 690 whichever way you look at it.

Research it and you will see:)

So by your theory 3gbs would be no good @1600p, if 2gbs is no good @1200p.

So the only card worth getting if we are worried about vram is a Titan, I don't think so.
 
Why on earth would anyone start forcing 8xMSAA+SGSSAA on is beyond me?

I for one, pop the game settings at full and play and unless there is some other issue, I don't bother with NI.

I am far from barking and pulling you up on your supposed good advice...

Edit:

I for one would also not go SLI 690's purely for support of 4 way SLI and the fact it isn't needed at 1440P or below.

Try NI you will see a massive difference once you set the custom flags over vanilla AA.

Your playing your games at an inferior level to what you can play them, But thats up to you.

We all spend lots of money on hardware...why not get the best out of it?

And Gregster i seen you saying the something the other day in another thread about "When the 2GB vram limit would be reached"
With which i responded "New Consoles will kill the 2GB of vram for sure"
You..Gregster.. are already asking this question now....go figure





So by your theory 3gbs would be no good @1600p, if 2gbs is no good @1200p.

So the only card worth getting if we are worried about vram is a Titan, I don't think so.

It doesnt work like that, At the end of the day recommending to somebody to spend another £900 on a 2nd 690 is bad advice considering that new consoles are coming and games are already hitting that wall.

You have the internetz go research it and see for yourself, Shouldnt take you too long as there lots of information about it.

At the end of the day I dont care wether Rossi buys another one or not, Its his money.

But what i say is true.
 
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Stop telling everyone to research it. I did plenty of games at 5760x1080 full spec with SLI 680's (2GB) and didn't hit the VRAM wall. FarCry3 was the first time I did but with 6xMSAA on (still under the 2GB buffer), I was getting less than 20fps.

Now Crysis 3 at my res resulted in me using 3.8GB of VRAM, so going on your theory, bin anything under 4GB...Make that 6GB because of consoles coming out?
 
Stop telling everyone to research it. I did plenty of games at 5760x1080 full spec with SLI 680's (2GB) and didn't hit the VRAM wall. FarCry3 was the first time I did but with 6xMSAA on (still under the 2GB buffer), I was getting less than 20fps.

Now Crysis 3 at my res resulted in me using 3.8GB of VRAM, so going on your theory, bin anything under 4GB...Make that 6GB because of consoles coming out?

Why not research it Greg? So people can take your word?
Research and analysis is what educates people.

You even said yourself that you dont use NI so what would you know about advanced tweaking and ill prove it here.....

OK Greg so you gamed on FC3 at 5760x1080 with 2GB on 680's? Doesnt that tell you at that super high resolution that AA was not working on FC3 from vanilla settings?

I explained this before in another thread that FC3 was broken at release and many tweaks were needed at NI custom flag and xml. file for it to work correctly.

I know this because myself and many others over at Guru3d spent many hours tweaking the game all giving input and i can tell you that the vanilla game was broken and you was playing with no AA even though you selected it in Menu.

You was playing at such at High Res that your probably didnt even notice the lack of AA.

Go over to the Guru3d thread and run FC3 with the tweaks to fix the game and i guarantee at your resolution with 2x680s the cards will be crippled.


Like i said a few posts back here ingame AA dont always work, Its FACT with many games.



4GB is fine and also you cant run FC3 with 6xAA or any other game as a matter of fact.

You can only run 2,4,8,16,32.
You can also combine this with sparse grid for even better visuals but takes a massive vram hit.

This can give a slight blurring( nothing like fxaa) but by adjusting the negative LOD bias of around -500 to -1000 depending on the amount of AA that use fixes the slight blurring and the visual difference is like night and day compared to vanilla settings ingame.

The new console architecture is reported to use lots of Vram so the PC is gonna need even more because the lack of specific custom gpu chips.
 
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Why not research it Greg? So people can take your word?
Research and analysis is what educates people.

It is pointless and has been done to death so many times before here but you have done your research and provided no evidence to substantiate your claims of VRAM running out at at 1920x1200.

You even said yourself that you dont use NI so what would you know about advanced tweaking and ill prove it here.....

I was going to and probably still do a write up for NI because of how ugly the GUI is. Maybe you could do that because you seem pretty hot on it. This isn't me being funny either, I know a little bit about it but not that much.

