• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Star Swarm - Oxide bench thread

Official entry

Just run the test again with sli disabled

Official entry

===========================================================
Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\Jim\Documents\Star Swarm\Output_14_04_28_1334.txt
Version 1.10
04/28/2014 13:34
===========================================================

== Hardware Configuration =================================
GPU: NVIDIA GeForce GTX 780
CPU: GenuineIntel
Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 8541532160
Allocatable Memory: 8796092891136
===========================================================


== Configuration ==========================================
API: DirectX
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts: Disabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================


== Results ================================================
Test Duration: 360 Seconds
Total Frames: 27612

Average FPS: 76.70
Average Unit Count: 4942
Maximum Unit Count: 6074
Average Batches/MS: 1283.42
Maximum Batches/MS: 4593.83
Average Batch Count: 20241
Maximum Batch Count: 172082
===========================================================
 
i actually like this bench a lot so fare because its the only "game bench" that has brought my OC to its knees and shown instability without overloading the system with excessive heat. Been running my 4.5ghz OC for a few months now using 1.289 volts without a crash in any games so fare, except for star swarm where it failed 30-40 seconds in. I think i just found myself another tool to run through when im OCing. When running Prime or IBT or Aida64 stress tests i havent been able to go over 1.29volts because the heat output is so insane spite being cooled by a H100i with better fans on it than stock. Most likely due to a horrible tim sample im sure.
 
this really is a POS benchmark.

I cannot get a consistent run and what is up with the batch count.



===========================================================
Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\Ian\Documents\Star Swarm\Output_14_04_28_1811.txt
Version 1.10
04/28/2014 18:11
===========================================================

== Hardware Configuration =================================
GPU: NVIDIA GeForce GTX 780
CPU: GenuineIntel
Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
Physical Cores: 4
Logical Cores: 4
Physical Memory: 8548057088
Allocatable Memory: 8796092891136
===========================================================


== Configuration ==========================================
API: DirectX
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.0 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts: Disabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================


== Results ================================================
Test Duration: 360 Seconds
Total Frames: 39489

Average FPS: 109.69
Average Unit Count: 4976
Maximum Unit Count: 6406
Average Batches/MS: 409.51
Maximum Batches/MS: 1920.51
Average Batch Count: 4067
Maximum Batch Count: 24124
===========================================================
 
I can only report what my results were and does show how inconsistent this bench is.

[email protected] 290X@1175/1400

== Configuration ==========================================
API: Mantle
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts: Enabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================


== Results ================================================
Test Duration: 360 Seconds
Total Frames: 34896

Average FPS: 96.93
Average Unit Count: 4887
Maximum Unit Count: 6061
Average Batches/MS: 363.64
Maximum Batches/MS: 1983.06
Average Batch Count: 4139
Maximum Batch Count: 26471
===========================================================

^Just by changing one setting in the config.:)

Without changing any configs:

290(X)@1200/1450/[email protected]


MANTLE-Average FPS: 67.92

Spoiler:

================================================== =========
Oxide Games
Star Swarm Stress Test - ©2013
E:\Documents\Star Swarm\Output_14_02_02_0323.txt
Version 1.00
02/02/2014 03:23
================================================== =========

== Hardware Configuration =================================
GPU: AMD Radeon R9 200 Series
CPU: GenuineIntel
Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 17122693120
Allocatable Memory: 140737488224256
================================================== =========


== Configuration ==========================================
API: Mantle
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts: Disabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
================================================== =========


== Results ================================================
Test Duration: 360 Seconds
Total Frames: 24453

Average FPS: 67.92
Average Unit Count: 4809
Maximum Unit Count: 5969
Average Batches/MS: 1229.23
Maximum Batches/MS: 3033.72
Average Batch Count: 21846
Maximum Batch Count: 119116
================================================== =========

From http://forums.overclockers.co.uk/showpost.php?p=25774609&postcount=171
 
I don't know why your now pleading dumb, you know why I quoted you.

All I'm getting at is your result isn't indicative of SW DX performance, be it changing config files to boost performance or a random result anomaly, essentially though your result doesn't add up.

I'll just leave it at that.
 
I don't know why your now pleading dumb, you know why I quoted you.

All I'm getting at is your result isn't indicative of SW DX performance, be it changing config files to boost performance or a random result anomaly, essentially though your result doesn't add up.

I'll just leave it at that.

Seriously... What are you on about? Read the rules run the bench report your clocks. It isn't rocket science and if you are accusing me of cheating, don't be a coward and hide, just come out and say it.
 
