With the regularity of these events happening up, I figured it might be a good idea to create a thread to highlight what they are, what it involves, and basically attempt to ease newcomers into what Star Citizen is all about, and then bump it with new info each time these events take place.
Latest Free Fly: Friday April 15th - Monday April 25th
What is a ‘Free Fly’ event?
Free-Fly events are promotional periods where anyone can play the game in its current state, a rarity in the early access. They start on a Friday and run for 11 days till the week Monday, usually late-evening because its initiated by the LA studio. Typically, these events allow everyone to try a small selection of ships, though the previous free-fly allowed every ship to be tried.
What state is the game in?
Its important to remember its not really ‘early access’, its closer to open development. The builds are released monthly, with the occasional patch if need be, but the state of the game differs wildly from month to month.
What you'd be playing is something that typically wouldnt be made available outside of a dev studio, but with the transparent development they're adding & adjusting things each month, running it through a small QA team, then putting it to public testing too a couple hundred/thousand testers as it gets closer to being considered suitable. Essentially its a build which isnt perfect, but its stable enough for people to play it, see/try whats new, and provide feedback. Its not really a 'game', in fact its comparable to a diverse tech demo in a way, with game elements.
What is playable?
Right now, we have 4 elements of the game:
Theres also a training mission inside the ‘Electronic Access’ section, with various updates is now heavily bugged, and afaik not even possible to complete, and its not seen as a priority to keep fixing when so much is being changed and added, that time is better spent elsewhere.
My advice, jump into free-flight and practice in there for a moment, figure out some of the basics for ship movement, how to get out of the ship, how to land on the landing pads. Maybe try the drone sim, die a dozen times, and then jump in the universe.
I’ve added a section in the 2nd post about basic controls & keys worth knowing about before diving in, and if you cant figure something out while in the Universe/Port Olisar game mode, use in-game chat. Explain your new, and whats up, and im sure someone will help.
So, what do I need to do to try the Free Fly?
If you don’t already have an account, you’ll need to create one here: https://robertsspaceindustries.com/enlist
Part of the registration asks about a referral code, you can enter mine (STAR-G7WP-29QV) or use the generator.
As the registration page states – ‘If you have received a code from another player, enter it here and you will immediately receive 5,000 UEC’ (note: that’s applied upon buying a game package, whenever that may be).
Then you’ll want to download the game here: https://robertsspaceindustries.com/download
The download is usually around 30GB.
How much is it to buy Star Citizen?
You can purchase SC for £35.10 (incl 20% VAT), this gets you access to all elements of Star Citizen (alpha, beta, full game etc). There is a single-player game in development called Squadron 42 (Est. release late 2016), which is now sold independently.
You can buy either SC or SQ42 for $45USD (£35), and you can add-on the other part at any point for $15, making it $60 for both.
(listed USD prices exclude VAT)
- There are many much more expensive ships, think of them as collectors editions, or higher tier pledges with any other crowd-funded project.
- One great aspect is that if you buy one of the starter ship game packages, and decide you want to swap it to a better one, or one of the same price, upgrades & side-grades are possible, you just pay the difference (if there is one), so you’re never tied to that decision.
- You also don’t need to buy anything other than a basic ship, EVERY ship in the game can be obtained, by earning money in game, by discovering a partially wrecked ship and restoring it, or by less legitimate means if you wish.
Important: There are ‘single ships’ which are sold, these are selling standalone ships only, there is no game attached to them, and you will need a ‘Game Package’ to play the game outside of the Free Fly events.
Latest Free Fly: Friday April 15th - Monday April 25th
What is a ‘Free Fly’ event?
Free-Fly events are promotional periods where anyone can play the game in its current state, a rarity in the early access. They start on a Friday and run for 11 days till the week Monday, usually late-evening because its initiated by the LA studio. Typically, these events allow everyone to try a small selection of ships, though the previous free-fly allowed every ship to be tried.
What state is the game in?
Its important to remember its not really ‘early access’, its closer to open development. The builds are released monthly, with the occasional patch if need be, but the state of the game differs wildly from month to month.
What you'd be playing is something that typically wouldnt be made available outside of a dev studio, but with the transparent development they're adding & adjusting things each month, running it through a small QA team, then putting it to public testing too a couple hundred/thousand testers as it gets closer to being considered suitable. Essentially its a build which isnt perfect, but its stable enough for people to play it, see/try whats new, and provide feedback. Its not really a 'game', in fact its comparable to a diverse tech demo in a way, with game elements.
What is playable?
Right now, we have 4 elements of the game:
- ‘Arena Commander’ - This is a small dogfighting arena, there are different modes such as free flight (practice flying), drones (wave based AI combat), racing (similar to WipeOut only very easy to get disorientated & lost!!) and multiplayer combat. This can be found under ‘Electronic Access’ in the menu, and the game lore cleverly explains this as an in-game simulator used for in-fiction E-Sports, as well as being training software. It lets you try things without any of the risks or costs associated with doing it in the game universe.
