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Sniper Elite V2 Benchmark

Sniper Elite V2 Benchmark Report
================================
Created: 2014-02-22 at 20:04:32
Build Version: 1.05, Jun 7 2012
================================

Average FPS: 22.2
Minimum FPS: 10.7
Maximum FPS: 172.1

Number Of Frames: 1698
Average Frame: 45.001ms
Minimum Frame: 5.810ms
Maximum Frame: 93.541ms

Machine Name: W-PC
Monitors: 1
Operating System: Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
System RAM: 8159MB
CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
Number of Cores: 8

GPU Name: AMD Radeon HD 7800 Series
Feature Level: DX11.0
Driver version: 8.17.10.1247
Dedicated VRAM: 2030MB

Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Advanced Shadows: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Compute Shaders: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF

2djbej9.jpg


all I could muster:(

7850@ 1230/1460
[email protected]

And on the scoreboard.:)
 
[email protected] - 7950 @1100/ 1280


sniper Elite V2 Benchmark Report
================================
Created: 2014-02-22 at 20:09:12
Build Version: 1.13, Apr 11 2013
================================

Average FPS: 32.5
Minimum FPS: 18.7
Maximum FPS: 90.2

Number Of Frames: 2488
Average Frame: 30.766ms
Minimum Frame: 11.083ms
Maximum Frame: 53.523ms

Machine Name: HOME-PC
Monitors: 1
Operating System: Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
System RAM: 8150MB
CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
Number of Cores: 4

GPU Name: AMD Radeon HD 7900 Series
Feature Level: DX11.0
Driver version: 8.17.10.1247
Dedicated VRAM: 3054MB

Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Advanced Shadows: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Compute Shaders: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF

And on the scoreboard.:)
 
This game uses a lot of VRAM

I just ran these on my GTX 690s

1080p max memory used 1638mb
qqBpCqF.jpg

1600p max memory used 2040mb, min fps dropped due to lack of VRAM
KO0IfPr.jpg

1600p Windows basic max memory used 1996mb, bench ran fine.
QC6HqFg.jpg


The writing is on the wall for 2gb cards at 1600p, it won't be long before they can not run maxed games @1600p.
 
4 Titans @968/1789

3930k @5.0

1080p

Sniper Elite V2 Benchmark Report
================================
Created: 2014-02-24 at 03:00:12
Build Version: 1.13, Apr 11 2013
================================

Average FPS: 204.8
Minimum FPS: 18.4
Maximum FPS: 1231.8

Number Of Frames: 15699
Average Frame: 4.883ms
Minimum Frame: 0.812ms
Maximum Frame: 54.213ms

Machine Name: TITANIV
Monitors: 1
Operating System: Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
System RAM: 16324MB
CPU: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
Number of Cores: 12

GPU Name: NVIDIA GeForce GTX TITAN
Feature Level: DX11.0
Driver version: 9.18.13.2018
Dedicated VRAM: 3072MB

Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Advanced Shadows: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Compute Shaders: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF


1440p

Sniper Elite V2 Benchmark Report
================================
Created: 2014-02-24 at 03:04:26
Build Version: 1.13, Apr 11 2013
================================

Average FPS: 122.5
Minimum FPS: 13.7
Maximum FPS: 1231.8

Number Of Frames: 9418
Average Frame: 8.163ms
Minimum Frame: 0.812ms
Maximum Frame: 72.835ms

Machine Name: TITANIV
Monitors: 1
Operating System: Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
System RAM: 16324MB
CPU: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
Number of Cores: 12

GPU Name: NVIDIA GeForce GTX TITAN
Feature Level: DX11.0
Driver version: 9.18.13.2018
Dedicated VRAM: 3072MB

Resolution Width: 2560
Resolution Height: 1440
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Advanced Shadows: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Compute Shaders: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF


1600p

Sniper Elite V2 Benchmark Report
================================
Created: 2014-02-24 at 03:02:24
Build Version: 1.13, Apr 11 2013
================================

Average FPS: 113.0
Minimum FPS: 14.6
Maximum FPS: 1231.8

Number Of Frames: 8688
Average Frame: 8.847ms
Minimum Frame: 0.812ms
Maximum Frame: 68.521ms

Machine Name: TITANIV
Monitors: 1
Operating System: Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
System RAM: 16324MB
CPU: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
Number of Cores: 12

GPU Name: NVIDIA GeForce GTX TITAN
Feature Level: DX11.0
Driver version: 9.18.13.2018
Dedicated VRAM: 3072MB

Resolution Width: 2560
Resolution Height: 1600
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Advanced Shadows: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Compute Shaders: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
 
