Star Wars Jedi: Survivor (fallen order sequel)

I have no such thing!

I'm (supposed) to be concentrating on this coding challenge thing for work so I am not going to start the lengthy trawl; to find the photo I recall. Especially as knowing me, it as infact someone else entirely. Was something to do with monitor and charging torches.
 
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£130 for unpainted?! I might have bought a 4090, but I'm not that crazy!

I'm (supposed) to be concentrating on this coding challenge thing for work so I am not going to start the lengthy trawl; to find the photo I recall. Especially as knowing me, it as infact someone else entirely. Was something to do with monitor and charging torches.
For ref:

6P2MFft.jpg

That's clutter?!
 
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Sorry all for taking this off topic by the way - I thought I was in the Your Desk thread when I replied. :o

Top quality dedicated headphone amp on them as typical of NAD. Headphone Guru did a take using it on multiple headphones:


I've got HD650s going through it :cool:

Awesome. I'd like an amp that can do both headphones and speakers well, and as it's going to be used on a sit/stand desk, the smaller the better!
 
Did all of the bounties today, was a bit of a chore but used some guides to help. It’s best to do all the ones you can on one planet. Had a glitch one place where I couldn’t go through some cut cables. Had to leave the planet then go back. Could have been avoided if I’d unlocked a shortcut on my play through.

Here’s my Navy Ninja version of Cal

fc2f1d2b-3772-4186-8b8a-344192cb0720.png


Fun fact, if you go into photo mode on the Mantis you can go outside the ship:

107d4f02-1f39-49de-a0db-e2c26e08fc42.png
 
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I spent most of the evening trying to figure out how to get up to the observatory at the top.

Only just now realised I'd walked right past the crate thing to jump onto inside that thing a hundred times :/

AArsIti.jpg
 
New patch incoming

The latest patch (Patch 4) for Star Wars Jedi: Survivor arrives this week. Here’s our expected timeline for rolling out the patch:
  • PlayStation 5 and Xbox Series X | S: Patch expected to deploy Tuesday, May 9.
  • PC: Patch expected to deploy as soon as possible this week. Keep an eye for the latest updates via the @EAStarWars Twitter account.
Patch 4 Details
Here are the fixes you can expect with this patch:
  • (PC only) Updated occlusion behavior for raytracing, reducing idle time stalls.
  • (PC only) Updated streaming budgets that will help alleviate traversal hitching.
  • (PC only) Performance improvements for some VFX.
    • Coming soon to console
  • (PC only) Updated data handling when toggling raytracing, improving non-raytraced performance.
  • (PS5 only) Fixed an HDR value mismatch that would cause HDR setups to display incorrectly for PS5 users.
  • Fixed various save state errors.
  • Fixed a streaming issue that causes some streaming scenarios to end on a black screen.
  • Fixed an issue where one of the vents did not properly activate in Stone Spires.
  • Audio fix for a narrative moment where music was behaving incorrectly.
  • Fixed lightsaber marks not displaying correctly in some scenarios.
  • Fixed a scenario where the player could enter a progression blocked state in the Lucrehulk.
  • Fixed an elevator to prevent the player from falling through it and entering a progression blocked state.
  • Fixed a bug where Rayvis would become unbeatable.
  • Fixed a severe animation issue that would break a late game narrative sequence.
  • Fixed a collision bug where players can get stuck inside a Meditation Chamber.
  • Added a note explaining that some of BD-1’s abilities are not available while in combat.
  • Improved text scrolling.
  • Minor text translation fixes.
  • Various crash fixes.
More work continues
Additionally, here are a few known issues we’re currently investigating and working on for future patches.
  • (PC only) Improving performance on newer i7 and i9 CPUs that have efficiency cores.
  • (PC only) General performance improvements to improve both CPU and GPU utilization while reducing idle time, both with and without raytracing.
  • (PC only) Improving some hitching which can be attributed to streaming raytracing data, assets, and a gap in our prebuilt shaders.
  • Various bug fixes.
  • And more!
 
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Guess I'll hold of for a bit before playing any more! Shame no mention of improvements for FSR, if only we could update it ourselves like you can do with dlss....
 
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Correct, although fps drops still happen because stuttergate.

Crashes can happen with RT off too. I got a crash back on Koboh for example when RT was off, it's the only crash with RT off I've seen so far after 30 hours, whereas RT on crashed often.
 
Finished the main campaign last night, just under 18 hours total without really touching any of the side quests/rumours.

Really enjoyed the story, excited to see where they take it with the next game - assuming it's the final one as they've said it was designed to be a trilogy. I'll likely wait for a few patches before jumping back in although I'm really happy that New Game + is available right away.
 
So does it run well enough now? I don't think I ever completed the first one so maybe I should revisit that and wait but I'm looking for a new game to play.

Does anyone own a 4070Ti/4080? I think the 4090mobile sits right in between those two so I'd like to see what performance I'd get at 4k
 
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