Star Wars Battlefront 2 - Now pay to Win

so your saying a person that takes 50% less damage & 50% more damage given is not going to turn the tide? be serious

Excellent idea. If you pay $1000 a month your trooper gets death star level shields and planet destroying gun.

Except if you actually watch more than the first 5 seconds of that video and get past the inane "Pay 2 Win" tagline, then it doesn't sound like that at all. It doesn't sound like there are general boosts, just specific boosts e.g. to individual weapons and hero skills

Personally sounds like an re-work of the Star Cards "perks" system that was in the first one - i.e. you choose a "hand" of cards that you want to use. Obtaining the cards will be done via crates, or created via crafting materials. Obviously those that pay for crates get more cards, more materials, and so get to the most desirable cards quicker, but ultimately sounds like you still have to choose which cards to use.

If this finally sees the removable of the god awful fragmentation of the playerbase that has happened with every other Battlefield game due to paid for map packs and season passes, then it's a good thing in my view.
 
Except if you actually watch more than the first 5 seconds of that video and get past the inane "Pay 2 Win" tagline, then it doesn't sound like that at all. It doesn't sound like there are general boosts, just specific boosts e.g. to individual weapons and hero skills

Personally sounds like an re-work of the Star Cards "perks" system that was in the first one - i.e. you choose a "hand" of cards that you want to use. Obtaining the cards will be done via crates, or created via crafting materials. Obviously those that pay for crates get more cards, more materials, and so get to the most desirable cards quicker, but ultimately sounds like you still have to choose which cards to use.

If this finally sees the removable of the god awful fragmentation of the playerbase that has happened with every other Battlefield game due to paid for map packs and season passes, then it's a good thing in my view.
Agreed. Sure, paying some cash will get you the cards faster, but you're still limited by your selection.

I'm still excited.
 
Hmm, will have to keep an eye on this. Its hard to judge the difference between hit grabbing articles and how it is exactly going to affect the game. I'm only interested in the base game but I wont be punished because of it.
 
I really dislike any play/pay to unlock in FPS multiplayer gaming, i generally think it does more harm than good to the community in the long run and helps kill off the games shelf life quicker. Win Win for the publisher though as a dedicated playerbase doesnt help sell your next game.
 
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Except if you actually watch more than the first 5 seconds of that video and get past the inane "Pay 2 Win" tagline, then it doesn't sound like that at all. It doesn't sound like there are general boosts, just specific boosts e.g. to individual weapons and hero skills

Personally sounds like an re-work of the Star Cards "perks" system that was in the first one - i.e. you choose a "hand" of cards that you want to use. Obtaining the cards will be done via crates, or created via crafting materials. Obviously those that pay for crates get more cards, more materials, and so get to the most desirable cards quicker, but ultimately sounds like you still have to choose which cards to use.

If this finally sees the removable of the god awful fragmentation of the playerbase that has happened with every other Battlefield game due to paid for map packs and season passes, then it's a good thing in my view.

So still pay to win then?

You can bet your dog on the fact that you'll have to sink your entire waking existence into the game to unlock the more desirable stuff (which will no doubt include x-ray vision) virtually forcing you buy the stuff or play at a disadvantage to those with their parents credits cards.

The fragmentation of the player base was also entirely EA's fault as well, putting MP DLC is never ever going to do anything different but it does seem like they have 'fixed' it by cracking on with a perk buy model.
 
I don't see it that different to fifa ultimate team, yeah sure people can buy better players earlier if they get the luck but just having a team full of Messi, Ronaldo etc doesn't mean you will win.

Plus first game had boosts via cards and I still held my own. I will get this as I love star wars maybe not at launch but still looking forward to it.
 
So still pay to win then?

Not at all, but you're welcome to keep blowing it out of proportion.

By you're reasoning, then Battlefield 4 was also "pay to win", as you could buy battlepacks which contain "XP Boosts", or the "Shortcut bundles" that you could buy unlocking certain types of weapons. Again there was probably some "mild criticism" of them, but does anyone actually consider BF4 pay to win?

As long as everything is still accessible to players without paying money, then it's not "pay to win" - purely a case of what you want to "invest", either time to grind out the star cards, or money to buy them.
 
It may be blowing out of proportion but the shortcuts in battlefield are not the same as the shortcuts proposed in this. Anything that affects damage (incoming or outgoing) and can be purchased, is pay2win, because as people have shown throwing thousands at fifa ultimateripoff, that many are happy to throw cash at an obstacle.

It's a shame, it's disgusting, it will ruin a potentially good game for many - but this is EA and they have shown time and time again that they do not give a flying **** about what customers think as long as games are selling.
 
Anything that affects damage (incoming or outgoing) and can be purchased, is pay2win

Has that actually been shown though (i.e. across the board +damage or +damage reduction)? All I have seen is some cards that boost damage of specific attacks (and for named heroes anyway). As I see it, all this offers is the choice to customise your hero to some degree (e.g. will you take a card that boosts light sabre damage, or one that improves your force powers)

Until more details appear e.g. via an open beta, no one really knows exactly how it will work? Yes you can get more cards faster by paying, but is that really an advantage if you still can only have 3 (for example) at any given time?
 
Why can't people make proper, moddable online FPS any more?

It's all "unlockable" gimicks, no skill, matchmaking servers, and pay to win rubbish now. Everyone is bored of it after a month. The classic BF games were so much better in their day and went on for years and years with mod support.

They only half decent multiplayer FPS in the works at the moment is UT4 it seems. It's just an update of the original, but compared to the others out there that is just better gameplay and content wise.
 
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It's all "unlockable" gimicks, no skill, matchmaking servers, and pay to win rubbish now. Everyone is bored of it after a month. The classic BF games were so much better in their day and went on for years and years with mod support.

Which is why EA doesn't allow it, new games these days are like fizzy drinks and junk food i.e. you get quick fix from something that isn't all that good but you inevitably end up buying it again when there's a new version.
 
Surely the common sense approach is to not pre-order then see what it's like on release? If you don't like how it is then don't buy it. Gamers make such a drama over everything, don't buy, move along. Companies will not change anything unless people stop buying it, that's why we are on COD 5000 without much change, it still sells.
 
Surely the common sense approach is to not pre-order then see what it's like on release? If you don't like how it is then don't buy it. Gamers make such a drama over everything, don't buy, move along. Companies will not change anything unless people stop buying it, that's why we are on COD 5000 without much change, it still sells.

They have to allow time for a refund after you buy it online now, so your pretty safe.
 
Surely the common sense approach is to not pre-order then see what it's like on release? If you don't like how it is then don't buy it. Gamers make such a drama over everything, don't buy, move along. Companies will not change anything unless people stop buying it, that's why we are on COD 5000 without much change, it still sells.

Exactly, common sense does not apply though.
People still pre-order for fun and then empty their wallets on micro transactions even after paying full price for a game.

But I guess people just gotta play their games at any cost!
 
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