4 x 290Xs @1240/1500

4930k @4.7

Sniper Elite V2 Benchmark Report
================================
Created: 2014-02-24 at 10:59:25
Build Version: 1.13, Apr 11 2013
================================

Average FPS: 210.5
Minimum FPS: 18.8
Maximum FPS: 1147.7

Number Of Frames: 16076
Average Frame: 4.751ms
Minimum Frame: 0.871ms
Maximum Frame: 53.328ms

Machine Name: HAL5
Monitors: 1
Operating System: Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
System RAM: 16323MB
CPU: Intel(R) Core(TM) i7-4930K CPU @ 3.40GHz
Number of Cores: 12

GPU Name: AMD Radeon R9 200 Series
Feature Level: DX11.0
Driver version: 8.17.10.1247
Dedicated VRAM: 3072MB

Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Advanced Shadows: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Compute Shaders: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
 
How did 1x GTX690 do kaap?

Might give this a go :)

Single GTX 690 @1190/1800

3960X @4.9

Sniper Elite V2 Benchmark Report
================================
Created: 2014-02-24 at 17:09:26
Build Version: 1.13, Apr 11 2013
================================

Average FPS: 81.6
Minimum FPS: 22.3
Maximum FPS: 996.2

Number Of Frames: 6255
Average Frame: 12.251ms
Minimum Frame: 1.004ms
Maximum Frame: 44.858ms

Machine Name: HAL4
Monitors: 1
Operating System: Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
System RAM: 16359MB
CPU: Intel(R) Core(TM) i7-3960X CPU @ 3.30GHz
Number of Cores: 12

GPU Name: NVIDIA GeForce GTX 690
Feature Level: DX11.0
Driver version: 9.18.13.2018
Dedicated VRAM: 1966MB

Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Advanced Shadows: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Compute Shaders: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
 
GTX 680 @1190/1800 (GTX 690 on one core)

3960X @4.9

Sniper Elite V2 Benchmark Report
================================
Created: 2014-02-24 at 17:28:31
Build Version: 1.13, Apr 11 2013
================================

Average FPS: 42.0
Minimum FPS: 29.4
Maximum FPS: 69.3

Number Of Frames: 3217
Average Frame: 23.793ms
Minimum Frame: 14.439ms
Maximum Frame: 34.013ms

Machine Name: HAL4
Monitors: 1
Operating System: Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
System RAM: 16359MB
CPU: Intel(R) Core(TM) i7-3960X CPU @ 3.30GHz
Number of Cores: 12

GPU Name: NVIDIA GeForce GTX 690
Feature Level: DX11.0
Driver version: 9.18.13.2018
Dedicated VRAM: 1994MB

Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Advanced Shadows: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Compute Shaders: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
 
1080p

Single 290X @1260/1625

4930k @4.7

Sniper Elite V2 Benchmark Report
================================
Created: 2014-02-24 at 19:24:36
Build Version: 1.13, Apr 11 2013
================================

Average FPS: 57.8
Minimum FPS: 30.3
Maximum FPS: 253.9

Number Of Frames: 4428
Average Frame: 17.310ms
Minimum Frame: 3.939ms
Maximum Frame: 33.001ms

Machine Name: HAL5
Monitors: 1
Operating System: Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
System RAM: 16323MB
CPU: Intel(R) Core(TM) i7-4930K CPU @ 3.40GHz
Number of Cores: 12

GPU Name: AMD Radeon R9 200 Series
Feature Level: DX11.0
Driver version: 8.17.10.1247
Dedicated VRAM: 3072MB

Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Advanced Shadows: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Compute Shaders: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
 
Last edited:
1600p

Single 290X @1260/1625

4930k @4.7

Sniper Elite V2 Benchmark Report
================================
Created: 2014-02-24 at 19:29:54
Build Version: 1.13, Apr 11 2013
================================

Average FPS: 30.7
Minimum FPS: 19.1
Maximum FPS: 69.2

Number Of Frames: 2351
Average Frame: 32.541ms
Minimum Frame: 14.453ms
Maximum Frame: 52.391ms

Machine Name: HAL5
Monitors: 1
Operating System: Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
System RAM: 16323MB
CPU: Intel(R) Core(TM) i7-4930K CPU @ 3.40GHz
Number of Cores: 12

GPU Name: AMD Radeon R9 200 Series
Feature Level: DX11.0
Driver version: 8.17.10.1247
Dedicated VRAM: 3072MB

Resolution Width: 2560
Resolution Height: 1600
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Advanced Shadows: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Compute Shaders: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
 
Last edited:
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