If I was going to say you were cheating, I'd just say it outright, I've questioned your result, gave you the benefit of the doubt, config files have been getting modified from almost launch, asking if mistakes have been made, you are being very vague to say the least.
 
If I was going to say you were cheating, I'd just say it outright, I've questioned your result, gave you the benefit of the doubt, config files have been getting modified from almost launch, asking if mistakes have been made, you are being very vague to say the least.

Not to accuse anyone of anything, to take your point it is very easy to edit the config file and boost your score by ~40% and it not show in the results text.

For example. calculate the batches and Frame ecte... its right.

This bench needs to be toughened up, its far to easy to hack.

===========================================================
Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\Home\Documents\Star Swarm\Output_14_04_28_1506.txt
Version 1.10
04/28/2014 15:06
===========================================================

== Hardware Configuration =================================
GPU: AMD Radeon R9 200 Series
CPU: AuthenticAMD
AMD Phenom(tm) II X6 1090T Processor
Physical Cores: 6
Logical Cores: 6
Physical Memory: 8549400576
Allocatable Memory: 140737488224256
===========================================================


== Configuration ==========================================
API: Mantle
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts: Disabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================


== Results ================================================
Test Duration: 360 Seconds
Total Frames: 30840

Average FPS: 85.67
Average Unit Count: 4797
Maximum Unit Count: 6184
Average Batches/MS: 303.46
Maximum Batches/MS: 1422.67
Average Batch Count: 3806
Maximum Batch Count: 20944
===========================================================
 
If I was going to say you were cheating, I'd just say it outright, I've questioned your result, gave you the benefit of the doubt, config files have been getting modified from almost launch, asking if mistakes have been made, you are being very vague to say the least.

Well I suggest you drop it then. Nothing to see here and certainly no cheating. You have had a couple of digs at me and accusations but unless you have any proof, give it a rest.
 
Not to accuse anyone of anything, to take your point it is very easy to edit the config file and boost your score by ~40% and it not show in the results text.

For example. calculate the batches and Frame ecte... its right.

This bench needs to be toughened up, its far to easy to hack.

===========================================================
Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\Home\Documents\Star Swarm\Output_14_04_28_1506.txt
Version 1.10
04/28/2014 15:06
===========================================================

== Hardware Configuration =================================
GPU: AMD Radeon R9 200 Series
CPU: AuthenticAMD
AMD Phenom(tm) II X6 1090T Processor
Physical Cores: 6
Logical Cores: 6
Physical Memory: 8549400576
Allocatable Memory: 140737488224256
===========================================================


== Configuration ==========================================
API: Mantle
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts: Disabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================


== Results ================================================
Test Duration: 360 Seconds
Total Frames: 30840

Average FPS: 85.67
Average Unit Count: 4797
Maximum Unit Count: 6184
Average Batches/MS: 303.46
Maximum Batches/MS: 1422.67
Average Batch Count: 3806
Maximum Batch Count: 20944
===========================================================

This bench is clearly inconsistent and it shows with your own scores Humbug. You get 7 fps more with a 290 over a 7870, and this clearly shows how inconsistent and over the place the bench is.

I don't for one minute feel any of the scores are cheating and there is nothing to be won, so can't see any reason why anyone would cheat.

Crap bench and that's all there is to it.
 
Not to accuse anyone of anything, to take your point it is very easy to edit the config file and boost your score by ~40% and it not show in the results text.

For example. calculate the batches and Frame ecte... its right.

This bench needs to be toughened up, its far to easy to hack.

===========================================================
Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\Home\Documents\Star Swarm\Output_14_04_28_1506.txt
Version 1.10
04/28/2014 15:06
===========================================================

== Hardware Configuration =================================
GPU: AMD Radeon R9 200 Series
CPU: AuthenticAMD
AMD Phenom(tm) II X6 1090T Processor
Physical Cores: 6
Logical Cores: 6
Physical Memory: 8549400576
Allocatable Memory: 140737488224256
===========================================================


== Configuration ==========================================
API: Mantle
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts: Disabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================


== Results ================================================
Test Duration: 360 Seconds
Total Frames: 30840

Average FPS: 85.67
Average Unit Count: 4797
Maximum Unit Count: 6184
Average Batches/MS: 303.46
Maximum Batches/MS: 1422.67
Average Batch Count: 3806
Maximum Batch Count: 20944
===========================================================


What bench ? this is list on steam as a stress test and was 1st listed as a demo iirc
 
Back
Top Bottom