**SPORE**

Uber planet protection...? I need uber planet protection :(

Really sick of flying away from my planet for a minute, only to have to fly back and prtect the turrets..Cause they are literally useless.

Costs so much money =/ I repair everything, replace all the turrets...Fly away, then suddenly have to come back and defend everything again! Only to have to repair everything! AGAIN!.

Does get annoying =/

Stupid Spode.
 
Completed the tribal stage last night.... have to say that was pretty dull, it was the first stage that as soon as I completed it I advanced immediately. I'm hoping things will pick up in the next stage.
 
Basically as you progress in the space stage you can buy Uber planet protection turrets that help protect your colonies, also max out there defences and you can ignore the UFO attacks.

With the bio breaking down, you can place 2 more items down, bio protector and another bio thing that helps reduce the change of Bio problems, but not completely.



Personally i'd rather have the metacritic score of HL then sims, considering the sims was completely crap.

i've not got to those planet defending things yet, so i discovered something else last night. i was being constantly attacked by the Sir Killalot dinosaurs or something then some other pink guys joined in. they really twisted my melons so i just decided to try and get my own back and kill them all!

i went to one of their planets (my ship has the small health upgrade) and just bombed the hell out of their colonies, ignoring the ships attacking. on the T1 or T0 planets there was only 1 colony, and when the health gets down to a certain level the option pops up for you to take over the planet or kill them off. once you either take the colony over or destroy it the ships largely leave you alone (on that planet). rinse and repeat.

now, 2 things that i think are broken mechanics really, the first is that it doesn't matter if your ship is destroyed you just spawn another in one of your colonies (handy if you need to get back quickly); the 2nd is that you can't actually lose your homeworld. i pretty much gave up rebuilding it after a while and just left it, so eventually i was down to my last colony. when it got destroyed it magically respawned again and i owned the planet.

also, the more of the invading species colonies you destroy, the weaker their ships get. i have now unlocked the super missile things which kills the weaker enemies in 1 or 2 shots. the t3 planets are a bit harder as there tends to be more colonies so it takes longer, but once you unlock the just-a-bomb thing it becomes much easier. i did this with no allies either.

you then get lots of decent empty planets to colonise and more importantly, time to do it.
 
It's got a little better now i've killed off some of the annoying races around me. I didn't realise you can ask your allies to send an attack fleet to a planet but it seems to make it a lot easier to kill and caputre a planet.

I managed to earn the heat and freeze rays last night. Going to an enemies planet and freezing or burning em to death is pretty fun! Still finding it a little boring tho, could do with a little more variation on the missions as it feels the same with a different species or planet to save/destroy.

Overall not bad though.
 
I have got to the stage now where I can't move to anything as I keep getting attacked.

And my homeworld was getting hammer by 4 ships that just kept killing me so can't be bothered with it any more
 
One thing I noted is that you do have to be 'active' in space. That is if your a warrior the game expects you to go out and kill the planets. It's not a lazy game.

My favourite tactic is to fly to the home world and drop draught generators.. it really messes up their planet. In between it's wise to make a trade partner (even as a warrior race) as it offers easy money to improve the financial blow of defending the home world and allows for greater range interstellar drives etc. I've accrued well over 2 million in trade with one planet whilst defending another and wiping out enemies..

I started with my homeworld on the boundary (red spheres) of two aggressive empires.. since I've killed one off myself and the other's homeworld is a mere wreck of it's former glory ;) I find the UFOs easy to kill but home world air defenses used to be harder..
 
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We were very focused, if anything, on making a game for more casual players. “Spore” has more depth than, let’s say, “The Sims” did. But we looked at the Metacritic scores for “Sims 2″, which was around 90, and something like “Half-Life“, which was 97, and we decided — quite a while back — that we would rather have the Metacritic and sales of “Sims 2″ than the Metacritic and sales of “Half-Life.”
—Will Wright

The game has nothing like the depth of The Sims, its very shallow. Doubt they will get the sales figures too. People are going to get bored of it. They made the mistake of releasing the best bit first, The Creature Creator. The rest of the game very limited in comparison.
 
Hi guys,

ordered spore, its in the mail I guess :p

have a question: how good are the graphics?

how high can/should I put my video settings to enjoy the game

pc & monitor is in my sig

tehasg.
 
Run it at max mate. You will be fine.

However, I was dissappointed with the Level of details up close and the textures look low res. Possibly something to do with my drivers (and other people's I have read) OR the game was watered down for mass market to run on more PC's.
 
Hi guys,

ordered spore, its in the mail I guess :p

have a question: how good are the graphics?

how high can/should I put my video settings to enjoy the game

pc & monitor is in my sig

tehasg.

Imagine a game from 1999 that scored 3 out of 5 for graphics back then. Mix in a bit of repetative gameplay and you've cracked it.

Seriously - HOW have they spent 5 years on it? The creature creator is fun but the game seriously lacks in gameplay/challenge for a game that took 5 years to make. The graphics are shocking and dont support AA either.

Really hate the PC games industry as with console games you can simply take it back if its crap. With PCs you're stuck due to all the DRM so have no option but to complain about it on forums!!

Really sick of being treated like a pirate each time I buy a PC game. Seriously, if I wanted to pirate it I'd simply download the thing in the first place!!! Pirating by copying DVDs isn't the way its done nowadays with the super fast connections everyone has FFS. :mad:
 
Imagine a game from 1999 that scored 3 out of 5 for graphics back then. Mix in a bit of repetative gameplay and you've cracked it.

Seriously - HOW have they spent 5 years on it? The creature creator is fun but the game seriously lacks in gameplay/challenge for a game that took 5 years to make. The graphics are shocking and dont support AA either.

Really hate the PC games industry as with console games you can simply take it back if its crap. With PCs you're stuck due to all the DRM so have no option but to complain about it on forums!!

Really sick of being treated like a pirate each time I buy a PC game. Seriously, if I wanted to pirate it I'd simply download the thing in the first place!!! Pirating by copying DVDs isn't the way its done nowadays with the super fast connections everyone has FFS. :mad:

It does support AA at least.
 
Do you have shares in EA or simply refuse to agree that other people may think it's a crap game? I didnt expect crysis but then again I didnt expect such low res textures either.

It's okay, don't bother to even answer my question. Just attack me instead.

I'll ask you again; "Pretty much everything in the game is procedural, do you expect it to look like Crysis?" Just in case you didn't actually understand the question, I'll expand a little on it.

Maxis have done something on an unprecedented scale here when it comes to procedural animation. It's been used in other games, but usually only for little bits and bobs (example: you push over a character and they land ragdoll style, the procedural part kicks in when they stand up from that ragdoll position in a natural looking way), in this case pretty much the entire game follows this kind of system.

That's why the graphics can't be too complex, or the "behind the scenes" code that manages all this procedural stuff would also have to be made more complex. If this were the case then the game probably wouldn't have come out this decade, and people were already complaining about it taking so long and calling it vapourwear.

I never claimed the graphics were good, in fact I've said they were pretty poor in this very thread at least once, but this is why I can forgive them. Because the way the visuals in this game work has never been done.
 
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It doesn't officially support AA.

As like older games, it can be forced on through your graphics card's drivers. Well, at least for ATI it can.
 
Crap graphics.

Only good part was the creature stage - the others were really boring, uninspiring. Why go to all that trouble in advancing your creature - when it means naff all in the next stages?

Really strange game indeed. Like they just bolted on the other parts.

Sold it today.
 
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