- SoC starts off average but then quickly becomes great and ends up super awesome.
- Clearsky starts off poor but then becomes awesome for most of the game but then ends poorly.
- CoP starts off average, is awesome in some parts but kind of stays average for the most part and ends poorly.
It's a tie between SoC and Clearsky for me, but I think SoC has more of the magic from the alpha builds that was sort of lost in the final releases. Main problem with CoP is that the maps felt physically smaller, less varied and a bit dull in parts.