Act like a criminal, get treated like a criminal.
Actually the criminals get treated like decent people, and not forced to watch piracy warnings etc

Act like a criminal, get treated like a criminal.

Actually the criminals get treated like decent people, and not forced to watch piracy warnings etc![]()

Is it dumbed down? It looked a bit aimed for Sims fans rather than us more 'hardcore' gamers?
. Oh no look, it is asking me to build yet another body/house/vehicle/kitchen sink/town with lego pieces that end up looking the same after a while. If I wanted to constantly model/colour and repeat myself, I would have ordered Barbie Come Play With My Dresses for the PC.
by the sounds of it, I made the correct choice and cancelled my order.
so..can anybody write a lil mini review?
so far its people sayitng' its rubbish' or 'im addicted'...
so..can anybody write a lil mini review?
so far its people sayitng' its rubbish' or 'im addicted'...

Spore is not a hardcore game by any means; it is aimed squarely at the same demographic as The Sims, and that's an awful lot of players if it catches on in the same way. It's certainly more a casual gamers title than a "sit there and play it for 8 straight hours" job and I reckon it's tried to aim for universal appeal.
Is there going to be a demo? Other than just the creature creator?
No Spore demo, but expansions planned News
News by Eurogamer staff
15 August, 2008
Spore executive producer Lucy Bradshaw has ruled out a demo for Maxis' upcoming "Sim Everything", but has confirmed plans for expansions.
"We're not planning a demo of the game. Just the Creature Creator," she said during our live chat. "We've released a number of videos to show off the game."
On the subject of expansions - sort of an inevitability given Maxis' success expanding The Sims and its sequel - Bradshaw said this would happen but hinted at a few interesting approaches involving editors rather than simply new assets.
"When we started Spore, we were thinking about how we'd make an engine that had the possibility of expansion, so yes, we'll add to the experience," she said.
"I think, however, we have a very cool opportunity to take Spore in a few different directions too. The editors are so cool and fun, that we want to advance those as well as the gameplay that we put into the core game."
Among those additions should be the flora editor, which was axed from the full game. "We are not shipping with the flora editor. Sorry. It's something we eventually want to get out there as it is fun to work with," our speed-typing interviewee said.
I haven't got my hands on it yet, but I spent 3 hours making creatures last night in creature creator. I think people need to wait till they get to the Space stage before saying it's a boring game.