- `Hangar’ - This is essentially your home, your ship garage with additional room modules being added later on which will add weapon test ranges (handguns & ship weapons), social areas, cartography room (star map) etc.
Being completely honest, its likely this area will be empty because if you don’t own a ship, you cant see it in your hangar. It’d also be the budget hangar, so intended to feel basic rather than grand and futuristic etc.
- ‘Planetside’ - Planetside is the first example of a landing zone in the game, this can be found under ‘Universe’ and then ‘Area 18, ArcCorp’.
Theres not much to do in here currently except for explore and get an idea of the level of detail and purpose for landing zones. Here you’ll be able to shop for items like clothing, weapons, accessories, and ship components, as well as visit ship dealerships, visit jobwell for the latest mission offerings, get medical attention, socialise in the bar, or head to the less desirable areas and do some back-alley deals. The next 3-4 monthly patches are expected to bring elements of persistence into the game, starting with being able to purchase items in-game from these locations, rather than doing so on the website.
- ‘Mini Universe’ - This is a small slice of the Stanton system, its essentially what Star Citizen is building upon and it’ll eventually connect all the above components, and can also be found under ‘Universe’ and then ‘Port Olisar, Crusader’ in the menu.
Here you’ll be able to connect to a 24-slot (at time of writing) server, and wake up in one of the many cramped habitation rooms on board Port Olisar, which acts as a spawning location. From here you’ll want to head to the main terminal area and request one of the ships available in free-fly and it’ll tell you which landing pad the ship is sat waiting for you at. Once you’ve found your way to the ship, and jumped in (usually access is from the left side of a single-seaters cockpit) you’ll be able to fly to some of the different early destinations in game. Port Olisar is a safe-zone, once you leave this area you’re weapons are enabled and you’re on your own!
Of course, with multi-crew ships you don’t need to be on your own, theres no reason why you cant jump into one of the larger ships with others, and either fly, take a gunner seat, or simply sit back and watch them fly or have a nosey around their ship while they do all the work. The vast majority of players are only too happy to let people take a look around their ships, especially while there are no repercussions for bad decisions. As persistence comes in, that openness will likely change if crashing the ship costs money, or stealing it means having no ship (important note: we have insurance, if ships are stolen or destroyed, insurance replaces them, so theft is more an inconvenience, not a tragedy).
Theres also a training mission inside the ‘Electronic Access’ section, with various updates is now heavily bugged, and afaik not even possible to complete, and its not seen as a priority to keep fixing when so much is being changed and added, that time is better spent elsewhere.
My advice, jump into free-flight and practice in there for a moment, figure out some of the basics for ship movement, how to get out of the ship, how to land on the landing pads. Maybe try the drone sim, die a dozen times, and then jump in the universe.
I’ve added a section in the 2nd post about basic controls & keys worth knowing about before diving in, and if you cant figure something out while in the Universe/Port Olisar game mode, use in-game chat. Explain your new, and whats up, and im sure someone will help.
So, what do I need to do to try the Free Fly?
If you don’t already have an account, you’ll need to create one here: https://robertsspaceindustries.com/enlist
Part of the registration asks about a referral code, you can enter mine (STAR-G7WP-29QV) or use the generator.
As the registration page states – ‘If you have received a code from another player, enter it here and you will immediately receive 5,000 UEC’ (note: that’s applied upon buying a game package, whenever that may be).
Then you’ll want to download the game here: https://robertsspaceindustries.com/download
The download is usually around 30GB.
How much is it to buy Star Citizen?
You can purchase SC for £35.10 (incl 20% VAT), this gets you access to all elements of Star Citizen (alpha, beta, full game etc). There is a single-player game in development called Squadron 42 (Est. release late 2016), which is now sold independently.
You can buy either SC or SQ42 for $45USD (£35), and you can add-on the other part at any point for $15, making it $60 for both.
(listed USD prices exclude VAT)
- There are many much more expensive ships, think of them as collectors editions, or higher tier pledges with any other crowd-funded project.
- One great aspect is that if you buy one of the starter ship game packages, and decide you want to swap it to a better one, or one of the same price, upgrades & side-grades are possible, you just pay the difference (if there is one), so you’re never tied to that decision.
- You also don’t need to buy anything other than a basic ship, EVERY ship in the game can be obtained, by earning money in game, by discovering a partially wrecked ship and restoring it, or by less legitimate means if you wish.
Important: There are ‘single ships’ which are sold, these are selling standalone ships only, there is no game attached to them, and you will need a ‘Game Package’ to play the game outside of the Free Fly events.
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