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So now that all the new Ryzens are here how many cores do we actually need in 2020?

Plan to keep my 4 core 6700k through 2020 until Ryzen 4k comes.
Apart from couple games that peg it to 100% on 8 threads, it can take on everything.
 
Plan to keep my 4 core 6700k through 2020 until Ryzen 4k comes.
Apart from couple games that peg it to 100% on 8 threads, it can take on everything.

I'll be keeping mine for a good few years, will most likely have a GPU upgrade before changing CPU platforms. I play games at 3440x1440 so the CPU isn't completely stretched yet.
 
My total ‘upgrade’ fee was £160 after selling free games and old cpu so not end of the world!

That is a very decent fee indeed!

Personally to save more money I would have gone with the 3700x as I dont think the difference between them is that big anyway
 
The more PC's and laptops there are on the market with higher core counts then morewe will see more software and games that can use that hardware. I'm pretty sure the lack of competition and Intel's lack of effort to move the market forwards between 2012 and 2018 have led general computing software development to stall during that period.
 
The more PC's and laptops there are on the market with higher core counts then morewe will see more software and games that can use that hardware. I'm pretty sure the lack of competition and Intel's lack of effort to move the market forwards between 2012 and 2018 have led general computing software development to stall during that period.

Exactly. Once these higher cored and beefier CPU's become more and more used in todays market, software and game development will grow at an incredible rate. The future sure is bright, and who else to thank than the one and only AMD
 
That is a very decent fee indeed!

Personally to save more money I would have gone with the 3700x as I dont think the difference between them is that big anyway
The 3800x worked out cheaper than a 3700x (after game sales - 3700x only came with one game and the 3800x was £315 less £40 after selling 2 games.)

Either way the 3800x is better silicon and I wanted to push the ram speeds so needed my best shot at a strong imc.
 
The more PC's and laptops there are on the market with higher core counts then morewe will see more software and games that can use that hardware. I'm pretty sure the lack of competition and Intel's lack of effort to move the market forwards between 2012 and 2018 have led general computing software development to stall during that period.

What do you expect from software and games that can use more cores though? We can still game at silly high fps on existing cpus so what will an even faster one offer?

What other software do we use that will somehow be better?

I understand the need for speed when it comes to rendering etc but day to day software is already pretty quick no? Unless it’s coded badly like Adobe Lightroom!
 
What do you expect from software and games that can use more cores though? We can still game at silly high fps on existing cpus so what will an even faster one?

games will be changing that's why. The extra performance can be used to great effect to totally change modern gaming.

how about games with weather effects like this? That's what those extra cores and performance give you - the power to create dynamic environments with dynamic weather and other effects. Imagine the next grand theft auto where every building has full interiors with dynamic destruction like crackdown 3 promised, now throw a tornado fire storm into it and 200 mile per hour wind.

Or what about water - imagine adding a full dynamic real time water system in unreal engine 4, capable of dynamically calculating the physics and displaying every wave, drop and movement with precision based on weather and character actions.

 
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games will be changing that's why. The extra performance can be used to great effect to totally change modern gaming.

how about games with weather effects like this? That's what those extra cores and performance give you - the power to create dynamic environments with dynamic weather and other effects. Imagine the next grand theft auto where every building has full interiors with dynamic destruction like crackdown 3 promised, now throw a tornado fire storm into it and 200 mile per hour wind.

Or what about water - imagine adding a full dynamic real time water system in unreal engine 4, capable of dynamically calculating the physics and displaying every wave, drop and movement with precision based on weather and character actions.

That does look good!

But how many of us have CPU’s pegged at 100% now or is there still plenty left in the tank for these sort of effects? I would wager its more to do with coding time having openable doors and destructive interiors in every GTA building rather than lack of cpu resources? It’s probably a bit of both actually.
 
The 3800x worked out cheaper than a 3700x (after game sales - 3700x only came with one game and the 3800x was £315 less £40 after selling 2 games.)

Either way the 3800x is better silicon and I wanted to push the ram speeds so needed my best shot at a strong imc.

Oh fair enough, in that case it was completely worth it!
 
That does look good!

But how many of us have CPU’s pegged at 100% now or is there still plenty left in the tank for these sort of effects? I would wager its more to do with coding time having openable doors and destructive interiors in every GTA building rather than lack of cpu resources? It’s probably a bit of both actually.

Red Faction Guerilla did that on a smaller scale about 10years ago and using "real" physics, not the "fake" one from Battlefield (and was on the previous gen consoles also), plus Gothic 3 (without the destruction, but with a more diverse game world), about... 13+ years ago.

The CPUs are used differently, depending per game and scene. For instance, Crysis 3 in levels where there is grass (by the way,the simulation is running at lower frame rate than the actual game to save performance!), can be difficult for a lot of processors (my 2600x can go to 90% + and probably hits 100% here and there). So having the next Elder Scrolls game in an environment with lots of grass/vegetation, simulated real time for wind interactions, NPCs, spells, etc. (as it happens in Crysis 3), would most likely require a pretty beefy CPU.

Of course, you can offload more complex stuff of physics and some AI stuff to the GPU (even e separate, 2nd card), but that would be a tall order considering how broken the games are shipped even with "basic" stuff in them. :)
 
I write distributed and multithreaded code for fun and profit, so for me more cores are better. I'm also messing around with machine learning/AI at the moment and that will just eat everything you can throw at it.

So the current movement to 8C/16T at a reasonable price and more cores for a bit more ... yeah I'm fully in favour of that. MOAR CORES PLS.
 
Just been asking a similar question in another thread - not really up on CPUs but built a PC with 3800x, and now wondering if I should try and get it changed to a 3900x before it's shipped.

Streaming/Gaming/Video Editing and Photoshop - wondering if I'll notice a performance boost to any of that
 
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