OK Greg so you gamed on FC3 at 5760x1080 with 2GB on 680's? Doesnt that tell you at that super high resolution that AA was not working on FC3 from vanilla settings?

I assumed that switching from 0 MSAA to X4 MSAA improved the jaggies, so it was working but you say it isn't?

I explained this before in another thread that FC3 was broken at release and many tweaks were needed at NI custom flag and xml. file for it to work correctly.

FarCry3 worked perfectly for me on 313.95 drivers. It proves the game wasn't broken but drivers were the issue. It is working perfectly well for me with the latest 314.22 drivers again.

I know this because myself and many others over at Guru3d spent many hours tweaking the game all giving input and i can tell you that the vanilla game was broken and you was playing with no AA even though you selected it in Menu.

You was playing at such at High Res that your probably didnt even notice the lack of AA.

Again, a write up of NI would be sweet and you seem to be very clued up on it. Could be useful.

Go over to the Guru3d thread and run FC3 with the tweaks to fix the game and i guarantee at your resolution with 2x680s the cards will be crippled.


Like i said a few posts back here ingame AA dont always work, Its FACT with many games.



4GB is fine and also you cant run FC3 with 6xAA or any other game as a matter of fact.

You can only run 2,4,8,16,32.
You can also combine this with sparse grid for even better visuals but takes a massive vram hit.

This can give a slight blurring( nothing like fxaa) but by adjusting the negative LOD bias of around -500 to -1000 depending on the amount of AA that use.

The new console architecture is reported to use lots of Vram so the PC is gonna need even more because the lack of specific custom gpu chips.

You still didn't answer my Crysis 3 VRAM usage. Surely using 3.8GB now will indeed require more than 4GB when these consoles are released?
 
And all of what he's saying is assuming people actually apply obscene amounts of AA anyway via a third party program. Which the mass majority don't.
 
It is pointless and has been done to death so many times before here but you have done your research and provided no evidence to substantiate your claims of VRAM running out at at 1920x1200.



I was going to and probably still do a write up for NI because of how ugly the GUI is. Maybe you could do that because you seem pretty hot on it. This isn't me being funny either, I know a little bit about it but not that much.



I assumed that switching from 0 MSAA to X4 MSAA improved the jaggies, so it was working but you say it isn't?



FarCry3 worked perfectly for me on 313.95 drivers. It proves the game wasn't broken but drivers were the issue. It is working perfectly well for me with the latest 314.22 drivers again.



Again, a write up of NI would be sweet and you seem to be very clued up on it. Could be useful.



You still didn't answer my Crysis 3 VRAM usage. Surely using 3.8GB now will indeed require more than 4GB when these consoles are released?

There is already a guide over at Guru3d its easier to just pop over there.
Greg all i ask is go try a game with vanilla then try the same amount of AA through NI and you will see a huge difference, You wont want to use vanilla AA again.

As for Crysis well....Crysis is Crysis as we all know,a one off maybe? Who knows..... I dont know wether 4gb is going to be the norm once the new consoles arrive but one thing i do know for sure that the 2GB vram limit is near its end and if Crysis 3 is leading the way then others will surely follow.

Having already a 680 and buying another 680 2GB version is different as your only spending 3-400 quid for the second card but 900 quid for a 2nd 690 which only has 2GB is wasted and a negative even for slight future proofing.

At the end of the day we all have our opinions and its up to Rossi, Its his money so its his gain or loss.
 
I would be interested in that NI link if you have it.

I will give adding AA through NI a play and see if it is noticable.
 
And all of what he's saying is assuming people actually apply obscene amounts of AA anyway via a third party program. Which the mass majority don't.

Really? Well ive been over at Guru 3d for a few years now and everyone over there which is a good few thousand is always looking for the lastest custom AA flag and lastest custom sli compatibility flag if its not included in Nvidia profile already.

Even the official Nvidia forums have a massive thread on NI custom flags and so do other websites.

Rusty i presume your in the minority.

Then there is SweetFX also which is something else i could talk about.

Im actually quite shocked as im in the GPU section of OCUK and nobody has really mentioned that they use these well known GPU tweaks.

