Caporegime
Yet the makers have said they have spent loads of time on there dx implementation and very little time with mantle. It's been known for a long time that dx has it's limitations. Maybe this and mantle are showing just how bad dx really is.
That's the whole point of the star swarm benchmark. To showcase the limitations of DX11 and the benefits of Mantle. Lots of draw calls and other things that are above my station.