I cant even find an OCUK thread on Nvidia downsampling:eek:
 
Really? Well ive been over at Guru 3d for a few years now and everyone over there which is a good few thousand is always looking for the lastest custom AA flag and lastest custom sli compatibility flag if its not included in Nvidia profile already.

Even the official Nvidia forums have a massive thread on NI custom flags and so do other websites.

Rusty i presume your in the minority.

Then there is SweetFX also which is something else i could talk about.

Im actually quite shocked as im in the GPU section of OCUK and nobody has really mentioned that they use these well known GPU tweaks.

I cant even find an OCUK thread on Nvidia downsampling:eek:

This is mainly an AMD orientated forum though.
 
I would be interested in that NI link if you have it.

I will give adding AA through NI a play and see if it is noticable.

Bookmark this thread, very important thread regarding custom bits which is constantly updated, Theres a wealth of Info in there as well as other threads that it carried on from.

If you cant find a game on the first page look in the thread.
http://forums.guru3d.com/showthread.php?t=357956


I found this Skyrim comparison AA with NI compared to vanilla AA, Big difference.


Uploaded with ImageShack.us
Theres many more examples on the web for many games.
 
Because not many people do it, that's why. You keep overstating the actual amount based on an extrapolation on one forum thread. This is such a fallacy I don't even know where to begin.

p.s. it's 'you're'

His screenshots above you're post do show some nice results and much higher vram usage like he says. Is there a big impact on performance to get there and also how much blur if any is added?
 
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Because not many people do it, that's why. You keep overstating the actual amount based on an extrapolation on one forum thread. This is such a fallacy I don't even know where to begin.

p.s. it's 'you're'

Ok well those people you talk about have spent all that money and are playing an inferior experience to everyone else, so carry on, Its yours and there game and not mine.;)


Buying a 690 over a Titan when you have plans of going to another in sli in the future is a foolish choice.

Why buy a 690 over a 6GB titan only for the 690 to be gimped in the near future?

The 690 is already gimped in the eyes of people that tweak there games as the performance and vram shows.

Rossi i would send that 690 back and get a Titan if your gonna go SLI.
If not the 690 is ok as a single card but SLI its a bad choice.:)
 
His screenshots above you're post do show some nice results and much higher vram usage like he says. Is there a big impact on performance to get there and also how much blur if any is added?

Haha i take no Notice of Rusty, Does'nt know much in my opinion, His 1000's of posts are the majority just rubbish, Nothing constructive or helpful.

Yeah it gives slight blur but its countered by LOD bias which fixes it.
4xMSAA+SGSSAA i use around a Negative LOD of 500-750.
8XMSAA+SGSSAA i use more, It also depends on the game.
8xMSAA+SGSSAA takes a lot of Vram, you can also go even higher with other settings like 4x4 supersampling but there are no cards out there powerful to run at the very maxxed out settings of NI.

Maybe Kaap and his 4xTitans could, I dont know, Nobody has never seen 4x6GB Titans maxxing out NI.
 
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in the short time i had 2 6950s i found most games didnt support xfire on release anyway, i also found if framerates droped for whatever reason is was much more noticeable,
 
V3teran you're really exaggerating the numbers tbh. Hardly anyone has cards capable of running those extreme AA profiles, how many people do you think actually have TITANS and 690's? The 680's struggle with just 4xAA in some new titles.

You also have to think that newer AA methods are being brought out that have much less of an impact performance wise, hopefully these will improve over the next few years.
 
His screenshots above you're post do show some nice results and much higher vram usage like he says. Is there a big impact on performance to get there and also how much blur if any is added?

Not doubting the results. At the end of the day applying extra AA through NVI is hardly groundbreaking stuff.

I'm doubting the logic used behind the statement that the majority of people do this based on a random extrapolation based on a forum thread dedicated to that very subject.

Haha i take no Notice of Rusty, Does'nt know much in my opinion, His 1000's of posts are the majority just rubbish, Nothing constructive or helpful.

Says the person who's been posting here for a couple of months some of which has been spent posting personal attacks and receiving infraction(s). I don't need to justify what I do for the community so pull the other one :D.

Actually, I remember somebody very, very similar to you who got perma banned. He also used to post about all the different types of AA and how "everyone" used them.... yes it's coming back to me now ;)
 
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